Radar Dish
One random enemy becomes Marked at the start of each turn.
Also given by
Metal 87
- Advanced Alloy Armor · item
- Advanced Alloy Hat · item
- Advanced Alloy Mask · item
- Alloy Armor · item
- Alloy Mask · item
- Alloy Mask · item
- Antenna · item
- Armory Key · item
- Barbed Hat · item
- Barbed Mask · item
- Barbed Necklace · item
- Barbed Scrap · item
- and 75 more
Apply statuses to random enemies each turn: count 1
- Bounty Hunter · passive
Overview
- Slot
- Neck
- Set
- Game ID
RadarDish
Passive effects 2
- Metal
- Apply Statuses To Random Enemies Each Turn
Status effects 2
Raw game dataEvery value, as the game defines it
- nameARMOR_RADARDISH_NAME
- descARMOR_RADARDISH_DESC
- rarityuncommon
- kindneck
- frame133
- set[Cyborg, Bionic, Space]
passives{2}
- Metal1
ApplyStatusesToRandomEnemiesEachTurn{2}
- count1
- Marked1
- categoryneck