Enemies · page 4
Every enemy you can fight: stats, EXP, drops with their odds, and the damage types it resists or takes extra from. Open a row for everything the game lists for it.
MannikinHP 120EXP 40
- Max HP
- 120
- Max Stm
- 60
- Attack
- 40
- Defense
- 5
- Ballistics
- 10
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Actions
- Attack
HidefaceHP 60EXP 30
- Max HP
- 60
- Max Stm
- 60
- Attack
- 30
- Defense
- 2
- Ballistics
- 10
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 30
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Actions
- Attack
MusetteHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
RobertHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
LaurentHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
RanaHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
CarlosHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
PlacideHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
MichaelHP 150EXP 40
- Max HP
- 150
- Max Stm
- 40
- Attack
- 20
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 10
- EXP
- 40
- Money
- $20
Actions
- Attack
JonHP 120EXP 80
- Max HP
- 120
- Max Stm
- 40
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 15
- EXP
- 80
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Attack
- Bite
LouHP 120EXP 80
- Max HP
- 120
- Max Stm
- 40
- Attack
- 30
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 15
- EXP
- 80
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Attack
- Bite
AntoineHP 640EXP 500
- Max HP
- 640
- Max Stm
- 60
- Attack
- 60
- Defense
- 12
- Ballistics
- 50
- Bull.Defense
- 8
- Agility
- 32
- Luck
- 16
- EXP
- 500
- Money
- $40
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Unconscious: 50%
Actions
- Attack
- Many Eyed Gaze
- Yanma Kick
ClydeHP 280EXP 150
- Max HP
- 280
- Max Stm
- 40
- Attack
- 36
- Defense
- 10
- Ballistics
- 25
- Bull.Defense
- 10
- Agility
- 25
- Luck
- 15
- EXP
- 150
- Money
- $10
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Unconscious: 50%
Actions
- Attack
- SMG Burst
- Rapid Thrusts
- Rolling attack
JenniferHP 640EXP 200
- Max HP
- 640
- Max Stm
- 40
- Attack
- 50
- Defense
- 6
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 15
- EXP
- 200
- Money
- $50
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Unconscious: 50%
Actions
- Attack
- Multikick
AugusteHP 600EXP 250
- Max HP
- 600
- Max Stm
- 40
- Attack
- 40
- Defense
- 5
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 15
- EXP
- 250
- Money
- $25
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Unconscious: 50%
Actions
- Attack
- Antenna Whip
SteveHP 420EXP 400
- Max HP
- 420
- Max Stm
- 60
- Attack
- 60
- Defense
- 12
- Ballistics
- 40
- Bull.Defense
- 8
- Agility
- 32
- Luck
- 14
- EXP
- 400
- Money
- $40
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Unconscious: 50%
Actions
- Attack
- Antenna Whip
- Multikick
Steve Jr.HP 160EXP 400
- Max HP
- 160
- Max Stm
- 60
- Attack
- 40
- Defense
- 8
- Ballistics
- 30
- Bull.Defense
- 6
- Agility
- 32
- Luck
- 12
- EXP
- 400
- Money
- $40
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Attack
- Antenna Whip
JeanneHP 120EXP 40
- Max HP
- 120
- Max Stm
- 40
- Attack
- 15
- Defense
- 0
- Ballistics
- 15
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 40
- Money
- $40
Actions
- Attack
HydraHP 400EXP 120
- Max HP
- 400
- Max Stm
- 60
- Attack
- 32
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 10
- Luck
- 10
- EXP
- 120
- Money
- $40
Actions
- Attack
- Multikick
Left HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Right HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Top HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Bottom HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Top HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Left HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Right HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Back HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Top Right HeadHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
HydraHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
HydraHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
JeanneHP 150EXP 60
- Max HP
- 150
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 60
Actions
- Attack
- Bite
Dream EaterHP 2400EXP 200
- Max HP
- 2400
- Max Stm
- 60
- Attack
- 60
- Defense
- 4
- Ballistics
- 48
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $25
Damage taken by type
- Shadow: 50%
Status chance taken
- Confusion: 50%
- Paralysis: 30%
- Stun: 30%
- Charm: 50%
- Drowsy: 50%
- Sleep: 50%
- Blind: 50%
- dmgOvrTimeResist: 60%
- Unconscious: 0%
Actions
- Attack
- Trample
Spine TinglerHP 2400EXP 200
- Max HP
- 2400
- Max Stm
- 60
- Attack
- 48
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $25
Damage taken by type
- Shadow: 50%
Status chance taken
- Confusion: 50%
- Paralysis: 30%
- Stun: 30%
- Charm: 50%
- Drowsy: 50%
- Sleep: 50%
- Blind: 50%
- dmgOvrTimeResist: 60%
- Unconscious: 0%
EyesHP 2400EXP 200
- Max HP
- 2400
- Max Stm
- 60
- Attack
- 64
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $25
Damage taken by type
- Shadow: 40%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 30%
- Unconscious: 0%
Crimson ScourgeHP 3200EXP 300
- Max HP
- 3200
- Max Stm
- 60
- Attack
- 45
- Defense
- 6
- Ballistics
- 35
- Bull.Defense
- 4
- Agility
- 25
- Luck
- 20
- EXP
- 300
- Money
- $25
Damage taken by type
- Shadow: 50%
Status chance taken
- Confusion: 50%
- Paralysis: 30%
- Stun: 30%
- Charm: 50%
- Drowsy: 50%
- Sleep: 50%
- Blind: 50%
- dmgOvrTimeResist: 30%
- Unconscious: 0%
Actions
- Attack
- Flail
- Blood Scourge
TankHP 480EXP 280
- Max HP
- 480
- Max Stm
- 80
- Attack
- 80
- Defense
- 12
- Ballistics
- 50
- Bull.Defense
- 12
- Agility
- 24
- Luck
- 10
- EXP
- 280
- Money
- $80
Drops
Damage taken by type
- Slashing: 50%
- Piercing: 75%
- Cold: 150%
- Shock: 150%
- Armor Piercing: 150%
- Acid: 150%
- Fire: 150%
- Bullet: 75%
- Blast: 125%
Status chance taken
- Frozen: 150%
- Unconscious: 50%
- dmgOvrTimeResist: 30%
- Stun: 20%
- Paralysis: 20%
- Sleep: 20%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Rifle Shot
- Gatling Burst
Moss FreakHP 120EXP 100
- Max HP
- 120
- Max Stm
- 30
- Attack
- 25
- Defense
- 2
- Ballistics
- 25
- Bull.Defense
- 2
- Agility
- 10
- Luck
- 15
- EXP
- 100
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Moss Flow
MosslingHP 60EXP 20
- Max HP
- 60
- Max Stm
- 30
- Attack
- 20
- Defense
- 2
- Ballistics
- 25
- Bull.Defense
- 2
- Agility
- 10
- Luck
- 15
- EXP
- 20
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
MosslingHP 60EXP 20
- Max HP
- 60
- Max Stm
- 30
- Attack
- 20
- Defense
- 2
- Ballistics
- 25
- Bull.Defense
- 2
- Agility
- 10
- Luck
- 15
- EXP
- 20
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
Skull FlowerHP 60EXP 50
- Max HP
- 60
- Max Stm
- 30
- Attack
- 25
- Defense
- 0
- Ballistics
- 20
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 15
- EXP
- 50
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Seed Spit
Ribcage BloomHP 60EXP 50
- Max HP
- 60
- Max Stm
- 30
- Attack
- 20
- Defense
- 5
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 12
- Luck
- 15
- EXP
- 50
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Acid Squirt
Seed FreakHP 120EXP 100
- Max HP
- 120
- Max Stm
- 30
- Attack
- 25
- Defense
- 5
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 15
- EXP
- 100
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Seed Spit
- Seed Multispit
Root FreakHP 120EXP 100
- Max HP
- 120
- Max Stm
- 30
- Attack
- 25
- Defense
- 5
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 15
- EXP
- 100
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Poison Pollen
- Acid Squirt
Grass FreakHP 120EXP 100
- Max HP
- 120
- Max Stm
- 30
- Attack
- 25
- Defense
- 5
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 10
- Luck
- 15
- EXP
- 100
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Poison Pollen
SkitterbushHP 120EXP 100
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 5
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 12
- Luck
- 15
- EXP
- 100
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Acid Squirt
Crimson BloomHP 280EXP 200
- Max HP
- 280
- Max Stm
- 60
- Attack
- 30
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 15
- EXP
- 200
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Status chance taken
- Unconscious: 30%
Actions
- Attack
- Blood Sucking Flagellum
Great FlowerHP 320EXP 300
- Max HP
- 320
- Max Stm
- 80
- Attack
- 40
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 15
- EXP
- 300
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Status chance taken
- Unconscious: 30%
Actions
- Attack
- Confusion Pollen
MarvinHP 640EXP 300
- Max HP
- 640
- Max Stm
- 120
- Attack
- 50
- Defense
- 0
- Ballistics
- 40
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 15
- EXP
- 300
Drops
Damage taken by type
- Crushing: 25%
- Piercing: 25%
- Bullet: 50%
- Fire: 150%
- Acid: 200%
Status chance taken
- Unconscious: 30%
Actions
- Attack
- Hack And Slash
- Rapid Thrusts
FruitHP 420EXP 300
- Max HP
- 420
- Max Stm
- 120
- Attack
- 40
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 15
- EXP
- 300
Drops
Damage taken by type
- Crushing: 150%
- Slashing: 150%
- Piercing: 150%
- Bullet: 150%
- Fire: 150%
- Acid: 200%
Actions
- Attack
- Poison Pollen
Colonel SqueakumsHP 5EXP 250
- Max HP
- 5
- Max Stm
- 50
- Attack
- 35
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 15
- Luck
- 10
- EXP
- 250
- Money
- $50
Actions
- Squeak
Rat SwarmHP 320EXP 240
- Max HP
- 320
- Max Stm
- 0
- Attack
- 0
- Defense
- 0
- Ballistics
- 0
- Bull.Defense
- 0
- Agility
- 0
- Luck
- 0
- EXP
- 240
Damage taken by type
- Slashing: 50%
- Crushing: 50%
- Piercing: 50%
- Bullet: 50%
- Fire: 200%
- Acid: 200%
- Blast: 200%
- Cold: 200%
Actions
- Rat Swarm
Rat ClumpHP 48EXP 40
- Max HP
- 48
- Max Stm
- 1
- Attack
- 23
- Defense
- 0
- Ballistics
- 0
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 10
- EXP
- 40
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Actions
- Attack
Rat ClumpHP 48EXP 40
- Max HP
- 48
- Max Stm
- 1
- Attack
- 23
- Defense
- 0
- Ballistics
- 0
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 10
- EXP
- 40
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Actions
- Attack
Poison RatHP 140EXP 120
- Max HP
- 140
- Max Stm
- 60
- Attack
- 32
- Defense
- 4
- Ballistics
- 24
- Bull.Defense
- 2
- Agility
- 12
- Luck
- 12
- EXP
- 120
- Money
- $26
Drops
Damage taken by type
- Piercing: 150%
- Fire: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Caustic Breath
- Foul Bite
- Attack
Lantern RatHP 200EXP 120
- Max HP
- 200
- Max Stm
- 60
- Attack
- 28
- Defense
- 6
- Ballistics
- 28
- Bull.Defense
- 2
- Agility
- 12
- Luck
- 12
- EXP
- 120
- Money
- $20
Drops
Damage taken by type
- Piercing: 150%
- Acid: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Fire Breath
- Lantern Flash
- Attack
RatiarusHP 120EXP 180
- Max HP
- 120
- Max Stm
- 60
- Attack
- 32
- Defense
- 2
- Ballistics
- 24
- Bull.Defense
- 2
- Agility
- 12
- Luck
- 12
- EXP
- 180
- Money
- $20
Drops
Damage taken by type
- Slashing: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Throw Net
RodencutorHP 220EXP 180
- Max HP
- 220
- Max Stm
- 60
- Attack
- 32
- Defense
- 12
- Ballistics
- 24
- Bull.Defense
- 2
- Agility
- 12
- Luck
- 12
- EXP
- 180
- Money
- $20
Drops
Damage taken by type
- Crushing: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Rat Protect
BrainrattlerHP 160EXP 180
- Max HP
- 160
- Max Stm
- 60
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 2
- Agility
- 24
- Luck
- 12
- EXP
- 180
- Money
- $20
Drops
Damage taken by type
- Piercing: 150%
Status chance taken
- dmgOvrTimeResist: 70%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
Rat BeastHP 420EXP 480
- Max HP
- 420
- Max Stm
- 60
- Attack
- 46
- Defense
- 8
- Ballistics
- 24
- Bull.Defense
- 2
- Agility
- 8
- Luck
- 8
- EXP
- 480
- Money
- $20
Damage taken by type
- Slashing: 150%
- Bullet: 150%
Status chance taken
- Unconscious: 30%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Infinimaws
Rat ChampionHP 140EXP 480
- Max HP
- 140
- Max Stm
- 60
- Attack
- 30
- Defense
- 8
- Ballistics
- 30
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 20
- EXP
- 480
- Money
- $20
Damage taken by type
- Acid: 150%
Status chance taken
- Unconscious: 30%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Rapid Thrusts
- Hack And Slash
- Deep Cut
Drain FlyHP 120EXP 40
- Max HP
- 120
- Max Stm
- 50
- Attack
- 40
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 10
- Agility
- 25
- Luck
- 10
- EXP
- 40
Drops
Actions
- Attack
- Move Closer
CaterpillarHP 480EXP 244
- Max HP
- 480
- Max Stm
- 50
- Attack
- 60
- Defense
- 12
- Ballistics
- 40
- Bull.Defense
- 12
- Agility
- 15
- Luck
- 15
- EXP
- 244
- Money
- $40
Drops
Status chance taken
- Poison: 40%
Actions
- Defensive Curl
- Caterpillar Tackle
HarvestmanHP 480EXP 180
- Max HP
- 480
- Max Stm
- 50
- Attack
- 60
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 15
- Luck
- 15
- EXP
- 180
- Money
- $40
Drops
Actions
- Attack
- Flick
LeechHP 320EXP 120
- Max HP
- 320
- Max Stm
- 50
- Attack
- 50
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 20
- Luck
- 15
- EXP
- 120
- Money
- $40
Drops
Actions
- Attack
- Leech Bite
- Sewage Spit
Slug ManHP 420EXP 120
- Max HP
- 420
- Max Stm
- 50
- Attack
- 60
- Defense
- 0
- Ballistics
- 40
- Bull.Defense
- 0
- Agility
- 5
- Luck
- 15
- EXP
- 120
- Money
- $40
Drops
Status chance taken
- Stun: 60%
Actions
- Attack
- Rasping Radula
Sewer SpiderHP 240EXP 120
- Max HP
- 240
- Max Stm
- 50
- Attack
- 60
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 15
- Luck
- 15
- EXP
- 120
Actions
- Attack
TickmongerHP 240EXP 120
- Max HP
- 240
- Max Stm
- 50
- Attack
- 60
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 15
- Luck
- 15
- EXP
- 120
Actions
- Attack
Sewer BeastHP 540EXP 240
- Max HP
- 540
- Max Stm
- 60
- Attack
- 50
- Defense
- 4
- Ballistics
- 40
- Bull.Defense
- 8
- Agility
- 12
- Luck
- 20
- EXP
- 240
Status chance taken
- Bleed3: 20%
- Bleed2: 40%
- Bleed1: 80%
- Unconscious: 30%
Actions
- Attack
- Constrict
- Sewage Spit
Fly KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Eyestalk KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Eyeball KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Game KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Spooky KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Tentacles KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Cosmo KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Centipede KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Service DogHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
Croco KidHP 40EXP 20
- Max HP
- 40
- Max Stm
- 20
- Attack
- 20
- Defense
- 5
- Ballistics
- 15
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 15
- EXP
- 20
Actions
- Attack
WormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Flick
Large WormHP 160EXP 80
- Max HP
- 160
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Flick
Great WormHP 240EXP 80
- Max HP
- 240
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Flick
Finger WormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Flick
TinglerHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Flick
Crawling HandHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Mighty Punch
- Flick
Centipede ArmHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Foul Bite
- Mighty Punch
- Flick
Worm FootHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Flick
Leg WormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Flick
Leg KnotwormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Multikick
Face WormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Acid Squirt
- Flick
Long face wormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Acid Squirt
- Flick
Face WormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Acid Squirt
- Flick
Tall Face WormHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Acid Squirt
- Flick
Leg MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Multikick
Leg MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Multikick
Leg MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Multikick
Leg MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Multikick
Worm FootHP 240EXP 80
- Max HP
- 240
- Max Stm
- 80
- Attack
- 25
- Defense
- 4
- Ballistics
- 10
- Bull.Defense
- 4
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Kick
- Sewage Spit
Worm HandHP 240EXP 80
- Max HP
- 240
- Max Stm
- 80
- Attack
- 25
- Defense
- 4
- Ballistics
- 10
- Bull.Defense
- 4
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick
Worm HeadHP 480EXP 120
- Max HP
- 480
- Max Stm
- 80
- Attack
- 25
- Defense
- 4
- Ballistics
- 10
- Bull.Defense
- 4
- Agility
- 10
- Luck
- 10
- EXP
- 120
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Bite
- Foul Bite
Head MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick