Enemies · page 2
Every enemy you can fight: stats, EXP, drops with their odds, and the damage types it resists or takes extra from. Open a row for everything the game lists for it.
RoadkillHP 560EXP 50
- Max HP
- 560
- Max Stm
- 200
- Attack
- 60
- Defense
- 6
- Ballistics
- 48
- Bull.Defense
- 5
- Agility
- 24
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Slashing: 50%
- Piercing: 50%
- Acid: 150%
- Armor Piercing: 150%
- Shock: 200%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
- Antenna Whip
- Cleansing Swipe
Rowdy BikerHP 580EXP 120
- Max HP
- 580
- Max Stm
- 120
- Attack
- 80
- Defense
- 6
- Ballistics
- 32
- Bull.Defense
- 5
- Agility
- 32
- Luck
- 10
- EXP
- 120
- Money
- $20
Damage taken by type
- Slashing: 50%
- Piercing: 150%
- Acid: 150%
- Armor Piercing: 150%
- Shock: 200%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
- Burning Rubber
UnderbodyHP 960EXP 150
- Max HP
- 960
- Max Stm
- 50
- Attack
- 64
- Defense
- 3
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 150
- Money
- $20
Damage taken by type
- Slashing: 50%
- Piercing: 150%
- Acid: 150%
- Armor Piercing: 150%
- Shock: 200%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
- Unconscious: 50%
Actions
- Attack
- Reckless Driving
- High Lights
- Burning Rubber
SWAT TruckHP 600EXP 250
- Max HP
- 600
- Max Stm
- 120
- Attack
- 48
- Defense
- 8
- Ballistics
- 48
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 250
- Money
- $20
Drops
Damage taken by type
- Slashing: 50%
- Piercing: 50%
- Acid: 150%
- Armor Piercing: 150%
- Shock: 200%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- dmgOvrTimeResist: 50%
Actions
- Attack
- Reckless Driving
Tire StackHP 320EXP 60
- Max HP
- 320
- Max Stm
- 0
- Attack
- 48
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 60
Traffic ConeHP 240EXP 40
- Max HP
- 240
- Max Stm
- 0
- Attack
- 42
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 40
Cop CarHP 1200EXP 250
- Max HP
- 1200
- Max Stm
- 200
- Attack
- 54
- Defense
- 8
- Ballistics
- 32
- Bull.Defense
- 6
- Agility
- 28
- Luck
- 10
- EXP
- 250
- Money
- $60
Drops
Damage taken by type
- Slashing: 50%
- Piercing: 50%
- Acid: 150%
- Armor Piercing: 150%
- Shock: 200%
- Fire: 200%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- dmgOvrTimeResist: 50%
- Burn: 400%
- Unconscious: 0%
Actions
- Attack
- Bite
- Stun Gun
- Mauling
- Pistol Shot
- Wide Blast
HellrideHP 200EXP 300
- Max HP
- 200
- Max Stm
- 120
- Attack
- 32
- Defense
- 6
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 300
- Money
- $100
Damage taken by type
- Slashing: 50%
- Piercing: 50%
- Acid: 150%
- Armor Piercing: 150%
- Shock: 200%
- Fire: 0%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- dmgOvrTimeResist: 50%
- Burn: 0%
- Unconscious: 0%
Actions
- Grotesque Bite
- Reckless Driving
- Burning Rubber
- Attack
AsterHP 250EXP 30
- Max HP
- 250
- Max Stm
- 80
- Attack
- 25
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 10
- EXP
- 30
- Money
- $10
Drops
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
BerylHP 120EXP 30
- Max HP
- 120
- Max Stm
- 0
- Attack
- 10
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 14
- Luck
- 10
- EXP
- 30
- Money
- $10
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
JasperHP 1200EXP 150
- Max HP
- 1200
- Max Stm
- 160
- Attack
- 40
- Defense
- 6
- Ballistics
- 30
- Bull.Defense
- 6
- Agility
- 20
- Luck
- 15
- EXP
- 150
- Money
- $50
Drops
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- dmgOvrTimeResist: 50%
- Unconscious: 0%
- Confusion: 50%
- Charm: 50%
- Blind: 50%
- Panic: 50%
- Sleep: 50%
Actions
- Gaze
- Attack
- Flail
- Foul Bite
AureliusHP 120EXP 30
- Max HP
- 120
- Max Stm
- 0
- Attack
- 10
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 14
- Luck
- 10
- EXP
- 30
- Money
- $10
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
AsterHP 120EXP 30
- Max HP
- 120
- Max Stm
- 240
- Attack
- 10
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 14
- Luck
- 10
- EXP
- 30
- Money
- $10
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
BerylHP 120EXP 30
- Max HP
- 120
- Max Stm
- 240
- Attack
- 10
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 14
- Luck
- 10
- EXP
- 30
- Money
- $10
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
JasperHP 120EXP 30
- Max HP
- 120
- Max Stm
- 240
- Attack
- 10
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 14
- Luck
- 10
- EXP
- 30
- Money
- $10
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
AureliusHP 120EXP 30
- Max HP
- 120
- Max Stm
- 240
- Attack
- 10
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 14
- Luck
- 10
- EXP
- 30
- Money
- $10
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
Chorus of OneHP 1200EXP 200
- Max HP
- 1200
- Max Stm
- 120
- Attack
- 30
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 15
- EXP
- 200
- Money
- $50
Damage taken by type
- Shadow: 60%
Status chance taken
- dmgOvrTimeResist: 80%
- Unconscious: 0%
Actions
- Gaze
- Serene Gaze
- Envious Glance
- Joyful Peek
- Furious Glare
Exalted FourHP 2500EXP 500
- Max HP
- 2500
- Max Stm
- 400
- Attack
- 42
- Defense
- 6
- Ballistics
- 34
- Bull.Defense
- 6
- Agility
- 20
- Luck
- 15
- EXP
- 500
Damage taken by type
- Slashing: 90%
- Crushing: 50%
- Piercing: 140%
- Shadow: 30%
- Bullet: 125%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 40%
- Unconscious: 0%
XIN-AMONHP 2500EXP 200
- Max HP
- 2500
- Max Stm
- 240
- Attack
- 50
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 15
- EXP
- 200
- Money
- $50
Damage taken by type
- Shadow: 30%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- Confusion: 50%
- Charm: 50%
- Drowsy: 50%
- Sleep: 50%
- Blind: 50%
- dmgOvrTimeResist: 20%
- Unconscious: 0%
Actions
- Attack
- Black Hole
The VisitorHP 8000EXP 8000
- Max HP
- 8000
- Max Stm
- 2000
- Attack
- 0
- Defense
- 0
- Ballistics
- 0
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 8000
Damage taken by type
- Shadow: 0%
- Crushing: 200%
- Slashing: 200%
- Piercing: 200%
- Fire: 200%
- Acid: 200%
- Bullet: 200%
- Armor Piercing: 200%
- Flesh: 400%
- Cold: 200%
- Shock: 200%
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 20%
The VisitorHP 8000EXP 8000
- Max HP
- 8000
- Max Stm
- 5000
- Attack
- 90
- Defense
- 0
- Ballistics
- 90
- Bull.Defense
- 0
- Agility
- 30
- Luck
- 30
- EXP
- 8000
Damage taken by type
- Shadow: 50%
- Crushing: 200%
- Slashing: 200%
- Piercing: 200%
- Fire: 200%
- Acid: 200%
- Bullet: 200%
- Armor Piercing: 200%
- Flesh: 400%
- Cold: 200%
- Shock: 200%
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 20%
Actions
- Touch
Left TongueHP 360EXP 0
- Max HP
- 360
- Max Stm
- 30
- Attack
- 72
- Defense
- 10
- Ballistics
- 20
- Bull.Defense
- 10
- Agility
- 15
- Luck
- 10
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Status chance taken
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Supression Strike
- Shield Bash
- Guard
Middle TongueHP 320EXP 0
- Max HP
- 320
- Max Stm
- 30
- Attack
- 32
- Defense
- 5
- Ballistics
- 32
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Status chance taken
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Buttstroke
- Shotgun Shot
- Wide Blast
- Double Blast
- Reload Shotgun
Right TongueHP 320EXP 0
- Max HP
- 320
- Max Stm
- 30
- Attack
- 24
- Defense
- 0
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Status chance taken
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Crying
- Bite
Sapphire EyeHP 800EXP 50
- Max HP
- 800
- Max Stm
- 200
- Attack
- 35
- Defense
- 0
- Ballistics
- 50
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Piercing: 125%
- Bullet: 125%
- Armor Piercing: 125%
- Crushing: 50%
- Cold: 0%
- Fire: 150%
Actions
- Attack
Golden EyeHP 800EXP 50
- Max HP
- 800
- Max Stm
- 200
- Attack
- 40
- Defense
- 0
- Ballistics
- 50
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Piercing: 125%
- Bullet: 125%
- Armor Piercing: 125%
- Crushing: 50%
- Shock: 0%
- Acid: 150%
Actions
- Attack
Emerald EyeHP 800EXP 50
- Max HP
- 800
- Max Stm
- 200
- Attack
- 40
- Defense
- 0
- Ballistics
- 50
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Piercing: 125%
- Bullet: 125%
- Crushing: 50%
- Armor Piercing: 125%
- Shock: 150%
- Acid: 0%
Actions
- Attack
Ruby EyeHP 800EXP 50
- Max HP
- 800
- Max Stm
- 200
- Attack
- 40
- Defense
- 0
- Ballistics
- 50
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Piercing: 125%
- Bullet: 125%
- Armor Piercing: 125%
- Crushing: 50%
- Fire: 0%
- Cold: 150%
Actions
- Attack
Spore ShamblerHP 240EXP 50
- Max HP
- 240
- Max Stm
- 40
- Attack
- 48
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Actions
- Attack
- Poison Spray
InfectedHP 80EXP 50
- Max HP
- 80
- Max Stm
- 40
- Attack
- 32
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Crushing: 75%
- Shadow: 75%
- Shock: 75%
- Fire: 150%
- Acid: 125%
Actions
- Attack
Spore TorsoHP 140EXP 50
- Max HP
- 140
- Max Stm
- 40
- Attack
- 38
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Actions
- Attack
Spore HeadHP 60EXP 50
- Max HP
- 60
- Max Stm
- 40
- Attack
- 38
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Actions
- Attack
- Life Drain
- Infected Bite
Spore BrainHP 240EXP 50
- Max HP
- 240
- Max Stm
- 40
- Attack
- 42
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Actions
- Attack
- Pain
- Poison Spore
Spore MotherHP 1000EXP 250
- Max HP
- 1000
- Max Stm
- 50
- Attack
- 40
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 250
- Money
- $20
Drops
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Spore Spray
- Eat Spores
- Royal Slap
- Vapors
Laughing MoldHP 320EXP 200
- Max HP
- 320
- Max Stm
- 40
- Attack
- 42
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 200
- Money
- $20
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Infected Bite
- Infinimaws
GuardianHP 640EXP 200
- Max HP
- 640
- Max Stm
- 80
- Attack
- 50
- Defense
- 4
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 200
- Money
- $40
Drops
- Spear: 1/1
- armor 232: 1/3
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Status chance taken
- Unconscious: 20%
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Rapid Thrusts
- Skewer
- Penetrate
Mr. HendersonHP 180EXP 50
- Max HP
- 180
- Max Stm
- 0
- Attack
- 28
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
BayonetHP 100EXP 60
- Max HP
- 100
- Max Stm
- 30
- Attack
- 32
- Defense
- 2
- Ballistics
- 32
- Bull.Defense
- 4
- Agility
- 28
- Luck
- 10
- EXP
- 60
- Money
- $10
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Actions
- Move Closer
BayonetHP 100EXP 60
- Max HP
- 100
- Max Stm
- 30
- Attack
- 32
- Defense
- 2
- Ballistics
- 32
- Bull.Defense
- 4
- Agility
- 28
- Luck
- 10
- EXP
- 60
- Money
- $10
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Actions
- Bayonet
- Buttstroke
- Rapid Thrusts
CommutersHP 300EXP 50
- Max HP
- 300
- Max Stm
- 0
- Attack
- 30
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $60
Drops
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Actions
- Attack
WheelHP 200EXP 50
- Max HP
- 200
- Max Stm
- 0
- Attack
- 30
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Slashing: 150%
- Acid: 150%
- Flesh: 50%
- Fire: 0%
Status chance taken
- Burn: 0%
Actions
- Attack
- Foul Bite
Rear-View MirrorHP 200EXP 50
- Max HP
- 200
- Max Stm
- 0
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Slashing: 150%
- Acid: 150%
- Flesh: 50%
- Fire: 0%
Status chance taken
- Burn: 0%
Actions
- Attack
WiperHP 200EXP 50
- Max HP
- 200
- Max Stm
- 0
- Attack
- 50
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Damage taken by type
- Slashing: 150%
- Acid: 150%
- Flesh: 50%
- Fire: 0%
Status chance taken
- Burn: 0%
Actions
- Attack
- Acid Drool
Hell MouthHP 400EXP 50
- Max HP
- 400
- Max Stm
- 0
- Attack
- 70
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Acid: 150%
- Flesh: 50%
- Fire: 0%
Status chance taken
- Burn: 0%
- Unconscious: 0%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Incinerate
- Grotesque Bite
CommandoHP 200EXP 80
- Max HP
- 200
- Max Stm
- 30
- Attack
- 32
- Defense
- 1
- Ballistics
- 32
- Bull.Defense
- 2
- Agility
- 32
- Luck
- 10
- EXP
- 80
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Status chance taken
- Bleed3: 5%
- Bleed2: 10%
- Bleed1: 40%
Actions
- Attack
- Rifle Shot
- Rifle Multi-Shot
- Hack And Slash
Worm BodyHP 800EXP 200
- Max HP
- 800
- Max Stm
- 120
- Attack
- 32
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 10
- EXP
- 200
Status chance taken
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Confusion Dance
Worm HeadHP 1400EXP 200
- Max HP
- 1400
- Max Stm
- 400
- Attack
- 50
- Defense
- 12
- Ballistics
- 30
- Bull.Defense
- 6
- Agility
- 10
- Luck
- 10
- EXP
- 200
- Money
- $20
Drops
Status chance taken
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Confusion Dance
- Foul Bite
- Vomit
JanitorHP 600EXP 50
- Max HP
- 600
- Max Stm
- 0
- Attack
- 40
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 50
- Money
- $20
Status chance taken
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Grotesque Bite
- Attack
- Crying
Roach ManHP 200EXP 200
- Max HP
- 200
- Max Stm
- 0
- Attack
- 25
- Defense
- 2
- Ballistics
- 22
- Bull.Defense
- 10
- Agility
- 10
- Luck
- 10
- EXP
- 200
Damage taken by type
- Crushing: 150%
- Shadow: 50%
- Fire: 150%
- Acid: 150%
Actions
- Attack
Giant RoachHP 800EXP 240
- Max HP
- 800
- Max Stm
- 20
- Attack
- 60
- Defense
- 6
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 30
- Luck
- 10
- EXP
- 240
- Money
- $50
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
- Fire: 150%
- Acid: 150%
Actions
- Attack
- Antenna Whip
- Foul Bite
PiranhamanHP 600EXP 200
- Max HP
- 600
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 200
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Status chance taken
- Unconscious: 0%
Actions
- Attack
Piranha Left EyeHP 120EXP 20
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 20
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Bite
Piranha Right EyeHP 120EXP 20
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 20
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Bite
Piranha Right ArmHP 120EXP 20
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 20
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Bite
Piranha Left ArmHP 120EXP 20
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 20
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Bite
Piranha MouthHP 120EXP 20
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 20
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Bite
Piranha NoseHP 120EXP 20
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 10
- EXP
- 20
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Bite
CrabHP 320EXP 40
- Max HP
- 320
- Max Stm
- 100
- Attack
- 32
- Defense
- 8
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
CrabHP 320EXP 40
- Max HP
- 320
- Max Stm
- 100
- Attack
- 32
- Defense
- 8
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
DragonfishHP 480EXP 80
- Max HP
- 480
- Max Stm
- 100
- Attack
- 48
- Defense
- 4
- Ballistics
- 24
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 80
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Foul Bite
OctopusHP 420EXP 120
- Max HP
- 420
- Max Stm
- 100
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 120
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Foul Bite
JellyfishHP 320EXP 140
- Max HP
- 320
- Max Stm
- 100
- Attack
- 60
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 140
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Giggle
- Attack
- Numbing Venom
SeastarHP 640EXP 120
- Max HP
- 640
- Max Stm
- 100
- Attack
- 32
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 6
- Agility
- 20
- Luck
- 10
- EXP
- 120
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Actions
- Attack
- Acid Drool
SharkHP 1200EXP 240
- Max HP
- 1200
- Max Stm
- 200
- Attack
- 64
- Defense
- 10
- Ballistics
- 40
- Bull.Defense
- 8
- Agility
- 30
- Luck
- 10
- EXP
- 240
Drops
Damage taken by type
- Slashing: 75%
- Fire: 0%
- Shock: 200%
Status chance taken
- Unconscious: 30%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Multibite
Shrimp KnightHP 800EXP 320
- Max HP
- 800
- Max Stm
- 240
- Attack
- 52
- Defense
- 12
- Ballistics
- 48
- Bull.Defense
- 12
- Agility
- 20
- Luck
- 10
- EXP
- 320
Drops
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Status chance taken
- Unconscious: 30%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Penetrate
- Rapid Thrusts
- Skewer
Left TentaclesHP 480EXP 80
- Max HP
- 480
- Max Stm
- 0
- Attack
- 40
- Defense
- 1
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 80
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
Right TentaclesHP 480EXP 80
- Max HP
- 480
- Max Stm
- 0
- Attack
- 40
- Defense
- 1
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 80
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
LethargyHP 1000EXP 480
- Max HP
- 1000
- Max Stm
- 0
- Attack
- 60
- Defense
- 15
- Ballistics
- 60
- Bull.Defense
- 0
- Agility
- 25
- Luck
- 25
- EXP
- 480
Drops
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
- Shadow: 50%
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
SummerHP 200EXP 120
- Max HP
- 200
- Max Stm
- 0
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 20
- Luck
- 10
- EXP
- 120
Damage taken by type
- Piercing: 150%
Actions
- Attack
DrowningHP 3000EXP 480
- Max HP
- 3000
- Max Stm
- 300
- Attack
- 50
- Defense
- 5
- Ballistics
- 50
- Bull.Defense
- 5
- Agility
- 4
- Luck
- 4
- EXP
- 480
Damage taken by type
- Fire: 0%
- Shock: 200%
- Piercing: 150%
- Shadow: 30%
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Confusion: 50%
- Charm: 50%
- Blind: 50%
- Panic: 50%
- Sleep: 50%
Actions
- Strangle
- Mauling
Tumor FredHP 200EXP 10
- Max HP
- 200
- Max Stm
- 20
- Attack
- 0
- Defense
- 4
- Ballistics
- 0
- Bull.Defense
- 4
- Agility
- 0
- Luck
- 0
- EXP
- 10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Status chance taken
- Acid: 200%
Wriggly FredHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Confusion Dance
- Paint Spit
Fred Who BitesHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 25
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Bite
- Rage Bite
- Infinimaws
- Reluctant Bites
- Accidental Bite
- Self Control
- Self Bite
- Lost Control
Godhead FredHP 240EXP 120
- Max HP
- 240
- Max Stm
- 60
- Attack
- 40
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 120
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Charming Dance
- Paint Spit
Toxic FredHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Toxic Dance
- Paint Spit
Hidden FredHP 60EXP 80
- Max HP
- 60
- Max Stm
- 60
- Attack
- 20
- Defense
- 10
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 150%
- Fire: 50%
- Acid: 50%
Status chance taken
- Acid: 0%
- Burn: 0%
Actions
- Attack
- Paint Spit
Bright FredHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Blinding Dance
- Paint Spit
Shadow FredHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Soporific Dance
- Paint Spit
Faceless FredHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $10
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
FredericHP 120EXP 40
- Max HP
- 120
- Max Stm
- 20
- Attack
- 26
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 40
- Money
- $20
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
FredericHP 120EXP 80
- Max HP
- 120
- Max Stm
- 40
- Attack
- 32
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 80
- Money
- $20
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Vomit
Face TakerHP 720EXP 120
- Max HP
- 720
- Max Stm
- 120
- Attack
- 40
- Defense
- 2
- Ballistics
- 32
- Bull.Defense
- 2
- Agility
- 18
- Luck
- 10
- EXP
- 120
- Money
- $20
Drops
Damage taken by type
- Crushing: 5%
- Fire: 125%
- Acid: 150%
Status chance taken
- Unconscious: 0%
- Stun: 50%
- Paralysis: 50%
- Confusion: 50%
- Charm: 50%
- Blind: 50%
- Panic: 50%
- Sleep: 50%
- dmgOvrTimeResist: 50%
Actions
- Crimson Blotch
- Jade Stroke
- Azure Smudge
- Amber Blend
- Periwinkle Detail
- Sable Smear
- Ivory Stippling
AttackerHP 60EXP 80
- Max HP
- 60
- Max Stm
- 40
- Attack
- 32
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $5
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
AttackerHP 60EXP 80
- Max HP
- 60
- Max Stm
- 40
- Attack
- 32
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $5
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
GrasperHP 60EXP 60
- Max HP
- 60
- Max Stm
- 40
- Attack
- 18
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 60
- Money
- $5
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Mighty Punch
GrasperHP 60EXP 60
- Max HP
- 60
- Max Stm
- 40
- Attack
- 18
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 60
- Money
- $5
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Mighty Punch
GrasperHP 60EXP 60
- Max HP
- 60
- Max Stm
- 40
- Attack
- 18
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 60
- Money
- $5
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Mighty Punch
GrasperHP 60EXP 60
- Max HP
- 60
- Max Stm
- 40
- Attack
- 18
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 60
- Money
- $5
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 50%
- Fire: 50%
Status chance taken
- Frozen: 50%
Actions
- Attack
- Mighty Punch
Main GaucheHP 100EXP 120
- Max HP
- 100
- Max Stm
- 40
- Attack
- 22
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 120
- Money
- $10
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 50%
- Fire: 50%
Status chance taken
- Frozen: 50%
Actions
- Attack
- Flick
TouchyHP 120EXP 140
- Max HP
- 120
- Max Stm
- 50
- Attack
- 26
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 140
- Money
- $15
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 50%
- Fire: 50%
Status chance taken
- Frozen: 50%
Actions
- Attack
- Grasp
- Squeeze
FeelyHP 160EXP 160
- Max HP
- 160
- Max Stm
- 60
- Attack
- 24
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 160
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Mighty Punch
ElbowsHP 200EXP 180
- Max HP
- 200
- Max Stm
- 80
- Attack
- 28
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 180
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Constrict
MilledoigtsHP 480EXP 200
- Max HP
- 480
- Max Stm
- 80
- Attack
- 30
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 50%
- Fire: 50%
Status chance taken
- Frozen: 50%
- Unconscious: 30%
- dmgOvrTimeResist: 40%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Finger Dance
High FiveHP 280EXP 200
- Max HP
- 280
- Max Stm
- 80
- Attack
- 28
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Unconscious: 30%
- Frozen: 150%
Actions
- Attack
- Finger Dance
ArmknotHP 240EXP 160
- Max HP
- 240
- Max Stm
- 60
- Attack
- 26
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 160
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Mighty Punch
EmmanuelHP 120EXP 120
- Max HP
- 120
- Max Stm
- 60
- Attack
- 24
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 120
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Mighty Punch
- Finger Dance
CrawlerHP 400EXP 240
- Max HP
- 400
- Max Stm
- 60
- Attack
- 48
- Defense
- 1
- Ballistics
- 32
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 240
- Money
- $25
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 50%
- Fire: 50%
Status chance taken
- Frozen: 50%
- Unconscious: 30%
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Grasp
- Squeeze
CommandoHP 200EXP 80
- Max HP
- 200
- Max Stm
- 30
- Attack
- 32
- Defense
- 1
- Ballistics
- 32
- Bull.Defense
- 2
- Agility
- 32
- Luck
- 10
- EXP
- 80
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Status chance taken
- Frozen: 150%
Actions
- Hack And Slash
- Buttstroke
- Rifle Shot
- Rifle Multi-Shot
- Move Closer
Heavy ArmoredHP 460EXP 200
- Max HP
- 460
- Max Stm
- 60
- Attack
- 42
- Defense
- 7
- Ballistics
- 60
- Bull.Defense
- 7
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $60
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Status chance taken
- Frozen: 150%
- Unconscious: 30%
Actions
- Shotgun Shot
- Wide Blast
LandmiteHP 60EXP 20
- Max HP
- 60
- Max Stm
- 60
- Attack
- 25
- Defense
- 8
- Ballistics
- 22
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 10
- EXP
- 20
- Money
- $5
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
Status chance taken
- Frozen: 150%
Actions
- Attack
- Explode