Enemies · page 5
Every enemy you can fight: stats, EXP, drops with their odds, and the damage types it resists or takes extra from. Open a row for everything the game lists for it.
MarshallHP 320EXP 150
- Max HP
- 320
- Max Stm
- 80
- Attack
- 25
- Defense
- 8
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 150
- Money
- $30
Drops
Actions
- Attack
- Kick
MarshallHP 640EXP 400
- Max HP
- 640
- Max Stm
- 80
- Attack
- 40
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 400
- Money
- $30
Drops
Status chance taken
- Unconscious: 30%
Actions
- Attack
- Kick
- Acid Squirt
Worm HandHP 320EXP 150
- Max HP
- 320
- Max Stm
- 80
- Attack
- 25
- Defense
- 8
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 150
Drops
Actions
- Attack
- Royal Slap
- Grasp
- Squeeze
Worm HandHP 640EXP 400
- Max HP
- 640
- Max Stm
- 80
- Attack
- 40
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 400
Drops
Actions
- Attack
- Royal Slap
- Grasp
- Squeeze
Worm ShopHP 80EXP 80
- Max HP
- 80
- Max Stm
- 50
- Attack
- 25
- Defense
- 0
- Ballistics
- 25
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
NestorHP 320EXP 150
- Max HP
- 320
- Max Stm
- 80
- Attack
- 25
- Defense
- 8
- Ballistics
- 25
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 150
- Money
- $30
Drops
Actions
- Attack
- Bite
NestorHP 640EXP 300
- Max HP
- 640
- Max Stm
- 80
- Attack
- 40
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 300
- Money
- $30
Drops
Actions
- Attack
- Bite
Hand MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick
Hand MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick
Hand MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick
Hand MutantHP 320EXP 80
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 80
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick
Hand MutantHP 320EXP 79
- Max HP
- 320
- Max Stm
- 50
- Attack
- 30
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 79
Drops
Damage taken by type
- Slashing: 150%
- Fire: 150%
- Acid: 150%
- Flesh: 50%
Actions
- Attack
- Mighty Punch
- Flick
RhinocerosHP 400EXP 200
- Max HP
- 400
- Max Stm
- 60
- Attack
- 50
- Defense
- 8
- Ballistics
- 15
- Bull.Defense
- 2
- Agility
- 25
- Luck
- 10
- EXP
- 200
- Money
- $40
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Stun: 70%
- Confusion: 80%
- Charm: 80%
- Drowsy: 80%
- Sleep: 80%
- Blind: 80%
- dmgOvrTimeResist: 80%
- Unconscious: 40%
Actions
- Attack
- Kick
- Tackle
GrizzlyHP 400EXP 200
- Max HP
- 400
- Max Stm
- 60
- Attack
- 50
- Defense
- 4
- Ballistics
- 15
- Bull.Defense
- 2
- Agility
- 25
- Luck
- 10
- EXP
- 200
- Money
- $40
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Stun: 70%
- Confusion: 80%
- Charm: 80%
- Drowsy: 80%
- Sleep: 80%
- Blind: 80%
- dmgOvrTimeResist: 80%
- Unconscious: 40%
Actions
- Attack
- Bear Claw
- Bear Hug
MooseHP 600EXP 200
- Max HP
- 600
- Max Stm
- 150
- Attack
- 30
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 2
- Agility
- 25
- Luck
- 10
- EXP
- 200
- Money
- $40
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Stun: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 60%
- Unconscious: 0%
Actions
- Attack
- Pain
- Black Hole
CrocodileHP 400EXP 200
- Max HP
- 400
- Max Stm
- 60
- Attack
- 60
- Defense
- 6
- Ballistics
- 15
- Bull.Defense
- 2
- Agility
- 25
- Luck
- 10
- EXP
- 200
- Money
- $40
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Stun: 70%
- Confusion: 80%
- Charm: 80%
- Drowsy: 80%
- Sleep: 80%
- Blind: 80%
- dmgOvrTimeResist: 80%
- Unconscious: 40%
Actions
- Attack
- Foul Bite
SailfishHP 400EXP 200
- Max HP
- 400
- Max Stm
- 60
- Attack
- 60
- Defense
- 6
- Ballistics
- 15
- Bull.Defense
- 2
- Agility
- 25
- Luck
- 10
- EXP
- 200
- Money
- $40
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Stun: 70%
- Confusion: 80%
- Charm: 80%
- Drowsy: 80%
- Sleep: 80%
- Blind: 80%
- dmgOvrTimeResist: 80%
- Unconscious: 40%
Actions
- Attack
- Impale
Writhing ShadeHP 1200EXP 300
- Max HP
- 1200
- Max Stm
- 80
- Attack
- 40
- Defense
- 0
- Ballistics
- 40
- Bull.Defense
- 0
- Agility
- 35
- Luck
- 20
- EXP
- 300
Drops
Damage taken by type
- Shadow: 5%
- Fire: 200%
- Blast: 150%
- Crushing: 50%
- Slashing: 50%
- Piercing: 50%
- Bullet: 50%
- Armor Piercing: 50%
- Cold: 50%
Status chance taken
- Unconscious: 20%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Absorb
Moaning ShadeHP 1200EXP 300
- Max HP
- 1200
- Max Stm
- 80
- Attack
- 40
- Defense
- 0
- Ballistics
- 40
- Bull.Defense
- 0
- Agility
- 35
- Luck
- 20
- EXP
- 300
Drops
Damage taken by type
- Shadow: 5%
- Fire: 200%
- Blast: 150%
- Crushing: 50%
- Slashing: 50%
- Piercing: 50%
- Bullet: 50%
- Armor Piercing: 50%
- Cold: 50%
Status chance taken
- Unconscious: 20%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Absorb
Stumbling ShadeHP 1200EXP 300
- Max HP
- 1200
- Max Stm
- 80
- Attack
- 40
- Defense
- 0
- Ballistics
- 40
- Bull.Defense
- 0
- Agility
- 35
- Luck
- 20
- EXP
- 300
Drops
Damage taken by type
- Shadow: 5%
- Fire: 200%
- Blast: 150%
- Crushing: 50%
- Slashing: 50%
- Piercing: 50%
- Bullet: 50%
- Armor Piercing: 50%
- Cold: 50%
Status chance taken
- Unconscious: 20%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Absorb
Hanging ShadeHP 1000EXP 300
- Max HP
- 1000
- Max Stm
- 80
- Attack
- 40
- Defense
- 0
- Ballistics
- 40
- Bull.Defense
- 0
- Agility
- 35
- Luck
- 20
- EXP
- 300
Drops
Damage taken by type
- Shadow: 5%
- Fire: 200%
- Blast: 150%
- Crushing: 50%
- Slashing: 50%
- Piercing: 50%
- Bullet: 50%
- Armor Piercing: 50%
- Cold: 50%
Status chance taken
- Unconscious: 20%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Absorb
Kissing SultanHP 400EXP 150
- Max HP
- 400
- Max Stm
- 50
- Attack
- 10
- Defense
- 10
- Ballistics
- 10
- Bull.Defense
- 10
- Agility
- 10
- Luck
- 20
- EXP
- 150
- Money
- $25
Actions
- Attack
OlmlingHP 250EXP 80
- Max HP
- 250
- Max Stm
- 200
- Attack
- 30
- Defense
- 5
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 80
- Money
- $25
Actions
- Attack
OlmHP 1200EXP 500
- Max HP
- 1200
- Max Stm
- 200
- Attack
- 50
- Defense
- 5
- Ballistics
- 40
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 500
- Money
- $50
Status chance taken
- Stun: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 60%
- Unconscious: 20%
Actions
- Attack
- Whip Attack
Half OlmHP 300EXP 80
- Max HP
- 300
- Max Stm
- 200
- Attack
- 35
- Defense
- 5
- Ballistics
- 35
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 80
- Money
- $25
Actions
- Attack
ShockheadHP 150EXP 100
- Max HP
- 150
- Max Stm
- 50
- Attack
- 30
- Defense
- 4
- Ballistics
- 20
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 20
- EXP
- 100
- Money
- $15
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
- Tanglewires
Cable JumperHP 200EXP 100
- Max HP
- 200
- Max Stm
- 50
- Attack
- 30
- Defense
- 10
- Ballistics
- 30
- Bull.Defense
- 10
- Agility
- 20
- Luck
- 20
- EXP
- 100
- Money
- $15
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
- Electric Shock
WigglesHP 500EXP 200
- Max HP
- 500
- Max Stm
- 50
- Attack
- 40
- Defense
- 10
- Ballistics
- 30
- Bull.Defense
- 10
- Agility
- 20
- Luck
- 20
- EXP
- 200
- Money
- $40
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
- Tanglewires
ShrimpHP 400EXP 200
- Max HP
- 400
- Max Stm
- 50
- Attack
- 40
- Defense
- 10
- Ballistics
- 30
- Bull.Defense
- 10
- Agility
- 20
- Luck
- 20
- EXP
- 200
- Money
- $40
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
AnglerHP 700EXP 250
- Max HP
- 700
- Max Stm
- 100
- Attack
- 40
- Defense
- 10
- Ballistics
- 30
- Bull.Defense
- 10
- Agility
- 20
- Luck
- 20
- EXP
- 250
- Money
- $60
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
LanternHP 400EXP 150
- Max HP
- 400
- Max Stm
- 100
- Attack
- 40
- Defense
- 10
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 20
- Luck
- 20
- EXP
- 150
- Money
- $40
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 60%
Actions
- Attack
- Flash
- Paralytic Bite
ElectropedeHP 800EXP 300
- Max HP
- 800
- Max Stm
- 240
- Attack
- 40
- Defense
- 10
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 20
- Luck
- 20
- EXP
- 300
- Money
- $20
Drops
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 60%
Actions
- Attack
- Electric Shock
HuskHP 500EXP 200
- Max HP
- 500
- Max Stm
- 100
- Attack
- 40
- Defense
- 4
- Ballistics
- 40
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 20
- EXP
- 200
- Money
- $25
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
- Electric Shock
- Overheat
GhoulHP 700EXP 200
- Max HP
- 700
- Max Stm
- 100
- Attack
- 50
- Defense
- 4
- Ballistics
- 40
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 20
- EXP
- 200
- Money
- $25
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
Actions
- Attack
- Electric Shock
- Tanglewires
ElectrophageHP 1600EXP 500
- Max HP
- 1600
- Max Stm
- 200
- Attack
- 40
- Defense
- 4
- Ballistics
- 50
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 20
- EXP
- 500
- Money
- $50
Damage taken by type
- Fire: 150%
- Acid: 150%
- Shock: 0%
- Slashing: 150%
Status chance taken
- Stun: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 60%
- Unconscious: 20%
Actions
- Attack
- Electric Shock
- Overheat
SalamanderHP 400EXP 250
- Max HP
- 400
- Max Stm
- 120
- Attack
- 48
- Defense
- 8
- Ballistics
- 32
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 15
- EXP
- 250
- Money
- $5
Status chance taken
- Unconscious: 50%
Actions
- Attack
- Lick
- Toxic Dance
- Acid Squirt
DarrylHP 720EXP 200
- Max HP
- 720
- Max Stm
- 120
- Attack
- 54
- Defense
- 15
- Ballistics
- 32
- Bull.Defense
- 15
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $40
Damage taken by type
- Fire: 150%
- Cold: 0%
Status chance taken
- Unconscious: 30%
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Antenna Whip
- Attack
- Multikick
- Foul Bite
BatHP 400EXP 400
- Max HP
- 400
- Max Stm
- 50
- Attack
- 30
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 20
- EXP
- 400
Status chance taken
- Unconscious: 30%
Actions
- Gaze
- Attack
- Talon Kick
- Multibite
- Foul Bite
Scrivener's CorpseHP 200EXP 40
- Max HP
- 200
- Max Stm
- 80
- Attack
- 25
- Defense
- 0
- Ballistics
- 10
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 40
Drops
Damage taken by type
- Crushing: 200%
- Fire: 200%
- Acid: 150%
- Cold: 50%
- Shadow: 20%
- Shock: 50%
- Flesh: 50%
- Bullet: 50%
- Piercing: 50%
- Blast: 150%
- Armor Piercing: 50%
Actions
- Attack
- Scribal Strike
Desiccated AuthorHP 220EXP 40
- Max HP
- 220
- Max Stm
- 120
- Attack
- 25
- Defense
- 0
- Ballistics
- 10
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 40
Drops
Damage taken by type
- Crushing: 200%
- Fire: 200%
- Acid: 150%
- Cold: 50%
- Shadow: 20%
- Shock: 50%
- Flesh: 50%
- Bullet: 50%
- Piercing: 50%
- Blast: 150%
- Armor Piercing: 50%
Actions
- Attack
- Sharp Tongue
Wailing PoetHP 200EXP 40
- Max HP
- 200
- Max Stm
- 120
- Attack
- 25
- Defense
- 0
- Ballistics
- 10
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 40
Drops
Damage taken by type
- Crushing: 200%
- Fire: 200%
- Acid: 150%
- Cold: 50%
- Shadow: 20%
- Shock: 50%
- Flesh: 50%
- Bullet: 50%
- Piercing: 50%
- Blast: 150%
- Armor Piercing: 50%
Actions
- Attack
- Poet's Dance
- Song of the Worms
Mummified ScribeHP 250EXP 40
- Max HP
- 250
- Max Stm
- 120
- Attack
- 25
- Defense
- 0
- Ballistics
- 10
- Bull.Defense
- 0
- Agility
- 30
- Luck
- 10
- EXP
- 40
Drops
Damage taken by type
- Crushing: 200%
- Fire: 200%
- Acid: 150%
- Cold: 50%
- Shadow: 20%
- Shock: 50%
- Flesh: 50%
- Bullet: 50%
- Piercing: 50%
- Blast: 150%
- Armor Piercing: 50%
Actions
- Attack
- Scribal Strike
Co-AuthorsHP 1400EXP 250
- Max HP
- 1400
- Max Stm
- 120
- Attack
- 35
- Defense
- 10
- Ballistics
- 30
- Bull.Defense
- 10
- Agility
- 30
- Luck
- 10
- EXP
- 250
- Money
- $50
Drops
Damage taken by type
- Crushing: 200%
- Fire: 200%
- Acid: 150%
- Cold: 50%
- Shadow: 20%
- Shock: 50%
- Flesh: 50%
- Bullet: 50%
- Piercing: 50%
- Blast: 150%
- Armor Piercing: 50%
Status chance taken
- Unconscious: 30%
Actions
- Attack
- Scribal Strike
- Poet's Dance
WilhelminaHP 2600EXP 400
- Max HP
- 2600
- Max Stm
- 600
- Attack
- 60
- Defense
- 5
- Ballistics
- 50
- Bull.Defense
- 5
- Agility
- 30
- Luck
- 10
- EXP
- 400
- Money
- $40
Drops
Damage taken by type
- Crushing: 150%
- Fire: 150%
- Acid: 125%
- Cold: 50%
- Shadow: 20%
- Shock: 50%
- Flesh: 50%
- Bullet: 50%
- Piercing: 50%
- Blast: 125%
- Armor Piercing: 50%
Status chance taken
- Stun: 50%
- Paralysis: 50%
- Confusion: 50%
- Charm: 50%
- Blind: 50%
- Panic: 50%
- Sleep: 50%
- dmgOvrTimeResist: 25%
- Unconscious: 0%
Actions
- Attack
- Sharp Tongue
- WORD: Shatter
- WORD: Incision
- WORD: Impale
- WORD: Burn
- WORD: Blind
- Words of Power
- Infernal Chant
- Song of the Worms
- Eldritch Voice
ShadowlingHP 80EXP 40
- Max HP
- 80
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 40
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Paint Spit
ShadowlingHP 80EXP 40
- Max HP
- 80
- Max Stm
- 60
- Attack
- 20
- Defense
- 1
- Ballistics
- 20
- Bull.Defense
- 2
- Agility
- 20
- Luck
- 10
- EXP
- 40
Damage taken by type
- Crushing: 5%
- Fire: 200%
- Acid: 300%
Actions
- Attack
- Paint Spit
Small HuskHP 120EXP 40
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 5
- Ballistics
- 10
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 40
Actions
- Attack
Small HuskHP 120EXP 40
- Max HP
- 120
- Max Stm
- 60
- Attack
- 30
- Defense
- 5
- Ballistics
- 10
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 40
Actions
- Attack
Gaunt HuskHP 40EXP 40
- Max HP
- 40
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 40
Fleshy HuskHP 240EXP 80
- Max HP
- 240
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 80
Actions
- Attack
Drooling HuskHP 240EXP 80
- Max HP
- 240
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 80
Actions
- Attack
Spider HuskHP 180EXP 80
- Max HP
- 180
- Max Stm
- 60
- Attack
- 40
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 80
Hollow HuskHP 240EXP 80
- Max HP
- 240
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 20
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 80
Actions
- Attack
ObsessionHP 1200EXP 400
- Max HP
- 1200
- Max Stm
- 250
- Attack
- 60
- Defense
- 12
- Ballistics
- 50
- Bull.Defense
- 12
- Agility
- 20
- Luck
- 20
- EXP
- 400
Status chance taken
- Unconscious: 0%
- dmgOvrTimeResist: 30%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Shadow Dance
- Revelation
SurgeonHP 320EXP 200
- Max HP
- 320
- Max Stm
- 100
- Attack
- 32
- Defense
- 5
- Ballistics
- 28
- Bull.Defense
- 5
- Agility
- 20
- Luck
- 10
- EXP
- 200
- Money
- $30
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Status chance taken
- Bleed3: 10%
- Bleed2: 20%
- Bleed1: 60%
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
HeadfaceHP 120EXP 80
- Max HP
- 120
- Max Stm
- 50
- Attack
- 28
- Defense
- 2
- Ballistics
- 24
- Bull.Defense
- 3
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $30
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Actions
- Attack
- Mighty Punch
- Grasp
- Squeeze
CrutchesHP 120EXP 80
- Max HP
- 120
- Max Stm
- 50
- Attack
- 28
- Defense
- 2
- Ballistics
- 24
- Bull.Defense
- 3
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $30
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Actions
- Attack
BandagedHP 120EXP 80
- Max HP
- 120
- Max Stm
- 50
- Attack
- 28
- Defense
- 2
- Ballistics
- 24
- Bull.Defense
- 3
- Agility
- 20
- Luck
- 10
- EXP
- 80
- Money
- $30
Drops
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Actions
- Attack
FaceheadHP 60EXP 40
- Max HP
- 60
- Max Stm
- 50
- Attack
- 28
- Defense
- 2
- Ballistics
- 24
- Bull.Defense
- 3
- Agility
- 20
- Luck
- 10
- EXP
- 40
Damage taken by type
- Slashing: 150%
- Piercing: 50%
- Cold: 150%
- Bullet: 75%
- Blast: 75%
Actions
- Attack
- Bite
SnowmanHP 120EXP 80
- Max HP
- 120
- Max Stm
- 60
- Attack
- 32
- Defense
- 0
- Ballistics
- 16
- Bull.Defense
- 0
- Agility
- 18
- Luck
- 20
- EXP
- 80
Drops
Damage taken by type
- Cold: 25%
- Crushing: 50%
- Fire: 200%
Status chance taken
- Frozen: 25%
Actions
- Attack
- Snowball
Snowman StackHP 480EXP 120
- Max HP
- 480
- Max Stm
- 120
- Attack
- 42
- Defense
- 4
- Ballistics
- 24
- Bull.Defense
- 4
- Agility
- 24
- Luck
- 32
- EXP
- 120
Drops
Damage taken by type
- Cold: 25%
- Crushing: 50%
- Fire: 200%
Status chance taken
- Frozen: 25%
Actions
- Attack
- Frigid Breath
- Stunning Cold
StuartHP 160EXP 40
- Max HP
- 160
- Max Stm
- 50
- Attack
- 25
- Defense
- 2
- Ballistics
- 40
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 15
- EXP
- 40
- Money
- $20
Drops
Status chance taken
- Bleed3: 5%
- Bleed2: 20%
- Bleed1: 40%
Actions
- Attack
- Vampiric Bite
- Mauling
Small HandHP 80EXP 15
- Max HP
- 80
- Max Stm
- 80
- Attack
- 20
- Defense
- 2
- Ballistics
- 15
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 15
Drops
Damage taken by type
- Fire: 150%
Actions
- Attack
- Venom Stinger
- Flick
Hand VerminHP 160EXP 30
- Max HP
- 160
- Max Stm
- 80
- Attack
- 35
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 30
- Luck
- 10
- EXP
- 30
Drops
Damage taken by type
- Fire: 150%
Actions
- Attack
- Venom Stinger
- Mighty Punch
CharlieHP 160EXP 15
- Max HP
- 160
- Max Stm
- 80
- Attack
- 16
- Defense
- 0
- Ballistics
- 10
- Bull.Defense
- 0
- Agility
- 10
- Luck
- 10
- EXP
- 15
- Money
- $15
Drops
Damage taken by type
- Fire: 150%
Actions
- Attack
Rogue TaxidermyHP 300EXP 80
- Max HP
- 300
- Max Stm
- 80
- Attack
- 40
- Defense
- 6
- Ballistics
- 35
- Bull.Defense
- 10
- Agility
- 10
- Luck
- 10
- EXP
- 80
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Unconscious: 25%
Actions
- Bite
- Foul Bite
AbominationHP 800EXP 300
- Max HP
- 800
- Max Stm
- 120
- Attack
- 35
- Defense
- 6
- Ballistics
- 35
- Bull.Defense
- 10
- Agility
- 10
- Luck
- 10
- EXP
- 300
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Unconscious: 25%
Actions
- Attack
- Fire Breath
- Talon Kick
SatyrHP 600EXP 160
- Max HP
- 600
- Max Stm
- 80
- Attack
- 35
- Defense
- 6
- Ballistics
- 35
- Bull.Defense
- 10
- Agility
- 10
- Luck
- 10
- EXP
- 160
Damage taken by type
- Slashing: 150%
- Crushing: 50%
- Acid: 150%
- Fire: 150%
- Cold: 150%
Status chance taken
- Unconscious: 25%
Actions
- Bite
- Caustic Breath
- Fire Breath
LouisHP 320EXP 160
- Max HP
- 320
- Max Stm
- 50
- Attack
- 40
- Defense
- 6
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 160
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
Louis' Upper HalfHP 240EXP 120
- Max HP
- 240
- Max Stm
- 50
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 120
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
Louis' Lower HalfHP 240EXP 120
- Max HP
- 240
- Max Stm
- 50
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 120
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
Louis' HeadHP 160EXP 60
- Max HP
- 160
- Max Stm
- 50
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 60
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
Louis' TorsoHP 200EXP 60
- Max HP
- 200
- Max Stm
- 50
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 60
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
Louis' TailHP 180EXP 60
- Max HP
- 180
- Max Stm
- 50
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 60
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
Louis' LegHP 120EXP 60
- Max HP
- 120
- Max Stm
- 50
- Attack
- 32
- Defense
- 6
- Ballistics
- 24
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 15
- EXP
- 60
Drops
Damage taken by type
- Crushing: 150%
- Shadow: 50%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
TonsilHP 240EXP 120
- Max HP
- 240
- Max Stm
- 30
- Attack
- 40
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 4
- Agility
- 20
- Luck
- 10
- EXP
- 120
- Money
- $20
Damage taken by type
- Cold: 25%
- Crushing: 50%
- Fire: 150%
Status chance taken
- Frozen: 25%
Actions
- Attack
- Lick
PapillaeHP 120EXP 120
- Max HP
- 120
- Max Stm
- 30
- Attack
- 40
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 4
- Agility
- 30
- Luck
- 10
- EXP
- 120
- Money
- $20
Damage taken by type
- Cold: 25%
- Crushing: 50%
- Fire: 150%
Status chance taken
- Frozen: 25%
Actions
- Attack
- Lick
ArgotHP 520EXP 120
- Max HP
- 520
- Max Stm
- 30
- Attack
- 60
- Defense
- 8
- Ballistics
- 40
- Bull.Defense
- 8
- Agility
- 20
- Luck
- 10
- EXP
- 120
- Money
- $20
Damage taken by type
- Cold: 25%
- Crushing: 50%
- Fire: 150%
Status chance taken
- Frozen: 25%
- Unconscious: 20%
- dmgOvrTimeResist: 60%
- Stun: 50%
- Paralysis: 50%
- Sleep: 50%
- Blind: 50%
- Panic: 50%
- Rage: 50%
- Confusion: 50%
Actions
- Attack
- Lick
- Lickstorm
- Acid Drool
EstherHP 320EXP 240
- Max HP
- 320
- Max Stm
- 120
- Attack
- 45
- Defense
- 12
- Ballistics
- 49
- Bull.Defense
- 8
- Agility
- 25
- Luck
- 16
- EXP
- 240
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Bleed3: 5%
- Bleed2: 20%
- Bleed1: 40%
- Unconscious: 50%
Actions
- Attack
- Foul Bite
NoahHP 480EXP 240
- Max HP
- 480
- Max Stm
- 120
- Attack
- 32
- Defense
- 14
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 28
- Luck
- 18
- EXP
- 240
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 50%
- Acid: 150%
- Cold: 150%
Status chance taken
- Burn: 30%
- Unconscious: 50%
Actions
- Attack
- Move Closer
- Confusion Dance
RapscallionHP 80EXP 40
- Max HP
- 80
- Max Stm
- 40
- Attack
- 32
- Defense
- 8
- Ballistics
- 20
- Bull.Defense
- 8
- Agility
- 25
- Luck
- 15
- EXP
- 40
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Attack
- Dynamite
RascalHP 80EXP 40
- Max HP
- 80
- Max Stm
- 40
- Attack
- 32
- Defense
- 8
- Ballistics
- 20
- Bull.Defense
- 8
- Agility
- 25
- Luck
- 15
- EXP
- 40
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Attack
- Insult Barrage
ScampHP 80EXP 40
- Max HP
- 80
- Max Stm
- 40
- Attack
- 32
- Defense
- 8
- Ballistics
- 20
- Bull.Defense
- 8
- Agility
- 25
- Luck
- 15
- EXP
- 40
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Attack
- Bite
AngelHP 320EXP 80
- Max HP
- 320
- Max Stm
- 40
- Attack
- 44
- Defense
- 8
- Ballistics
- 25
- Bull.Defense
- 8
- Agility
- 25
- Luck
- 15
- EXP
- 80
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Actions
- Giggle
Angel of DeathHP 480EXP 160
- Max HP
- 480
- Max Stm
- 40
- Attack
- 44
- Defense
- 10
- Ballistics
- 25
- Bull.Defense
- 10
- Agility
- 25
- Luck
- 15
- EXP
- 160
Drops
Damage taken by type
- Crushing: 150%
- Piercing: 50%
- Fire: 125%
- Acid: 150%
- Cold: 150%
Status chance taken
- Stun: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 50%
- Unconscious: 0%
Actions
- Attack
- Rolling attack
- Power Smash
- Home Run
Left GuardHP 160EXP 80
- Max HP
- 160
- Max Stm
- 80
- Attack
- 40
- Defense
- 0
- Ballistics
- 30
- Bull.Defense
- 0
- Agility
- 12
- Luck
- 10
- EXP
- 80
- Money
- $20
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Actions
- Attack
- Toxic Dance
- Rapid Thrusts
Right GuardHP 200EXP 80
- Max HP
- 200
- Max Stm
- 80
- Attack
- 40
- Defense
- 4
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 15
- Luck
- 10
- EXP
- 80
- Money
- $20
Damage taken by type
- Crushing: 50%
- Shadow: 50%
- Shock: 50%
- Fire: 200%
- Acid: 150%
Actions
- Attack
- Multikick
- Rapid Thrusts
Swordmaster ComatusHP 3400EXP 240
- Max HP
- 3400
- Max Stm
- 120
- Attack
- 50
- Defense
- 10
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 15
- Luck
- 15
- EXP
- 240
- Money
- $20
Damage taken by type
- Crushing: 50%
- Shadow: 25%
- Shock: 50%
- Fire: 125%
- Acid: 110%
- Cold: 50%
Status chance taken
- Stun: 50%
- Paralysis: 20%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 25%
- Unconscious: 0%
Actions
- Deep Cut
- Carve
- Rapid Thrusts
- Hack And Slash
- Skewer
- Attack
CharanHP 8000EXP 3000
- Max HP
- 8000
- Max Stm
- 2000
- Attack
- 40
- Defense
- 10
- Ballistics
- 40
- Bull.Defense
- 10
- Agility
- 30
- Luck
- 20
- EXP
- 3000
Status chance taken
- Unconscious: 0%
ClintHP 180EXP 50
- Max HP
- 180
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 5
- Luck
- 10
- EXP
- 50
- Money
- $5
Damage taken by type
- Slashing: 50%
- Shadow: 0%
- Piercing: 150%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
- Bite
MadisonHP 240EXP 50
- Max HP
- 240
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 5
- Luck
- 10
- EXP
- 50
- Money
- $5
Damage taken by type
- Slashing: 50%
- Shadow: 0%
- Piercing: 150%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
- Bite
HellenHP 600EXP 200
- Max HP
- 600
- Max Stm
- 60
- Attack
- 50
- Defense
- 15
- Ballistics
- 40
- Bull.Defense
- 15
- Agility
- 20
- Luck
- 20
- EXP
- 200
- Money
- $50
Drops
Status chance taken
- Stun: 50%
- Paralysis: 50%
- Confusion: 70%
- Charm: 70%
- Drowsy: 70%
- Sleep: 70%
- Blind: 70%
- dmgOvrTimeResist: 50%
- Unconscious: 25%
Actions
- Attack
- Great Scissors
JoelHP 160EXP 50
- Max HP
- 160
- Max Stm
- 80
- Attack
- 40
- Defense
- 5
- Ballistics
- 30
- Bull.Defense
- 5
- Agility
- 5
- Luck
- 10
- EXP
- 50
- Money
- $5
Damage taken by type
- Slashing: 50%
- Shadow: 0%
- Piercing: 150%
Status chance taken
- Stun: 70%
- Paralysis: 70%
- dmgOvrTimeResist: 70%
Actions
- Attack
- Bite
Dan's MomHP 500EXP 10
- Max HP
- 500
- Max Stm
- 50
- Attack
- 60
- Defense
- 5
- Ballistics
- 60
- Bull.Defense
- 5
- Agility
- 25
- Luck
- 25
- EXP
- 10
- Money
- $20
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Status chance taken
- Unconscious: 0%
Actions
- Attack
GrasshopperHP 420EXP 10
- Max HP
- 420
- Max Stm
- 80
- Attack
- 50
- Defense
- 6
- Ballistics
- 50
- Bull.Defense
- 6
- Agility
- 25
- Luck
- 25
- EXP
- 10
- Money
- $20
Damage taken by type
- Flesh: 200%
- Shadow: 200%
- Bullet: 150%
- Armor Piercing: 150%
- Piercing: 150%
Status chance taken
- Unconscious: 25%
Actions
- Attack
HandHP 280EXP 40
- Max HP
- 280
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 5
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Shadow: 0%
- Fire: 150%
- Slashing: 70%
- Piercing: 70%
- Crushing: 70%
Status chance taken
- Time Stop: 0%
Actions
- Attack
HandHP 280EXP 40
- Max HP
- 280
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 5
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Shadow: 0%
- Fire: 150%
- Slashing: 70%
- Piercing: 70%
- Crushing: 70%
Status chance taken
- Time Stop: 0%
Actions
- Attack
HandHP 280EXP 40
- Max HP
- 280
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 5
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Shadow: 0%
- Fire: 150%
- Slashing: 70%
- Piercing: 70%
- Crushing: 70%
Status chance taken
- Time Stop: 0%
Actions
- Attack
HandHP 280EXP 40
- Max HP
- 280
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 5
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Shadow: 0%
- Fire: 150%
- Slashing: 70%
- Piercing: 70%
- Crushing: 70%
Status chance taken
- Time Stop: 0%
Actions
- Attack
HandHP 280EXP 40
- Max HP
- 280
- Max Stm
- 60
- Attack
- 40
- Defense
- 2
- Ballistics
- 5
- Bull.Defense
- 2
- Agility
- 15
- Luck
- 10
- EXP
- 40
Damage taken by type
- Shadow: 0%
- Fire: 150%
- Slashing: 70%
- Piercing: 70%
- Crushing: 70%
Status chance taken
- Time Stop: 0%
Actions
- Attack