Almanauts
Mewgenics
EventBoneyardVerified for build 25143593

Sealed Crypt

  • Needs Not has token: WorldEventLegacyToken_CryptOpened

Safest choice

  • Bash openSTR checkWorst: Injury (str) (Fail STR roll · common tier)
  • LeaveNo rollNever rolls, nothing bad

Bash open

STR check
  1. Pass STR roll · common tier · depends on your run

    The last remains of the stone door crumble away. A lumbering figure emerges from the crypt towards your cat...

    • increment legacy counter: WorldEventLegacyCounter_SealedCrypt
    • set legacy token: WorldEventLegacyToken_CryptOpened
    • Leads to event MeatGolem
  2. Pass STR roll · rare tier · depends on your run

    The last remains of the stone door crumble away. A lumbering figure emerges from the crypt towards your cat...

    • increment legacy counter: WorldEventLegacyCounter_SealedCrypt
    • Get a random item from chapter_rare
    • set legacy token: WorldEventLegacyToken_CryptOpened
    • Leads to event MeatGolem
  3. Fail STR roll · common tier

    Your cat swings your cat's arm at the stone door. Your cat lets out a howl in pain!

    • Injury (str)
  4. Fail STR roll · rare tier

    Your cat attempts to smash the door, but only ends up making a ton of noise. Your cat looks around nervously as the sounds echo throughout the boneyard... Your cat starts to hear movement all around your cat!

    • Next fight: fear
    • Get ambushed in the next 1 fight(s)

Leave

No roll
  1. 100%

    Your cat feels it would probably be best if your cat didn't disturb whatever is resting there and walks away.

    Nothing else happens.

Can lead to

More boneyard events 5

Exact where the game's data defines the odds (no-roll choices, fixed chances, weighted pools). Stat checks, the common/rare split and luck-weighted picks depend on rolls the data doesn't spell out, so they're labelled instead of guessed.