Glaive
With its requirements met (Str 18 · Dex 15), Glaive reaches 419 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 570.
The Lands Between: 7 →The Realm of Shadow: 3 →
- Drop: Skeleton (4%) Altus Plateau (3), Caelid (2), Liurnia of the Lakes, Mountaintops of the Giants
- Drop: Skeleton (4%) Gravesite Plain (2), Cerulean Coast · The Realm of Shadow
- Attack rating (+25)
- 419
- Scaling (+25)
- Str C · Dex C
- Class
- Halberd
- Weight
- 10
- Requires
- Str 18 · Dex 15
- Skill
- Spinning Slash · FP 12
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Weapon comprised of a sharp blade affixed to a long grip. It is in fact a sickle repurposed to be a tool of war.
This far-reaching weapon excels at slashing attacks.
Attack rating by affinity 13
At Str 18 · Dex 15 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 158 | 419 +25 | Physical 419 | Str CDex CInt –Fai –Arc – |
| Heavy | 153 | 425 +25 | Physical 425 | Str ADex –Int –Fai –Arc – |
| Keen | 147 | 410 +25 | Physical 410 | Str EDex BInt –Fai –Arc – |
| Quality | 147 | 405 +25 | Physical 405 | Str BDex BInt –Fai –Arc – |
| Fire | 233 | 538 +25 | Physical 262Fire 276 | Str CDex EInt –Fai –Arc – |
| Flame Art | 226 | 570 +25 | Physical 269Fire 301 | Str EDex EInt –Fai BArc – |
| Lightning | 226 | 532 +25 | Physical 260Lightning 272 | Str EDex CInt –Fai –Arc – |
| Sacred | 200 | 570 +25 | Physical 269Holy 301 | Str EDex EInt –Fai BArc – |
| Magic | 199 | 565 +25 | Physical 264Magic 301 | Str EDex EInt BFai –Arc – |
| Cold | 217 | 510 +25 | Physical 302Magic 208 | Str CDex CInt CFai –Arc – |
| Poison | 130 | 379 +25 | Physical 379 | Str CDex CInt –Fai –Arc D |
| Blood | 130 | 379 +25 | Physical 379 | Str CDex CInt –Fai –Arc D |
| Occult | 134 | 378 +25 | Physical 378 | Str DDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 15 | – | 419 |
| 18 | 419 | 430 |
| 21 | 428 | 438 |
| 24 | 437 | 447 |
| 27 | 446 | 456 |
| 30 | 455 | 464 |
| 33 | 464 | 473 |
| 36 | 472 | 481 |
| 39 | 480 | 489 |
| 42 | 488 | 496 |
| 45 | 496 | 504 |
| 48 | 504 | 511 |
| 51 | 511 | 517 |
| 54 | 517 | 524 |
| 57 | 523 | 530 |
| 60 | 528 | 534 |
| 63 | 533 | 539 |
| 66 | 538 | 543 |
| 69 | 543 | 548 |
| 72 | 548 | 553 |
| 75 | 552 | 557 |
| 78 | 557 | 562 |
| 81 | 561 | 566 |
| 84 | 563 | 568 |
| 87 | 565 | 569 |
| 90 | 567 | 571 |
| 93 | 569 | 573 |
| 96 | 571 | 575 |
| 99 | 573 | 577 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 18–60: +2.6 · 60–80: +1.65 · 80–99: +0.63 | 573 from 419 |
| Dexterity | 18, 60, 80 | 15–18: +3.67 · 18–60: +2.48 · 60–80: +1.55 · 80–99: +0.63 | 577 from 419 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 158 | 226 | 200 | 199 |
| 1 | 167 | 239 | 213 | 213 |
| 2 | 177 | 252 | 228 | 227 |
| 3 | 187 | 266 | 243 | 241 |
| 4 | 197 | 279 | 257 | 255 |
| 5 | 207 | 292 | 271 | 270 |
| 6 | 217 | 306 | 286 | 284 |
| 7 | 227 | 320 | 301 | 298 |
| 8 | 237 | 333 | 316 | 313 |
| 9 | 247 | 347 | 331 | 328 |
| 10 | 258 | 361 | 345 | 343 |
| 11 | 268 | 375 | 360 | 357 |
| 12 | 278 | 388 | 375 | 372 |
| 13 | 289 | 403 | 390 | 387 |
| 14 | 299 | 416 | 405 | 401 |
| 15 | 310 | 431 | 420 | 416 |
| 16 | 320 | 444 | 435 | 430 |
| 17 | 331 | 459 | 450 | 446 |
| 18 | 342 | 473 | 465 | 461 |
| 19 | 353 | 488 | 480 | 475 |
| 20 | 364 | 501 | 495 | 490 |
| 21 | 374 | 515 | 510 | 505 |
| 22 | 385 | 529 | 525 | 521 |
| 23 | 396 | 542 | 540 | 535 |
| 24 | 408 | 557 | 555 | 550 |
| 25 | 419 | 570 | 570 | 565 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#10 of 18 halberd weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 419 | 9.3 | 16.5 | 0.63 s |
| R1 2Slash | 101 | 423 | 9.3 | 16.5 | 0.67 s |
| R1 3Slash | 102 | 427 | 9.3 | 16.5 | 0.67 s |
| R1 4Slash | 110 | 461 | 10 | 16.5 | 0.87 s |
| R2Slash | 125 | 524 | 10 | 27.5 | — |
| Charged R2Slash | 160 | 670 | 30 | 38.5 | 1.57 s |
| R2 2Slash | 125 | 524 | 10 | 27.5 | — |
| Charged R2 2Slash | 160 | 670 | 30 | 38.5 | 1.43 s |
| Running R1Pierce | 105 | 440 | 9.3 | 19.8 | 0.50 s |
| Running R2Slash | 120 | 503 | 10 | 27.5 | 0.67 s |
| Rolling R1Slash | 90 | 377 | 9.3 | 13.2 | 0.47 s |
| Backstep R1Pierce | 90 | 377 | 9.3 | 13.2 | 0.53 s |
| Jumping R1Slash | 107 | 448 | 9.3 | 13.2 | 0.50 s |
| Jumping R2Slash | 130 | 545 | 20 | 27.5 | 0.57 s |
| Guard counterSlash | 125 | 524 | 30 | 27.5 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 460 | 12 | 19.8 | 0.63 s |
| R1 2Slash | 104 | 464 | 12 | 19.8 | 0.63 s |
| R1 3Slash | 105 | 469 | 12 | 19.8 | 0.57 s |
| R1 4Slash | 115 | 513 | 13 | 19.8 | 0.77 s |
| R2Slash | 130 | 580 | 11 | 33 | — |
| Charged R2Slash · 2 hits | 50 + 150 | 893 | 33 | 44 | 1.57 s |
| R2 2Slash | 130 | 580 | 11 | 33 | — |
| Charged R2 2Slash · 2 hits | 50 + 150 | 893 | 33 | 44 | 1.50 s |
| Running R1Pierce | 110 | 491 | 12 | 36.3 | 0.53 s |
| Running R2Slash | 125 | 558 | 11 | 33 | 0.67 s |
| Rolling R1Slash | 95 | 424 | 12 | 16.5 | 0.50 s |
| Backstep R1Pierce | 95 | 424 | 12 | 16.5 | 0.50 s |
| Jumping R1Slash | 110 | 491 | 12 | 16.5 | 0.53 s |
| Jumping R2Slash | 135 | 603 | 22 | 33 | 0.53 s |
| Guard counterSlash | 130 | 580 | 33 | 33 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 922 | 0 | 22 | 0.47 s |
| RipostePierce | 308 | 1,291 | 0 | 22 | 0.80 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 105 | 440 | 11.5 | 22 | 0.90 s |
| Skill follow-upSlash · 2 hits | 60 + 110 | 712 | 15.3 | 38.5 | 0.40 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 158 | 158 | — |
| +1 | 167 | 167 | Smithing Stone [1] × 2 |
| +2 | 177 | 177 | Smithing Stone [1] × 4 |
| +3 | 187 | 187 | Smithing Stone [1] × 6 |
| +4 | 197 | 197 | Smithing Stone [2] × 2 |
| +5 | 207 | 207 | Smithing Stone [2] × 4 |
| +6 | 217 | 217 | Smithing Stone [2] × 6 |
| +7 | 227 | 227 | Smithing Stone [3] × 2 |
| +8 | 237 | 237 | Smithing Stone [3] × 4 |
| +9 | 247 | 247 | Smithing Stone [3] × 6 |
| +10 | 258 | 258 | Smithing Stone [4] × 2 |
| +11 | 268 | 268 | Smithing Stone [4] × 4 |
| +12 | 278 | 278 | Smithing Stone [4] × 6 |
| +13 | 289 | 289 | Smithing Stone [5] × 2 |
| +14 | 299 | 299 | Smithing Stone [5] × 4 |
| +15 | 310 | 310 | Smithing Stone [5] × 6 |
| +16 | 320 | 320 | Smithing Stone [6] × 2 |
| +17 | 331 | 331 | Smithing Stone [6] × 4 |
| +18 | 342 | 342 | Smithing Stone [6] × 6 |
| +19 | 353 | 353 | Smithing Stone [7] × 2 |
| +20 | 364 | 364 | Smithing Stone [7] × 4 |
| +21 | 374 | 374 | Smithing Stone [7] × 6 |
| +22 | 385 | 385 | Smithing Stone [8] × 2 |
| +23 | 396 | 396 | Smithing Stone [8] × 4 |
| +24 | 408 | 408 | Smithing Stone [8] × 6 |
| +25 | 419 | 419 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Glaive
Dropped by 1
- Enemies the game gives no name, up to 4% per kill · Liurnia of the Lakes, Capital Outskirts, Caelid, Mountaintops of the Giants, Cerulean Coast, Gravesite Plain
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Patch history 4
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
- Physical guard negation55→60
- Guard boost38→46
- 1.06from 1.05
Every changed value (3)
Value Before to After Change Damage 1 Attack Attribute [1] 3 0 −3−100% 2 technical values (sorting, effects, display)
Value Before to After Change Type Display: Normal 1 0 changed Type Display: Slash 0 1 changed - 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.023 ×0.052 +0.029+126% - 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other halberds with similar AR
Overview
- Class
- Halberd
- Weight
- 10
- Requires
- Str 18 · Dex 15
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
18090000