Nightrider Glaive
With its requirements met (Str 26 · Dex 10), Nightrider Glaive reaches 454 attack rating at +25; the strongest affinity at those stats is Fire at 578.
Dropped by any of: Night's Cavalry; Steed · 2 in Bellum Highway
- Attack rating (+25)
- 454
- Scaling (+25)
- Str B · Dex E
- Class
- Halberd
- Weight
- 12
- Requires
- Str 26 · Dex 10
- Skill
- Spinning Slash · FP 12
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A jet-black glaive with a blade as weighty as a bludgeon. Weapon of the Night's Cavalry who ride funeral steeds.
This glaive excels at weighty slash attacks that crash into foes, making it a powerful weapon even on horseback.
Attack rating by affinity 13
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 166 | 454 +25 | Physical 454 | Str BDex EInt –Fai –Arc – |
| Heavy | 165 | 480 +25 | Physical 480 | Str SDex –Int –Fai –Arc – |
| Keen | 136 | 374 +25 | Physical 374 | Str EDex AInt –Fai –Arc – |
| Quality | 146 | 407 +25 | Physical 407 | Str BDex BInt –Fai –Arc – |
| Fire | 242 | 578 +25 | Physical 279Fire 299 | Str BDex EInt –Fai –Arc – |
| Flame Art | 223 | 571 +25 | Physical 272Fire 299 | Str DDex EInt –Fai BArc – |
| Lightning | 214 | 493 +25 | Physical 243Lightning 250 | Str EDex BInt –Fai –Arc – |
| Sacred | 197 | 571 +25 | Physical 272Holy 299 | Str DDex EInt –Fai BArc – |
| Magic | 196 | 564 +25 | Physical 264Magic 300 | Str EDex EInt BFai –Arc – |
| Cold | 219 | 529 +25 | Physical 331Magic 198 | Str BDex EInt CFai –Arc – |
| Poison | 135 | 409 +25 | Physical 409 | Str BDex EInt –Fai –Arc D |
| Blood | 135 | 409 +25 | Physical 409 | Str BDex EInt –Fai –Arc D |
| Occult | 133 | 383 +25 | Physical 383 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 454 |
| 13 | – | 455 |
| 16 | – | 456 |
| 19 | – | 457 |
| 22 | – | 458 |
| 25 | – | 459 |
| 26 | 454 | – |
| 28 | – | 460 |
| 29 | 469 | – |
| 31 | – | 461 |
| 32 | 484 | – |
| 34 | – | 462 |
| 35 | 499 | – |
| 37 | – | 463 |
| 38 | 513 | – |
| 40 | – | 464 |
| 41 | 527 | – |
| 43 | – | 465 |
| 44 | 540 | – |
| 46 | – | 466 |
| 47 | 553 | – |
| 49 | – | 467 |
| 50 | 566 | – |
| 52 | – | 467 |
| 53 | 577 | – |
| 55 | – | 468 |
| 56 | 588 | – |
| 58 | – | 469 |
| 59 | 597 | – |
| 61 | – | 469 |
| 62 | 605 | – |
| 64 | – | 470 |
| 65 | 613 | – |
| 67 | – | 470 |
| 68 | 622 | – |
| 70 | – | 471 |
| 71 | 630 | – |
| 73 | – | 471 |
| 74 | 639 | – |
| 76 | – | 472 |
| 77 | 647 | – |
| 79 | – | 472 |
| 80 | 655 | – |
| 82 | – | 473 |
| 83 | 659 | – |
| 85 | – | 473 |
| 86 | 662 | – |
| 88 | – | 473 |
| 89 | 665 | – |
| 91 | – | 473 |
| 92 | 668 | – |
| 94 | – | 473 |
| 95 | 671 | – |
| 97 | – | 474 |
| 98 | 675 | – |
| 99 | 676 | 474 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +4.26 · 60–80: +2.8 · 80–99: +1.11 | 676 from 454 |
| Dexterity | 18, 60, 80 | 10–18: +0.38 · 18–60: +0.29 · 60–80: +0.15 · 80–99: +0.11 | 474 from 454 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 166 | 242 | 223 | 197 |
| 1 | 177 | 255 | 236 | 212 |
| 2 | 187 | 267 | 250 | 226 |
| 3 | 198 | 280 | 263 | 241 |
| 4 | 209 | 294 | 276 | 255 |
| 5 | 219 | 306 | 290 | 269 |
| 6 | 230 | 319 | 304 | 284 |
| 7 | 241 | 333 | 317 | 299 |
| 8 | 252 | 346 | 331 | 314 |
| 9 | 263 | 359 | 345 | 329 |
| 10 | 275 | 373 | 360 | 344 |
| 11 | 286 | 386 | 373 | 359 |
| 12 | 297 | 400 | 387 | 374 |
| 13 | 309 | 413 | 402 | 389 |
| 14 | 321 | 427 | 415 | 404 |
| 15 | 332 | 440 | 430 | 419 |
| 16 | 344 | 454 | 444 | 434 |
| 17 | 356 | 468 | 458 | 450 |
| 18 | 368 | 482 | 473 | 465 |
| 19 | 380 | 496 | 487 | 480 |
| 20 | 392 | 511 | 502 | 496 |
| 21 | 404 | 524 | 516 | 510 |
| 22 | 416 | 538 | 529 | 525 |
| 23 | 429 | 551 | 543 | 540 |
| 24 | 441 | 565 | 557 | 556 |
| 25 | 454 | 578 | 571 | 571 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#7 of 18 halberd weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 454 | 9.3 | 17.4 | 0.63 s |
| R1 2Slash | 101 | 458 | 9.3 | 17.4 | 0.67 s |
| R1 3Slash | 102 | 463 | 9.3 | 17.4 | 0.67 s |
| R1 4Slash | 110 | 499 | 10 | 17.4 | 0.87 s |
| R2Slash | 125 | 567 | 10.3 | 29 | — |
| Charged R2Slash | 160 | 727 | 30.3 | 40.6 | 1.50 s |
| R2 2Slash | 125 | 567 | 10.3 | 29 | — |
| Charged R2 2Slash | 160 | 727 | 30.3 | 40.6 | 1.57 s |
| Running R1Pierce | 105 | 477 | 9.3 | 20.9 | 0.50 s |
| Running R2Slash | 120 | 545 | 10 | 29 | 0.67 s |
| Rolling R1Slash | 90 | 408 | 9.3 | 13.9 | 0.47 s |
| Backstep R1Pierce | 90 | 408 | 9.3 | 13.9 | 0.53 s |
| Jumping R1Slash | 107 | 486 | 9.3 | 13.9 | 0.50 s |
| Jumping R2Slash | 130 | 590 | 20 | 29 | 0.57 s |
| Guard counterSlash | 125 | 567 | 30 | 29 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 533 | 12 | 20.9 | 0.63 s |
| R1 2Slash | 104 | 538 | 12 | 20.9 | 0.63 s |
| R1 3Slash | 105 | 544 | 12 | 20.9 | 0.57 s |
| R1 4Slash | 115 | 595 | 13 | 20.9 | 0.77 s |
| R2Slash | 130 | 673 | 11 | 34.8 | — |
| Charged R2Slash | 165 | 855 | 33 | 46.4 | 1.37 s |
| R2 2Slash | 130 | 673 | 11 | 34.8 | — |
| Charged R2 2Slash | 165 | 855 | 33 | 46.4 | 1.33 s |
| Running R1Pierce | 110 | 570 | 12 | 38.3 | 0.53 s |
| Running R2Slash | 125 | 647 | 11 | 34.8 | 0.67 s |
| Rolling R1Slash | 95 | 492 | 12 | 17.4 | 0.50 s |
| Backstep R1Pierce | 95 | 492 | 12 | 17.4 | 0.50 s |
| Jumping R1Slash | 110 | 570 | 12 | 17.4 | 0.53 s |
| Jumping R2Slash | 135 | 699 | 22 | 34.8 | 0.53 s |
| Guard counterSlash | 130 | 673 | 33 | 34.8 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 999 | 0 | 23.2 | 0.47 s |
| RipostePierce | 308 | 1,399 | 0 | 23.2 | 0.80 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 105 | 477 | 11.5 | 23.2 | 0.90 s |
| Skill follow-upSlash · 2 hits | 60 + 110 | 772 | 15.3 | 40.6 | 0.40 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 166 | 166 | — |
| +1 | 177 | 177 | Smithing Stone [1] × 2 |
| +2 | 187 | 187 | Smithing Stone [1] × 4 |
| +3 | 198 | 198 | Smithing Stone [1] × 6 |
| +4 | 209 | 209 | Smithing Stone [2] × 2 |
| +5 | 219 | 219 | Smithing Stone [2] × 4 |
| +6 | 230 | 230 | Smithing Stone [2] × 6 |
| +7 | 241 | 241 | Smithing Stone [3] × 2 |
| +8 | 252 | 252 | Smithing Stone [3] × 4 |
| +9 | 263 | 263 | Smithing Stone [3] × 6 |
| +10 | 275 | 275 | Smithing Stone [4] × 2 |
| +11 | 286 | 286 | Smithing Stone [4] × 4 |
| +12 | 297 | 297 | Smithing Stone [4] × 6 |
| +13 | 309 | 309 | Smithing Stone [5] × 2 |
| +14 | 321 | 321 | Smithing Stone [5] × 4 |
| +15 | 332 | 332 | Smithing Stone [5] × 6 |
| +16 | 344 | 344 | Smithing Stone [6] × 2 |
| +17 | 356 | 356 | Smithing Stone [6] × 4 |
| +18 | 368 | 368 | Smithing Stone [6] × 6 |
| +19 | 380 | 380 | Smithing Stone [7] × 2 |
| +20 | 392 | 392 | Smithing Stone [7] × 4 |
| +21 | 404 | 404 | Smithing Stone [7] × 6 |
| +22 | 416 | 416 | Smithing Stone [8] × 2 |
| +23 | 429 | 429 | Smithing Stone [8] × 4 |
| +24 | 441 | 441 | Smithing Stone [8] × 6 |
| +25 | 454 | 454 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Nightrider Glaive
Rewards
- Dropped by any of: Night's Cavalry; Funeral Steed · Night's Cavalry · Bellum Highway Map
- Drop: Night's Cavalry · Bellum Highway Map
Patch history 5
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
- Physical guard negation60→66
- Guard boost42→50
- 1.06from 1.05
Every changed value (3)
Value Before to After Change Damage 1 Attack Attribute [1] 3 0 −3−100% 2 technical values (sorting, effects, display)
Value Before to After Change Type Display: Normal 1 0 changed Type Display: Slash 0 1 changed - 1.07from 1.06
Every changed value (2)
Value Before to After Change Defence and poise 1 Poise ×0.023 ×0.052 +0.029+126% Linked data 1 Behavior Variation ID 1,802 1,813 changed - 1.09from 1.08.1
Every changed value (1)
Value Before to After Change Linked data 1 Behavior Variation ID 1,813 1,814 changed - 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other halberds with similar AR
Overview
- Class
- Halberd
- Weight
- 12
- Requires
- Str 26 · Dex 10
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
18050000