Light Leather
Processed from the hides of common prey found throughout the wilds.
Overview
- Quality
- common
- Item level
- 10
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Leather_Light
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Other loot tables 21
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone3 Encounters Tier4 | 25.7% | 0.86 |
| Zone3 Kweebec Tier3 | 25% | 0.56 |
| Zone3 Trork Tier3 | 25% | 0.56 |
| Zone3 Outlander Tier3 | 25% | 0.56 |
| Zone3 Undead Tier3 | 25% | 0.56 |
| Zone3 Encounters Tier3 | 25% | 0.56 |
| Portals Oasis | 15.2% | 0.56 |
| Zone1 Kweebec Tier3 | 15% | 0.32 |
| Zone1 Trork Tier3 | 15% | 0.32 |
| Zone1 Undead Tier3 | 15% | 0.32 |
| Zone4 Undead Tier3 | 15% | 0.32 |
| Zone1 Encounters Tier3 | 15% | 0.32 |
| Zone1 Goblin Tier3 | 15% | 0.32 |
| Zone4 Encounters Tier3 | 15% | 0.32 |
| Zone2 Undead Tier3 | 15% | 0.32 |
| Zone2 Encounters Tier3 | 15% | 0.32 |
| Portals Goblin Tier1 | 15% | 0.22 |
| Portals Goblin Tier4 | 15% | 0.9 |
| Zone4 Encounters Tier4 | 10.4% | 0.38 |
| Zone1 Encounters Tier4 | 10.4% | 0.38 |
| Zone2 Encounters Tier4 | 10.4% | 0.38 |
How much goes into each item 28
Light Leather per craft of each item, counted through every step of its recipe tree (1 of 28 use it through an intermediate such as an ingot or leather).
Used to make 29
- Feran Chandelier
- Iron Axe
- Iron Battleaxe
- Iron Builder's Hammer
- Iron Club
- Iron Cuirass
- Iron Daggers
- Iron Gauntlets
- Iron Greaves
- Iron Hand Crossbow
- Iron Hatchet
- Iron Helm
- Iron Longsword
- Iron Mace
- Iron Pickaxe
- Iron Shield
- Iron Shortbow
- Iron Shovel
- Iron Sword
- Large Pile of Books
- Repair Kit
- Small Feran Chest
- Small Pile of Books
- Stone Trork Axe
- Tribal Axe
- Tribal Battleaxe
- Tribal Blowgun
- Tribal Club
- Wooden Shield
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityCommon
- level10
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Leather_Light.png
recipe{4}
inputs[1]
0{2}
- idIngredient_Hide_Light
- qty1
outputs[1]
0{2}
- idIngredient_Leather_Light
- qty1
bench{2}
- idTannery
- typeProcessing
- time20
- hasIcontrue