Halberd
With its requirements met (Str 14 · Dex 12), Halberd reaches 377 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 538.
- Merchant: Nomadic Merchant, 1,200 runes 2 in Stormhill
- Merchant: Twin Maiden Husks, 1,200 runes Roundtable Hold
- Attack rating (+25)
- 377
- Scaling (+25)
- Str C · Dex D
- Class
- Halberd
- Weight
- 8
- Requires
- Str 14 · Dex 12
- Skill
- Charge Forth · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
A long-handled polearm that combines the functions of both axe and spear.
Can be used to press a single enemy with continuous thrusting attacks, or swept at groups, taking advantage of its great reach and cleaving blade. A versatile weapon for any situation.
Attack rating by affinity 13
At Str 14 · Dex 12 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 144 | 377 +25 | Physical 377 | Str CDex DInt –Fai –Arc – |
| Heavy | 138 | 376 +25 | Physical 376 | Str ADex –Int –Fai –Arc – |
| Keen | 134 | 366 +25 | Physical 366 | Str EDex BInt –Fai –Arc – |
| Quality | 132 | 351 +25 | Physical 351 | Str BDex BInt –Fai –Arc – |
| Fire | 213 | 484 +25 | Physical 236Fire 248 | Str CDex EInt –Fai –Arc – |
| Flame Art | 214 | 538 +25 | Physical 252Fire 286 | Str EDex EInt –Fai BArc – |
| Lightning | 209 | 484 +25 | Physical 237Lightning 247 | Str EDex CInt –Fai –Arc – |
| Sacred | 189 | 538 +25 | Physical 252Holy 286 | Str EDex EInt –Fai BArc – |
| Magic | 189 | 535 +25 | Physical 248Magic 287 | Str EDex EInt BFai –Arc – |
| Cold | 203 | 468 +25 | Physical 272Magic 196 | Str BDex CInt CFai –Arc – |
| Poison | 120 | 342 +25 | Physical 342 | Str BDex CInt –Fai –Arc D |
| Blood | 120 | 342 +25 | Physical 342 | Str BDex CInt –Fai –Arc D |
| Occult | 126 | 354 +25 | Physical 354 | Str DDex EInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 12 | – | 377 |
| 14 | 377 | – |
| 15 | – | 385 |
| 17 | 389 | – |
| 18 | – | 394 |
| 20 | 401 | – |
| 21 | – | 402 |
| 23 | 411 | – |
| 24 | – | 409 |
| 26 | 421 | – |
| 27 | – | 416 |
| 29 | 432 | – |
| 30 | – | 423 |
| 32 | 441 | – |
| 33 | – | 430 |
| 35 | 451 | – |
| 36 | – | 437 |
| 38 | 461 | – |
| 39 | – | 444 |
| 41 | 470 | – |
| 42 | – | 450 |
| 44 | 479 | – |
| 45 | – | 456 |
| 47 | 487 | – |
| 48 | – | 462 |
| 50 | 496 | – |
| 51 | – | 468 |
| 53 | 503 | – |
| 54 | – | 473 |
| 56 | 510 | – |
| 57 | – | 478 |
| 59 | 516 | – |
| 60 | – | 482 |
| 62 | 521 | – |
| 63 | – | 486 |
| 65 | 527 | – |
| 66 | – | 489 |
| 68 | 533 | – |
| 69 | – | 493 |
| 71 | 538 | – |
| 72 | – | 497 |
| 74 | 544 | – |
| 75 | – | 501 |
| 77 | 549 | – |
| 78 | – | 505 |
| 80 | 555 | – |
| 81 | – | 508 |
| 83 | 557 | – |
| 84 | – | 510 |
| 86 | 559 | – |
| 87 | – | 511 |
| 89 | 561 | – |
| 90 | – | 513 |
| 92 | 563 | – |
| 93 | – | 514 |
| 95 | 566 | – |
| 96 | – | 516 |
| 98 | 568 | – |
| 99 | 568 | 517 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 14–18: +4.25 · 18–60: +2.95 · 60–80: +1.85 · 80–99: +0.68 | 568 from 377 |
| Dexterity | 18, 60, 80 | 12–18: +2.83 · 18–60: +2.1 · 60–80: +1.3 · 80–99: +0.47 | 517 from 377 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 144 | 214 | 189 | 189 |
| 1 | 153 | 227 | 202 | 202 |
| 2 | 161 | 238 | 216 | 215 |
| 3 | 170 | 251 | 229 | 228 |
| 4 | 179 | 264 | 243 | 242 |
| 5 | 188 | 277 | 257 | 256 |
| 6 | 197 | 290 | 270 | 269 |
| 7 | 206 | 303 | 284 | 283 |
| 8 | 215 | 316 | 298 | 297 |
| 9 | 224 | 329 | 312 | 311 |
| 10 | 234 | 342 | 326 | 325 |
| 11 | 243 | 354 | 340 | 338 |
| 12 | 252 | 367 | 354 | 353 |
| 13 | 261 | 380 | 368 | 366 |
| 14 | 271 | 393 | 382 | 380 |
| 15 | 280 | 406 | 396 | 394 |
| 16 | 290 | 420 | 411 | 409 |
| 17 | 299 | 433 | 424 | 422 |
| 18 | 309 | 446 | 439 | 436 |
| 19 | 318 | 459 | 453 | 450 |
| 20 | 328 | 473 | 468 | 465 |
| 21 | 337 | 486 | 481 | 479 |
| 22 | 347 | 499 | 496 | 492 |
| 23 | 357 | 512 | 509 | 507 |
| 24 | 367 | 525 | 523 | 521 |
| 25 | 377 | 538 | 538 | 535 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#15 of 18 halberd weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 377 | 9.3 | 15 | 0.53 s |
| R1 2Pierce | 101 | 380 | 9.3 | 15 | 0.77 s |
| R1 3Pierce | 102 | 384 | 9.3 | 15 | 0.70 s |
| R1 4Pierce | 110 | 414 | 10 | 15 | 0.77 s |
| R2Standard | 125 | 471 | 10 | 25 | — |
| Charged R2Standard | 160 | 603 | 30 | 35 | 1.57 s |
| R2 2Standard | 125 | 471 | 10 | 25 | — |
| Charged R2 2Standard | 160 | 603 | 30 | 35 | 1.43 s |
| Running R1Pierce | 105 | 395 | 9.3 | 18 | 0.50 s |
| Running R2Standard | 120 | 452 | 10 | 25 | 0.67 s |
| Rolling R1Standard | 90 | 339 | 9.3 | 12 | 0.47 s |
| Backstep R1Pierce | 90 | 339 | 9.3 | 12 | 0.53 s |
| Jumping R1Standard | 107 | 403 | 9.3 | 12 | 0.50 s |
| Jumping R2Standard | 130 | 490 | 20 | 25 | 0.57 s |
| Guard counterStandard | 125 | 471 | 30 | 25 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 416 | 12 | 18 | 0.57 s |
| R1 2Pierce | 104 | 420 | 12 | 18 | 0.77 s |
| R1 3Pierce | 105 | 424 | 12 | 18 | 0.70 s |
| R1 4Pierce | 115 | 465 | 13 | 18 | 0.77 s |
| R2Standard | 130 | 526 | 11 | 30 | — |
| Charged R2Standard · 2 hits | 50 + 150 | 809 | 33 | 40 | 1.57 s |
| R2 2Standard | 130 | 526 | 11 | 30 | — |
| Charged R2 2Standard · 2 hits | 50 + 150 | 809 | 33 | 40 | 1.50 s |
| Running R1Pierce | 110 | 445 | 12 | 33 | 0.53 s |
| Running R2Standard | 125 | 505 | 11 | 30 | 0.67 s |
| Rolling R1Standard | 95 | 384 | 12 | 15 | 0.50 s |
| Backstep R1Pierce | 95 | 384 | 12 | 15 | 0.50 s |
| Jumping R1Standard | 110 | 445 | 12 | 15 | 0.53 s |
| Jumping R2Standard | 135 | 546 | 22 | 30 | 0.53 s |
| Guard counterStandard | 130 | 526 | 33 | 30 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 829 | 0 | 20 | 0.47 s |
| RipostePierce | 308 | 1,161 | 0 | 20 | 0.80 s |
Skill: Charge Forth2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (charged)Pierce · 5 hits | 35 + 35 + 35 + 35 + 145 | 1,074 | 20 | 72 | 1.07 s |
| Skill (uncharged)Pierce · 2 hits | 35 + 145 | 678 | 10 | 38 | — |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 144 | 144 | — |
| +1 | 153 | 153 | Smithing Stone [1] × 2 |
| +2 | 161 | 161 | Smithing Stone [1] × 4 |
| +3 | 170 | 170 | Smithing Stone [1] × 6 |
| +4 | 179 | 179 | Smithing Stone [2] × 2 |
| +5 | 188 | 188 | Smithing Stone [2] × 4 |
| +6 | 197 | 197 | Smithing Stone [2] × 6 |
| +7 | 206 | 206 | Smithing Stone [3] × 2 |
| +8 | 215 | 215 | Smithing Stone [3] × 4 |
| +9 | 224 | 224 | Smithing Stone [3] × 6 |
| +10 | 234 | 234 | Smithing Stone [4] × 2 |
| +11 | 243 | 243 | Smithing Stone [4] × 4 |
| +12 | 252 | 252 | Smithing Stone [4] × 6 |
| +13 | 261 | 261 | Smithing Stone [5] × 2 |
| +14 | 271 | 271 | Smithing Stone [5] × 4 |
| +15 | 280 | 280 | Smithing Stone [5] × 6 |
| +16 | 290 | 290 | Smithing Stone [6] × 2 |
| +17 | 299 | 299 | Smithing Stone [6] × 4 |
| +18 | 309 | 309 | Smithing Stone [6] × 6 |
| +19 | 318 | 318 | Smithing Stone [7] × 2 |
| +20 | 328 | 328 | Smithing Stone [7] × 4 |
| +21 | 337 | 337 | Smithing Stone [7] × 6 |
| +22 | 347 | 347 | Smithing Stone [8] × 2 |
| +23 | 357 | 357 | Smithing Stone [8] × 4 |
| +24 | 367 | 367 | Smithing Stone [8] × 6 |
| +25 | 377 | 377 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Halberd
Sold by 1
- A merchant · 1,200 runes · stock 1
Patch history 3
Every patch that changed its numbers, version by version.
Other halberds with similar AR
Overview
- Class
- Halberd
- Weight
- 8
- Requires
- Str 14 · Dex 12
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
18000000