Almanauts
Mewgenics
AbilityVerified for build 25143593

Pogo

Jump to a tile. Bounce off any unit you land on, damaging that unit.

Base and upgraded

BaseUpgraded
EffectJump to a tile. Bounce off any unit you land on, damaging that unit.Jump to a tile. Bounce off any unit you land on, damaging and Bruising that unit.
Damage instance › Effects › Bruise—1
Target › Max range35 (+2)

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#5 of 10 damaging monk abilities by base damage per mana (upgraded: 3 damage for 5 mana, 0.6 per mana).

  1. Hadouken1.11 10 / 9
  2. Flying Fist1 5 / 5
  3. Hip Toss1 3 / 3
  4. Dragon Punch0.71 5 / 7
  5. Pogo0.6 3 / 5
  6. Propel0.6 3 / 5
  7. Unbridled Hits0.4 2 / 5
  8. Combo Throw0.33 2 / 6
  9. Ki Burst0.33 1 / 3
  10. Combo Pull0.17 1 / 6
Base damage ÷ mana cost, base levels. This ability also adds a stat-driven bonus on top of its base damage. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Monk
Mana cost
5
Damage
3+bonus_melee_ability_damage
Type
Jump attack
Game ID
Pogo
Raw game dataEvery value, as the game defines it
  • templatejump_attack
  • meta{4}
    • nameABILITY_POGO_NAME
    • descABILITY_POGO_DESC
    • classMonk
    • type_iconmovement
  • graphics{1}
    • jump_attack_animationland
  • cost{2}
    • mana5
    • infcantriptrue
  • target{7}
    • max_range3
    • aoe_modeoccupied_tiles
    • min_aoe0
    • max_aoe0
    • aoe_excludes_selffalse
    • restrictionsnone
    • always_bouncetrue
  • damage_instance{2}
    • damage3+bonus_melee_ability_damage
    • effects{1}
      • IgnoreSelf1
  • categorymonk
  • upgradedToPogo2