Ringed Finger
With its requirements met (Str 15 · Dex 9), Ringed Finger reaches 375 attack rating at +10.
Chest · Mt. Gelmir
- Attack rating (+10)
- 375
- Scaling (+10)
- Str B · Dex D
- Class
- Hammer
- Weight
- 4.5
- Requires
- Str 15 · Dex 9
- Skill
- Claw Flick · FP 14
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Bludgeon made of an enormous finger sheathed in several heavy rings. Thought to have been cut from an ancestor of the Fingercreeper.
Some life yet remains in this legacy of an ancient act of blasphemy, as evidenced by the barely perceptible warmth it still exudes.
Attack rating by affinity 1
At Str 15 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 138 | 375 +10 | Physical 375 | Str BDex DInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 375 |
| 13 | – | 381 |
| 15 | 375 | – |
| 16 | – | 388 |
| 18 | 392 | – |
| 19 | – | 395 |
| 21 | 405 | – |
| 22 | – | 400 |
| 24 | 419 | – |
| 25 | – | 406 |
| 27 | 432 | – |
| 28 | – | 411 |
| 30 | 445 | – |
| 31 | – | 417 |
| 33 | 457 | – |
| 34 | – | 422 |
| 36 | 470 | – |
| 37 | – | 427 |
| 39 | 482 | – |
| 40 | – | 432 |
| 42 | 494 | – |
| 43 | – | 437 |
| 45 | 505 | – |
| 46 | – | 442 |
| 48 | 516 | – |
| 49 | – | 446 |
| 51 | 526 | – |
| 52 | – | 450 |
| 54 | 536 | – |
| 55 | – | 454 |
| 57 | 545 | – |
| 58 | – | 458 |
| 60 | 552 | – |
| 61 | – | 460 |
| 63 | 559 | – |
| 64 | – | 463 |
| 66 | 566 | – |
| 67 | – | 466 |
| 69 | 573 | – |
| 70 | – | 469 |
| 72 | 580 | – |
| 73 | – | 472 |
| 75 | 588 | – |
| 76 | – | 475 |
| 78 | 595 | – |
| 79 | – | 478 |
| 81 | 601 | – |
| 82 | – | 480 |
| 84 | 603 | – |
| 85 | – | 481 |
| 87 | 606 | – |
| 88 | – | 482 |
| 90 | 609 | – |
| 91 | – | 484 |
| 93 | 612 | – |
| 94 | – | 485 |
| 96 | 614 | – |
| 97 | – | 486 |
| 99 | 617 | 487 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 15–18: +5.67 · 18–60: +3.81 · 60–80: +2.4 · 80–99: +0.89 | 617 from 375 |
| Dexterity | 18, 60, 80 | 10–18: +2.25 · 18–60: +1.57 · 60–80: +1 · 80–99: +0.42 | 487 from 375 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 138 |
| 1 | 160 |
| 2 | 182 |
| 3 | 205 |
| 4 | 228 |
| 5 | 251 |
| 6 | 275 |
| 7 | 300 |
| 8 | 324 |
| 9 | 349 |
| 10 | 375 |
#7 of 16 hammer weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 375 | 6.5 | 12.6 | 0.47 s |
| R1 2Strike | 101 | 379 | 6.5 | 12.6 | 0.50 s |
| R1 3Strike | 102 | 382 | 6.5 | 12.6 | 0.50 s |
| R1 4Strike | 103 | 386 | 6.5 | 12.6 | 0.50 s |
| R1 5Strike | 110 | 412 | 13 | 12.6 | 0.67 s |
| R2Strike | 125 | 469 | 13 | 21 | — |
| Charged R2Strike | 160 | 600 | 36.4 | 31.5 | 1.17 s |
| R2 2Strike | 125 | 469 | 13 | 21 | — |
| Charged R2 2Strike | 160 | 600 | 36.4 | 31.5 | 1.23 s |
| Running R1Strike | 105 | 394 | 6.5 | 15.8 | 0.63 s |
| Running R2Strike | 120 | 450 | 13 | 21 | 0.77 s |
| Rolling R1Strike | 90 | 337 | 6.5 | 10.5 | 0.37 s |
| Backstep R1Strike | 90 | 337 | 6.5 | 10.5 | 0.53 s |
| Jumping R1Strike | 107 | 401 | 9.8 | 10.5 | 0.50 s |
| Jumping R2Strike | 127 | 476 | 24.1 | 21 | 0.50 s |
| Guard counterStrike | 125 | 469 | 36.4 | 21 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 422 | 8.5 | 15.8 | 0.50 s |
| R1 2Strike | 104 | 426 | 8.5 | 15.8 | 0.47 s |
| R1 3Strike | 105 | 430 | 8.5 | 15.8 | 0.47 s |
| R1 4Strike | 106 | 434 | 8.5 | 15.8 | 0.47 s |
| R1 5Strike | 113 | 463 | 16.9 | 15.8 | 0.77 s |
| R2Strike | 130 | 533 | 14.3 | 25.2 | — |
| Charged R2Strike | 165 | 676 | 39.7 | 37.8 | 1.20 s |
| R2 2Strike | 130 | 533 | 14.3 | 25.2 | — |
| Charged R2 2Strike | 165 | 676 | 39.7 | 37.8 | 1.23 s |
| Running R1Strike | 110 | 451 | 8.5 | 18.9 | 0.60 s |
| Running R2Strike | 125 | 512 | 14.3 | 25.2 | 0.77 s |
| Rolling R1Strike | 95 | 389 | 8.5 | 13.7 | 0.40 s |
| Backstep R1Strike | 95 | 389 | 8.5 | 13.7 | 0.50 s |
| Jumping R1Strike | 112 | 459 | 9.8 | 12.6 | 0.50 s |
| Jumping R2Strike | 132 | 541 | 26 | 25.2 | 0.53 s |
| Guard counterStrike | 140 | 574 | 39.7 | 25.2 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 927 | 0 | 17.9 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 1,343 | 0 | 17.9 | 0.97 s |
Skill: Claw Flick1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike | 250 | 938 | 26 | 47.3 | 1.53 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 138 | 138 | — |
| +1 | 160 | 160 | Somber Smithing Stone [1] × 1 |
| +2 | 182 | 182 | Somber Smithing Stone [2] × 1 |
| +3 | 205 | 205 | Somber Smithing Stone [3] × 1 |
| +4 | 228 | 228 | Somber Smithing Stone [4] × 1 |
| +5 | 251 | 251 | Somber Smithing Stone [5] × 1 |
| +6 | 275 | 275 | Somber Smithing Stone [6] × 1 |
| +7 | 300 | 300 | Somber Smithing Stone [7] × 1 |
| +8 | 324 | 324 | Somber Smithing Stone [8] × 1 |
| +9 | 349 | 349 | Somber Smithing Stone [9] × 1 |
| +10 | 375 | 375 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Ringed Finger
Placed in the world 1
- Mt. Gelmir · Gelmir Hero's Grave
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 528 in 1.02.1 → 543 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, version by version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Strength scaling55→60
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Stone Club 379
- Monk's Flamemace 369
- Hammer 366
- Flowerstone Gavel 390
- Nox Flowing Hammer 397
- Morning Star 338
- Curved Club 333
- Mace 333
Overview
- Class
- Hammer
- Weight
- 4.5
- Requires
- Str 15 · Dex 9
- Affinities
- Standard
- Game ID
11130000