Varré's Bouquet
With its requirements met (Str 8 · Dex 16 · Arc 24), Varré's Bouquet reaches 189 attack rating at +10.
- Pickup Mohgwyn Palace
- Reward: White Mask Varré Mohgwyn Palace
- Drop: White Mask Varré Mohgwyn Palace
- Attack rating (+10)
- 189
- Scaling (+10)
- Str E · Dex C · Arc B
- Item ID
11060000- Class
- Hammer
- Weight
- 2
- Requires
- Str 8 · Dex 16 · Arc 24
- Skill
- Blood Tax · FP 14
- Passive
- Causes blood loss buildup (65)
- Upgrades with
- Somber Smithing Stones (+10)
Critical and customization
Critical 100. Backstab/riposte multiplier, not final damage.
| Affinity | Greases and spell buffs | Change Ash of War |
|---|---|---|
| Standard | Yes | No |
Buffs depend on affinity and spell/grease requirements; skill effects follow their own rules.
In-game description
A steel mace resembling a charming bouquet of roses. Each petal has a sharpened edge, leaving the roses perpetually colored with blood.
This weapon reflects White Mask Varré's manner of speech rather well, enticing in its splendor, but full of deadly consequence.
Attack rating by affinity 1
At Str 10 · Dex 16 · Int 10 · Fai 10 · Arc 24 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 63 | 189 +10 | Physical 189 | Str EDex CInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Guarded damage negation (+0)
| Physical | Magic | Fire | Lightning | Holy | Guard Boost |
|---|---|---|---|---|---|
| 38% | 25% | 25% | 25% | 25% | 25 |
Damage negation reduces damage taken while blocking. Guard Boost reduces the stamina used by a successful block.
Attack rating by stat (Standard, +10)
- Arcane
- Dexterity
- Strength
Show the numbers
| Stat level | Arcane | Dexterity | Strength |
|---|---|---|---|
| 10 | – | – | 189 |
| 13 | – | – | 190 |
| 16 | – | 189 | 191 |
| 19 | – | 194 | 193 |
| 22 | – | 198 | 194 |
| 24 | 189 | – | – |
| 25 | – | 201 | 194 |
| 27 | 194 | – | – |
| 28 | – | 204 | 195 |
| 30 | 198 | – | – |
| 31 | – | 206 | 196 |
| 33 | 202 | – | – |
| 34 | – | 209 | 196 |
| 36 | 207 | – | – |
| 37 | – | 212 | 197 |
| 39 | 211 | – | – |
| 40 | – | 214 | 198 |
| 42 | 215 | – | – |
| 43 | – | 217 | 198 |
| 45 | 219 | – | – |
| 46 | – | 219 | 199 |
| 48 | 223 | – | – |
| 49 | – | 221 | 199 |
| 51 | 227 | – | – |
| 52 | – | 224 | 200 |
| 54 | 230 | – | – |
| 55 | – | 226 | 201 |
| 57 | 233 | – | – |
| 58 | – | 227 | 201 |
| 60 | 235 | – | – |
| 61 | – | 229 | 201 |
| 63 | 238 | – | – |
| 64 | – | 231 | 202 |
| 66 | 241 | – | – |
| 67 | – | 233 | 202 |
| 69 | 244 | – | – |
| 70 | – | 234 | 203 |
| 72 | 247 | – | – |
| 73 | – | 236 | 203 |
| 75 | 250 | – | – |
| 76 | – | 238 | 204 |
| 78 | 253 | – | – |
| 79 | – | 240 | 204 |
| 81 | 256 | – | – |
| 82 | – | 241 | 204 |
| 84 | 257 | – | – |
| 85 | – | 242 | 205 |
| 87 | 258 | – | – |
| 88 | – | 242 | 205 |
| 90 | 259 | – | – |
| 91 | – | 243 | 205 |
| 93 | 260 | – | – |
| 94 | – | 244 | 205 |
| 96 | 261 | – | – |
| 97 | – | 244 | 205 |
| 99 | 262 | 245 | 205 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Arcane | 60, 80 | 24–60: +1.28 · 60–80: +1 · 80–99: +0.37 | 262 from 189 |
| Dexterity | 20, 60, 80 | 16–20: +1.75 · 20–60: +0.8 · 60–80: +0.65 · 80–99: +0.21 | 245 from 189 |
| Strength | 20, 60, 80 | 10–20: +0.4 · 20–60: +0.2 · 60–80: +0.15 · 80–99: +0.05 | 205 from 189 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 63 |
| 1 | 74 |
| 2 | 85 |
| 3 | 96 |
| 4 | 108 |
| 5 | 121 |
| 6 | 134 |
| 7 | 147 |
| 8 | 160 |
| 9 | 174 |
| 10 | 189 |
Status buildup by upgrade
Show the numbers
| Upgrade level | Buildup per hit |
|---|---|
| 0 | 69 |
| 1 | 69 |
| 2 | 69 |
| 3 | 70 |
| 4 | 70 |
| 5 | 70 |
| 6 | 70 |
| 7 | 71 |
| 8 | 71 |
| 9 | 71 |
| 10 | 72 |
#16 of 16 hammer weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 189 | 6.5 | 10.4 | 0.47 s |
| R1 2Strike | 101 | 191 | 6.5 | 10.4 | 0.50 s |
| R1 3Strike | 102 | 193 | 6.5 | 10.4 | 0.50 s |
| R1 4Strike | 103 | 195 | 6.5 | 10.4 | 0.50 s |
| R1 5Strike | 110 | 208 | 13 | 10.4 | 0.67 s |
| R2Strike | 125 | 236 | 13 | 17.4 | — |
| Charged R2Strike | 160 | 303 | 36.4 | 26.1 | 1.17 s |
| R2 2Strike | 125 | 236 | 13 | 17.4 | — |
| Charged R2 2Strike | 160 | 303 | 36.4 | 26.1 | 1.23 s |
| Running R1Strike | 105 | 198 | 6.5 | 13.1 | 0.63 s |
| Running R2Strike | 120 | 227 | 13 | 17.4 | 0.77 s |
| Rolling R1Strike | 90 | 170 | 6.5 | 8.7 | 0.37 s |
| Backstep R1Strike | 90 | 170 | 6.5 | 8.7 | 0.53 s |
| Jumping R1Strike | 107 | 202 | 9.8 | 8.7 | 0.50 s |
| Jumping R2Strike | 127 | 240 | 24.1 | 17.4 | 0.50 s |
| Guard counterStrike | 125 | 236 | 36.4 | 17.4 | 0.63 s |
Two-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 197 | 8.5 | 13.1 | 0.50 s |
| R1 2Strike | 104 | 199 | 8.5 | 13.1 | 0.47 s |
| R1 3Strike | 105 | 200 | 8.5 | 13.1 | 0.47 s |
| R1 4Strike | 106 | 202 | 8.5 | 13.1 | 0.47 s |
| R1 5Strike | 113 | 216 | 16.9 | 13.1 | 0.77 s |
| R2Strike | 130 | 248 | 14.3 | 20.9 | — |
| Charged R2Strike | 165 | 315 | 39.7 | 31.3 | 1.20 s |
| R2 2Strike | 130 | 248 | 14.3 | 20.9 | — |
| Charged R2 2Strike | 165 | 315 | 39.7 | 31.3 | 1.23 s |
| Running R1Strike | 110 | 210 | 8.5 | 15.7 | 0.60 s |
| Running R2Strike | 125 | 239 | 14.3 | 20.9 | 0.77 s |
| Rolling R1Strike | 95 | 181 | 8.5 | 11.3 | 0.40 s |
| Backstep R1Strike | 95 | 181 | 8.5 | 11.3 | 0.50 s |
| Jumping R1Strike | 112 | 214 | 9.8 | 10.4 | 0.50 s |
| Jumping R2Strike | 132 | 252 | 26 | 20.9 | 0.53 s |
| Guard counterStrike | 140 | 267 | 39.7 | 20.9 | 0.67 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 192 | 467 | 0 | 14.8 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 303 | 678 | 0 | 14.8 | 0.97 s |
Skill: Blood Tax1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike · 4 hits | 88 + 44 + 44 + 110 | 541 | 18.2 | 39.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 63 | 63 | — |
| +1 | 74 | 74 | Somber Smithing Stone [1] × 1 |
| +2 | 85 | 85 | Somber Smithing Stone [2] × 1 |
| +3 | 96 | 96 | Somber Smithing Stone [3] × 1 |
| +4 | 108 | 108 | Somber Smithing Stone [4] × 1 |
| +5 | 121 | 121 | Somber Smithing Stone [5] × 1 |
| +6 | 134 | 134 | Somber Smithing Stone [6] × 1 |
| +7 | 147 | 147 | Somber Smithing Stone [7] × 1 |
| +8 | 160 | 160 | Somber Smithing Stone [8] × 1 |
| +9 | 174 | 174 | Somber Smithing Stone [9] × 1 |
| +10 | 189 | 189 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Varré's Bouquet
Rewards
- Drop: White Mask Varré · Mohgwyn Palace Map
- Event reward · Mohgwyn Palace
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 235 in 1.02.1 → 247 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 5
Every patch that changed its numbers, version by version.
- 1.04.1from 1.03.3
Every changed value (1)
Value Before to After Change Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
- Stance damage6→6.5
- 1.08from 1.07.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.018 ×0.052 +0.034+189% - 1.09from 1.08.1
- Dexterity scaling35→40
- Arcane scaling60→65
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other hammers with similar AR
- Club 292
- Warpick 305
- Curved Club 333
- Mace 333
- Spiked Club 333
- Morning Star 338
- Hammer 366
- Monk's Flamemace 369
Overview
- Class
- Hammer
- Weight
- 2
- Requires
- Str 8 · Dex 16 · Arc 24
- Affinities
- Standard
- Game ID
11060000