Fuzzy Feet
When you end your movement, deal 1 Electric Damage to all adjacent units for each tile you moved.
Classes that can get it 1
Overview
- Class
- Tinkerer
- Group
- Tinkerer
- Upgrade levels
- 2
- Game ID
FuzzyFeet
Status effects 1
Raw game dataEvery value, as the game defines it
1{1}
passives{1}
DamageNeighborsAfterMove{4}
- typespell
- damageX
effects{1}
- VisualFXTileWaterConduct
- elements[Electric]
2{2}
- descPASSIVE_FUZZYFEET2_DESC
passives{1}
DamageNeighborsAfterMove{4}
- typespell
- damageX
effects{2}
- Stun[1, .05*X]
- VisualFXTileWaterConduct
- elements[Electric]
- namePASSIVE_FUZZYFEET_NAME
- descPASSIVE_FUZZYFEET_DESC
- classTinkerer
- categorytinkerer