Almanauts
Mewgenics
AbilityVerified for build 25143593

Stone Fists

Gain Strength and Dexterity equal to your Shield until the end of your turn.

Base and upgraded

BaseUpgraded
EffectGain Strength and Dexterity equal to your Shield until the end of your turn.Convert your Shield to Strength and Dexterity for the rest of the battle.
Damage instance › Effects › Dexterity Up—X
Damage instance › Effects › Shield—-X
Damage instance › Effects › Strength Up—X
Damage instance › Effects › Temp Dexterity UpX—
Damage instance › Effects › Temp Strength UpX—
Graphics › AnimationstoneFists—

Every field that differs between the two levels, as the game defines them.

Classes that can get it 1

A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Monk
Mana cost
5
Type
Self buff
Game ID
StoneFists

Status effects 2

Raw game dataEvery value, as the game defines it
  • templateself_buff
  • meta{4}
    • nameABILITY_STONEFISTS_NAME
    • descABILITY_STONEFISTS_DESC
    • classMonk
    • type_iconbuff
  • graphics{1}
    • animationstoneFists
  • target{1}
    • X_iscurrent_shield
  • cost{2}
    • infcantriptrue
    • mana5
  • damage_instance{1}
    • effects{2}
      • TempStrengthUpX
      • TempDexterityUpX
  • categorymonk
  • upgradedToStoneFists2