Almanauts
Look Outside
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Enemies · page 6

Every enemy you can fight: stats, EXP, drops with their odds, and the damage types it resists or takes extra from. Open a row for everything the game lists for it.

HandHP 280EXP 40
Max HP
280
Max Stm
60
Attack
40
Defense
2
Ballistics
5
Bull.Defense
2
Agility
15
Luck
10
EXP
40

Damage taken by type

  • Shadow: 0%
  • Fire: 150%
  • Slashing: 70%
  • Piercing: 70%
  • Crushing: 70%

Status chance taken

  • Time Stop: 0%

Actions

  • Attack
MaskHP 600EXP 500
Max HP
600
Max Stm
400
Attack
60
Defense
8
Ballistics
60
Bull.Defense
8
Agility
20
Luck
20
EXP
500

Damage taken by type

  • Shadow: 30%

Status chance taken

  • Time Stop: 0%
  • Unconscious: 0%
  • dmgOvrTimeResist: 15%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Gaze
  • Attack
SpineroHP 900EXP 420
Max HP
900
Max Stm
400
Attack
30
Defense
8
Ballistics
30
Bull.Defense
10
Agility
10
Luck
10
EXP
420

Damage taken by type

  • Crushing: 150%
  • Piercing: 20%

Status chance taken

  • Unconscious: 25%
  • Poison: 50%
  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Attack
  • Penetrate
  • Skewer
  • Impale
CrusherHP 900EXP 420
Max HP
900
Max Stm
300
Attack
30
Defense
12
Ballistics
30
Bull.Defense
10
Agility
10
Luck
10
EXP
420

Damage taken by type

  • Piercing: 200%
  • Crushing: 20%

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Attack
  • Power Smash
  • Headbutt
  • Mighty Punch
WingedHP 600EXP 240
Max HP
600
Max Stm
120
Attack
35
Defense
12
Ballistics
30
Bull.Defense
10
Agility
10
Luck
10
EXP
240

Status chance taken

  • Unconscious: 25%

Actions

  • Attack
  • Life Drain
SadipedeHP 400EXP 240
Max HP
400
Max Stm
100
Attack
40
Defense
8
Ballistics
40
Bull.Defense
8
Agility
10
Luck
10
EXP
240

Actions

  • Attack
  • Sadipede Kick
  • Sadipede Cry
  • Sadipede Dance
  • Sadipede Threat
bgR aa|tHP 80EXP 60
Max HP
80
Max Stm
120
Attack
28
Defense
8
Ballistics
28
Bull.Defense
10
Agility
10
Luck
10
EXP
60

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
guA2 rdHP 180EXP 120
Max HP
180
Max Stm
120
Attack
32
Defense
8
Ballistics
30
Bull.Defense
10
Agility
10
Luck
10
EXP
120

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
skE l3t{OnHP 320EXP 120
Max HP
320
Max Stm
120
Attack
36
Defense
8
Ballistics
30
Bull.Defense
10
Agility
15
Luck
10
EXP
120

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
tR2 nkHP 240EXP 160
Max HP
240
Max Stm
120
Attack
38
Defense
8
Ballistics
30
Bull.Defense
10
Agility
10
Luck
10
EXP
160

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
rO Ach3HP 480EXP 280
Max HP
480
Max Stm
120
Attack
42
Defense
12
Ballistics
42
Bull.Defense
10
Agility
18
Luck
10
EXP
280

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
p1tc h5HP 520EXP 320
Max HP
520
Max Stm
120
Attack
30
Defense
0
Ballistics
30
Bull.Defense
0
Agility
14
Luck
10
EXP
320

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
gHos7 THP 640EXP 320
Max HP
640
Max Stm
120
Attack
34
Defense
0
Ballistics
34
Bull.Defense
0
Agility
24
Luck
25
EXP
320

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
Sk? nF(ceHP 720EXP 320
Max HP
720
Max Stm
120
Attack
40
Defense
4
Ballistics
30
Bull.Defense
4
Agility
25
Luck
25
EXP
320

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • blood leech
PUl#LoutHP 800EXP 480
Max HP
800
Max Stm
120
Attack
30
Defense
6
Ballistics
35
Bull.Defense
6
Agility
21
Luck
21
EXP
480

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • venom rain
lL EeChHP 240EXP 160
Max HP
240
Max Stm
120
Attack
30
Defense
0
Ballistics
30
Bull.Defense
0
Agility
21
Luck
21
EXP
160

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
  • blood leech
hE@A dHP 320EXP 240
Max HP
320
Max Stm
120
Attack
30
Defense
4
Ballistics
25
Bull.Defense
4
Agility
21
Luck
21
EXP
240

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
  • venom rain
hAiRhE 3adHP 480EXP 420
Max HP
480
Max Stm
120
Attack
30
Defense
8
Ballistics
30
Bull.Defense
10
Agility
26
Luck
26
EXP
420

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • loVinG Smile
ey EW0rmHP 640EXP 480
Max HP
640
Max Stm
120
Attack
30
Defense
8
Ballistics
30
Bull.Defense
10
Agility
28
Luck
28
EXP
480

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Many Eyed Gaze
  • deAthGaze
  • fEarGaze
0821 0821 gun[]HP 100EXP 480
Max HP
100
Max Stm
120
Attack
30
Defense
12
Ballistics
30
Bull.Defense
12
Agility
28
Luck
28
EXP
480

Drops

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Pistol Shot
  • Pistol Multi-Shot
******HP 1500EXP 480
Max HP
1500
Max Stm
120
Attack
60
Defense
12
Ballistics
60
Bull.Defense
10
Agility
18
Luck
10
EXP
480

Drops

Damage taken by type

  • Acid: 0%

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Acid: 0%
  • Poison: 0%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Sewage Spit
  • Life Drain
  • Absorb
HonkoHP 640EXP 0
Max HP
640
Max Stm
240
Attack
25
Defense
12
Ballistics
25
Bull.Defense
10
Agility
18
Luck
10

Damage taken by type

  • Shadow: 70%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Giggle
Honko HP 1200EXP 100
Max HP
1200
Max Stm
240
Attack
30
Defense
12
Ballistics
30
Bull.Defense
10
Agility
18
Luck
10
EXP
100

Damage taken by type

  • Shadow: 70%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 50%
  • Unconscious: 25%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Crying
  • Acid Vomit
  • Lick
  • Toxic Dance
  • Fearful Dance
  • Blinding Dance
  • Soporific Dance
  • Confusion Dance
Honko HP 3200EXP 500
Max HP
3200
Max Stm
240
Attack
36
Defense
12
Ballistics
36
Bull.Defense
10
Agility
18
Luck
10
EXP
500

Damage taken by type

  • Shadow: 40%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 25%
  • Unconscious: 0%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Infected Bite
  • Multikick
  • Thousand Claws
  • Lick
  • Fire Breath
  • Mass Absorb
Blood LegsHP 240EXP 60
Max HP
240
Max Stm
120
Attack
32
Defense
8
Ballistics
32
Bull.Defense
10
Agility
10
Luck
10
EXP
60

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
Blood BodyHP 240EXP 80
Max HP
240
Max Stm
120
Attack
32
Defense
8
Ballistics
32
Bull.Defense
10
Agility
10
Luck
10
EXP
80

Status chance taken

  • Unconscious: 25%
  • dmgOvrTimeResist: 50%

Actions

  • Attack
Dark GlowHP 400EXP 300
Max HP
400
Max Stm
100
Attack
44
Defense
10
Ballistics
35
Bull.Defense
10
Agility
20
Luck
20
EXP
300
Money
$20

Damage taken by type

  • Fire: 150%
  • Acid: 150%
  • Shock: 0%
  • Slashing: 150%

Status chance taken

  • Stun: 50%
  • Confusion: 70%
  • Charm: 70%
  • Drowsy: 70%
  • Sleep: 70%
  • Blind: 70%
  • dmgOvrTimeResist: 60%

Actions

  • Attack
  • Electric Shock
FridgeHP 800EXP 150
Max HP
800
Max Stm
120
Attack
40
Defense
15
Ballistics
30
Bull.Defense
15
Agility
5
Luck
10
EXP
150
Money
$25

Drops

Damage taken by type

  • Fire: 50%
  • Acid: 50%
  • Flesh: 50%
  • Shock: 125%
  • Cold: 0%

Status chance taken

  • dmgOvrTimeResist: 40%

Actions

  • Attack
BubbleHP 100EXP 0
Max HP
100
Max Stm
50
Attack
0
Defense
2
Ballistics
0
Bull.Defense
2
Agility
15
Luck
15

Damage taken by type

  • Crushing: 10%
  • Slashing: 50%
  • Fire: 50%
  • Acid: 50%
  • Blast: 20%
  • Flesh: 50%
  • Cold: 20%
  • Shock: 50%
  • Shadow: 20%
Marrow SuckerHP 500EXP 320
Max HP
500
Max Stm
200
Attack
45
Defense
5
Ballistics
30
Bull.Defense
5
Agility
35
Luck
15
EXP
320
Money
$1

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Scrape
Spine TinglerHP 500EXP 320
Max HP
500
Max Stm
200
Attack
45
Defense
5
Ballistics
30
Bull.Defense
5
Agility
35
Luck
15
EXP
320
Money
$1

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Scrape
Bone ThiefHP 500EXP 320
Max HP
500
Max Stm
200
Attack
45
Defense
5
Ballistics
30
Bull.Defense
5
Agility
35
Luck
15
EXP
320
Money
$1

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Scrape
AureliusHP 500EXP 320
Max HP
500
Max Stm
200
Attack
45
Defense
5
Ballistics
30
Bull.Defense
5
Agility
35
Luck
15
EXP
320
Money
$1

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Scrape
BerylHP 600EXP 80
Max HP
600
Max Stm
200
Attack
50
Defense
5
Ballistics
30
Bull.Defense
5
Agility
35
Luck
20
EXP
80

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Attack
  • Sewage Spit
  • Foul Bite
  • Vomit
MawHP 400EXP 60
Max HP
400
Max Stm
200
Attack
40
Defense
4
Ballistics
25
Bull.Defense
4
Agility
30
Luck
15
EXP
60

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Hungry Maw
  • Starving Maw
MawHP 400EXP 60
Max HP
400
Max Stm
200
Attack
40
Defense
4
Ballistics
25
Bull.Defense
4
Agility
30
Luck
15
EXP
60

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Hungry Maw
  • Starving Maw
MawHP 400EXP 60
Max HP
400
Max Stm
200
Attack
40
Defense
4
Ballistics
25
Bull.Defense
4
Agility
30
Luck
15
EXP
60

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Hungry Maw
  • Starving Maw
MawHP 400EXP 60
Max HP
400
Max Stm
200
Attack
40
Defense
4
Ballistics
25
Bull.Defense
4
Agility
30
Luck
15
EXP
60

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Hungry Maw
  • Starving Maw
MawHP 400EXP 60
Max HP
400
Max Stm
200
Attack
40
Defense
4
Ballistics
25
Bull.Defense
4
Agility
30
Luck
15
EXP
60

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Hungry Maw
  • Starving Maw
MawHP 400EXP 60
Max HP
400
Max Stm
200
Attack
40
Defense
4
Ballistics
25
Bull.Defense
4
Agility
30
Luck
15
EXP
60

Damage taken by type

  • Shadow: 70%

Status chance taken

  • dmgOvrTimeResist: 60%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Hungry Maw
  • Starving Maw
Honko LeftHP 1200EXP 100
Max HP
1200
Max Stm
240
Attack
40
Defense
12
Ballistics
40
Bull.Defense
10
Agility
18
Luck
10
EXP
100

Damage taken by type

  • Shadow: 70%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 50%
  • Unconscious: 25%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Lick
Honko RightHP 1200EXP 100
Max HP
1200
Max Stm
240
Attack
40
Defense
12
Ballistics
40
Bull.Defense
10
Agility
18
Luck
10
EXP
100

Damage taken by type

  • Shadow: 70%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 50%
  • Unconscious: 25%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Acid Vomit
Honko TopHP 1200EXP 100
Max HP
1200
Max Stm
240
Attack
40
Defense
12
Ballistics
40
Bull.Defense
10
Agility
18
Luck
10
EXP
100

Damage taken by type

  • Shadow: 70%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 50%
  • Unconscious: 25%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Deep Gaze
  • Acid Vomit
  • Lick
Honko BottomHP 1200EXP 100
Max HP
1200
Max Stm
240
Attack
40
Defense
12
Ballistics
40
Bull.Defense
10
Agility
18
Luck
10
EXP
100

Damage taken by type

  • Shadow: 70%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 50%
  • Unconscious: 25%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Kick
  • Toxic Dance
  • Fearful Dance
  • Blinding Dance
  • Soporific Dance
  • Confusion Dance
DustinHP 480EXP 120
Max HP
480
Max Stm
320
Attack
40
Defense
8
Ballistics
30
Bull.Defense
8
Agility
20
Luck
10
EXP
120
Money
$20

Damage taken by type

  • Acid: 125%
  • Slashing: 75%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
RataviaHP 640EXP 120
Max HP
640
Max Stm
120
Attack
40
Defense
4
Ballistics
30
Bull.Defense
4
Agility
30
Luck
10
EXP
120
Money
$20

Damage taken by type

  • Slashing: 150%

Actions

  • Attack
  • Sharpen Blade
MuskHP 480EXP 120
Max HP
480
Max Stm
120
Attack
50
Defense
4
Ballistics
30
Bull.Defense
4
Agility
20
Luck
10
EXP
120
Money
$20

Damage taken by type

  • Crushing: 150%

Actions

  • Attack
JacketHP 480EXP 120
Max HP
480
Max Stm
420
Attack
40
Defense
4
Ballistics
50
Bull.Defense
4
Agility
20
Luck
10
EXP
120
Money
$20

Damage taken by type

  • Fire: 150%
  • Slashing: 125%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Revolver Shot
  • Scriv
  • Book Of Fire
  • Book Of Ice
  • Book Of Lightning
LuteHP 480EXP 120
Max HP
480
Max Stm
420
Attack
40
Defense
4
Ballistics
40
Bull.Defense
4
Agility
20
Luck
20
EXP
120
Money
$20

Damage taken by type

  • Fire: 150%

Actions

  • Attack
  • Scriv
  • Book Of Fire
  • Book Of Ice
  • Book Of Lightning
CeruleanHP 480EXP 120
Max HP
480
Max Stm
120
Attack
20
Defense
4
Ballistics
30
Bull.Defense
4
Agility
20
Luck
10
EXP
120
Money
$20

Damage taken by type

  • Fire: 150%
  • Slashing: 125%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
DustinHP 1200EXP 240
Max HP
1200
Max Stm
420
Attack
40
Defense
8
Ballistics
30
Bull.Defense
8
Agility
20
Luck
10
EXP
240
Money
$20

Damage taken by type

  • Acid: 125%
  • Slashing: 75%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
JanitorHP 640EXP 120
Max HP
640
Max Stm
120
Attack
40
Defense
6
Ballistics
50
Bull.Defense
4
Agility
20
Luck
10
EXP
120
Money
$20

Damage taken by type

  • Fire: 150%
  • Slashing: 125%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
  • Syphon
  • Acid Squirt
MopHP 180EXP 40
Max HP
180
Max Stm
120
Attack
40
Defense
2
Ballistics
50
Bull.Defense
4
Agility
20
Luck
10
EXP
40

Damage taken by type

  • Fire: 150%
  • Slashing: 125%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
  • Cleansing Swipe
BucketHP 120EXP 60
Max HP
120
Max Stm
120
Attack
40
Defense
6
Ballistics
50
Bull.Defense
4
Agility
20
Luck
10
EXP
60

Damage taken by type

  • Fire: 150%
  • Slashing: 125%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
  • Bubble Blast
VaccuumHP 420EXP 80
Max HP
420
Max Stm
120
Attack
40
Defense
4
Ballistics
50
Bull.Defense
4
Agility
20
Luck
10
EXP
80
Money
$10

Damage taken by type

  • Fire: 150%
  • Slashing: 125%
  • Piercing: 75%
  • Bullet: 75%

Actions

  • Attack
  • Power Drain
  • Life Drain
  • Tanglewires
MauriceHP 320EXP 24
Max HP
320
Max Stm
60
Attack
42
Defense
4
Ballistics
24
Bull.Defense
4
Agility
24
Luck
24
EXP
24

Drops

Actions

  • Attack
  • Giggle
  • Crying
  • Scream
  • Moan
  • Grasp
Mutt's HeadHP 2000EXP 160
Max HP
2000
Max Stm
200
Attack
50
Defense
4
Ballistics
40
Bull.Defense
4
Agility
20
Luck
20
EXP
160
Money
$40

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 30%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Saw
  • Mighty Punch
  • Attack
Mutt Torso NearHP 1000EXP 80
Max HP
1000
Max Stm
100
Attack
40
Defense
4
Ballistics
40
Bull.Defense
4
Agility
20
Luck
20
EXP
80
Money
$40

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 30%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Stun Smash
  • Attack
Mutt Torso MiddleHP 1000EXP 80
Max HP
1000
Max Stm
100
Attack
40
Defense
4
Ballistics
40
Bull.Defense
4
Agility
20
Luck
20
EXP
80
Money
$40

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 30%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Crossbow Bolt (Mutt)
  • Attack
Mutt Torso BackHP 1000EXP 80
Max HP
1000
Max Stm
100
Attack
40
Defense
4
Ballistics
40
Bull.Defense
4
Agility
20
Luck
20
EXP
80
Money
$40

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 30%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Venom Stab
  • Attack
Mutt Torso FarHP 1000EXP 80
Max HP
1000
Max Stm
100
Attack
40
Defense
4
Ballistics
40
Bull.Defense
4
Agility
20
Luck
20
EXP
80
Money
$40

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 30%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 50%
  • Blind: 50%
  • Panic: 50%
  • Rage: 50%
  • Confusion: 50%

Actions

  • Cattle Prod Pierce
  • Attack
TrophyHP 300EXP 80
Max HP
300
Max Stm
200
Attack
40
Defense
6
Ballistics
20
Bull.Defense
6
Agility
20
Luck
20
EXP
80
Money
$40

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 10%
  • Stun: 50%
  • Paralysis: 50%
  • Sleep: 0%
  • Blind: 0%
  • Panic: 0%
  • Rage: 0%
  • Confusion: 0%

Actions

  • Trophy Bonk
  • Trophy Glint
  • Trophy Shine
First HeadHP 800EXP 200
Max HP
800
Max Stm
200
Attack
40
Defense
8
Ballistics
60
Bull.Defense
8
Agility
30
Luck
32
EXP
200
Money
$20

Drops

Damage taken by type

  • Acid: 0%

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 10%
  • Stun: 40%
  • Paralysis: 40%
  • Sleep: 20%
  • Blind: 20%
  • Panic: 20%
  • Rage: 20%
  • Confusion: 20%
  • Acid: 0%
  • Poison: 0%

Actions

  • Attack
Second HeadHP 800EXP 200
Max HP
800
Max Stm
200
Attack
40
Defense
8
Ballistics
60
Bull.Defense
8
Agility
30
Luck
32
EXP
200
Money
$20

Drops

Damage taken by type

  • Acid: 0%

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 10%
  • Stun: 40%
  • Paralysis: 40%
  • Sleep: 20%
  • Blind: 20%
  • Panic: 20%
  • Rage: 20%
  • Confusion: 20%
  • Acid: 0%
  • Poison: 0%

Actions

  • Attack
Third HeadHP 800EXP 200
Max HP
800
Max Stm
200
Attack
40
Defense
8
Ballistics
60
Bull.Defense
8
Agility
30
Luck
32
EXP
200
Money
$20

Drops

Damage taken by type

  • Acid: 0%

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 10%
  • Stun: 40%
  • Paralysis: 40%
  • Sleep: 20%
  • Blind: 20%
  • Panic: 20%
  • Rage: 20%
  • Confusion: 20%
  • Acid: 0%
  • Poison: 0%

Actions

  • Attack
Four HeadHP 800EXP 200
Max HP
800
Max Stm
200
Attack
40
Defense
8
Ballistics
60
Bull.Defense
8
Agility
30
Luck
32
EXP
200
Money
$20

Drops

Damage taken by type

  • Acid: 0%

Status chance taken

  • Unconscious: 0%
  • dmgOvrTimeResist: 10%
  • Stun: 40%
  • Paralysis: 40%
  • Sleep: 20%
  • Blind: 20%
  • Panic: 20%
  • Rage: 20%
  • Confusion: 20%
  • Acid: 0%
  • Poison: 0%

Actions

  • Attack
HydraHP 800EXP 0
Max HP
800
Max Stm
200
Attack
60
Defense
0
Ballistics
60
Bull.Defense
0
Agility
32
Luck
0
ButcherHP 400EXP 140
Max HP
400
Max Stm
90
Attack
40
Defense
6
Ballistics
30
Bull.Defense
10
Agility
20
Luck
20
EXP
140
Money
$20

Drops

Damage taken by type

  • Fire: 120%
  • Crushing: 150%
  • Piercing: 75%

Actions

  • Attack
  • Cleave
  • Deep Cut
  • Carve
Meat FootHP 200EXP 40
Max HP
200
Max Stm
90
Attack
35
Defense
3
Ballistics
30
Bull.Defense
5
Agility
25
Luck
20
EXP
40

Drops

Damage taken by type

  • Slashing: 150%

Actions

  • Kick
Meat HandHP 200EXP 40
Max HP
200
Max Stm
90
Attack
30
Defense
3
Ballistics
25
Bull.Defense
5
Agility
25
Luck
20
EXP
40

Drops

Damage taken by type

  • Slashing: 150%

Actions

  • Mighty Punch
Meat EyeHP 200EXP 40
Max HP
200
Max Stm
90
Attack
30
Defense
0
Ballistics
20
Bull.Defense
0
Agility
25
Luck
20
EXP
40

Drops

Damage taken by type

  • Crushing: 50%
  • Piercing: 150%

Actions

  • Gaze
  • Deep Gaze
Meat HeartHP 200EXP 40
Max HP
200
Max Stm
90
Attack
30
Defense
3
Ballistics
20
Bull.Defense
5
Agility
25
Luck
20
EXP
40

Drops

Actions

  • Heart Beat
Meat IntestinesHP 200EXP 40
Max HP
200
Max Stm
90
Attack
30
Defense
3
Ballistics
20
Bull.Defense
5
Agility
25
Luck
20
EXP
40

Damage taken by type

  • Crushing: 50%
  • Piercing: 150%

Actions

  • Attack
  • Digestion
Meat TongueHP 200EXP 40
Max HP
200
Max Stm
90
Attack
30
Defense
3
Ballistics
20
Bull.Defense
5
Agility
25
Luck
20
EXP
40

Damage taken by type

  • Crushing: 50%
  • Slashing: 150%

Actions

  • Attack
  • Lick
Meat BrainHP 200EXP 40
Max HP
200
Max Stm
90
Attack
30
Defense
3
Ballistics
20
Bull.Defense
5
Agility
25
Luck
20
EXP
40

Damage taken by type

  • Crushing: 50%
  • Piercing: 150%

Actions

  • Attack
  • Brainblast
Roaches?HP 200EXP 200
Max HP
200
Max Stm
0
Attack
25
Defense
2
Ballistics
22
Bull.Defense
10
Agility
10
Luck
10
EXP
200

Damage taken by type

  • Crushing: 150%
  • Shadow: 50%
  • Fire: 150%
  • Acid: 150%

Actions

  • Attack
Hellen?HP 600EXP 200
Max HP
600
Max Stm
60
Attack
50
Defense
15
Ballistics
40
Bull.Defense
15
Agility
20
Luck
20
EXP
200
Money
$50

Drops

Status chance taken

  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 70%
  • Charm: 70%
  • Drowsy: 70%
  • Sleep: 70%
  • Blind: 70%
  • dmgOvrTimeResist: 50%
  • Unconscious: 25%

Actions

  • Attack
  • Great Scissors
Joel?HP 40EXP 10
Max HP
40
Max Stm
80
Attack
14
Defense
2
Ballistics
8
Bull.Defense
0
Agility
6
Luck
10
EXP
10

Damage taken by type

  • Slashing: 50%
  • Shadow: 0%
  • Piercing: 150%

Actions

  • Attack
  • Bite
Morton?HP 250EXP 100
Max HP
250
Max Stm
60
Attack
30
Defense
4
Ballistics
20
Bull.Defense
10
Agility
10
Luck
10
EXP
100
Money
$20

Drops

Damage taken by type

  • Flesh: 200%
  • Shadow: 200%
  • Bullet: 150%
  • Armor Piercing: 150%
  • Piercing: 150%

Actions

  • Attack
  • Soporific Dance
  • Grotesque Bite
  • Acid Drool
Sophie?HP 20EXP 10
Max HP
20
Max Stm
20
Attack
2
Defense
2
Ballistics
2
Bull.Defense
2
Agility
20
Luck
10
EXP
10

Drops

Damage taken by type

  • Flesh: 200%
  • Shadow: 200%
  • Bullet: 150%
  • Armor Piercing: 150%
  • Piercing: 150%

Actions

  • Attack
  • Escape
Papineau?HP 200EXP 120
Max HP
200
Max Stm
0
Attack
25
Defense
10
Ballistics
10
Bull.Defense
10
Agility
10
Luck
10
EXP
120
Money
$40

Damage taken by type

  • Flesh: 200%
  • Shadow: 200%
  • Bullet: 150%
  • Armor Piercing: 150%
  • Piercing: 150%

Actions

  • Attack
Aster?HP 250EXP 30
Max HP
250
Max Stm
80
Attack
25
Defense
4
Ballistics
20
Bull.Defense
4
Agility
20
Luck
10
EXP
30
Money
$10

Drops

Damage taken by type

  • Flesh: 200%
  • Shadow: 200%
  • Bullet: 150%
  • Armor Piercing: 150%
  • Piercing: 150%

Actions

  • Attack
DisasterHP 8000EXP 900
Max HP
8000
Max Stm
320
Attack
70
Defense
15
Ballistics
60
Bull.Defense
15
Agility
30
Luck
30
EXP
900
Money
$200

Damage taken by type

  • Shadow: 40%
  • Crushing: 150%
  • Piercing: 50%
  • Slashing: 50%

Status chance taken

  • dmgOvrTimeResist: 20%
  • Unconscious: 0%
  • Stun: 50%
  • Paralysis: 50%
  • Confusion: 50%
  • Charm: 50%
  • Blind: 50%
  • Panic: 50%
  • Sleep: 50%

Actions

  • Attack
  • Multikick
  • Infinite Gaze
  • Confusion Dance
  • Cleave