Almanauts
Mewgenics
AbilityVerified for build 25143593
Friend or Foe icon

Friend or Foe

A ranged spell that heals allies and damages enemies.

Base and upgraded

BaseUpgraded
EffectA ranged spell that heals allies and damages enemies.An infinitely ranged spell that heals allies and damages enemies.
Target › Max range420 (+16)

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#2 of 4 damaging medic abilities by base damage per mana (upgraded: 3 damage for 5 mana, 0.6 per mana).

  1. Holy Light0.83 10 / 12
  2. Wrath of God0.6 6 / 10
  3. Friend or Foe0.6 3 / 5
  4. An Eye for an Eye0.4 2 / 5
Base damage ÷ mana cost, base levels. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Medic class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Medic
Mana cost
5
Damage
3
Type
Spell
Game ID
FriendOrFoe
Raw game dataEvery value, as the game defines it
  • templatespell
  • meta{3}
    • nameABIITY_FRIENDORFOE_NAME
    • descABIITY_FRIENDORFOE_DESC
    • classMedic
  • graphics{2}
    • affected_particleHealMed
    • animationpointout
  • cost{2}
    • infcantriptrue
    • mana5
  • target{3}
    • max_aoe0
    • min_range1
    • max_range4
  • damage_instance{4}
    • damage3
    • typespell
    • effects{1}
      • DamageOrHealConditionally1
    • elements[Holy]
  • categorymedic
  • upgradedToFriendOrFoe2