Flow State
When you deal damage to another unit, gain +1 Strength and +2 Dexterity until the end of the turn.
Classes that can get it 1
Overview
- Class
- Monk
- Group
- Monk
- Upgrade levels
- 2
- Game ID
FlowState
Status effects 2
Raw game dataEvery value, as the game defines it
1{1}
passives{1}
StatusOnDealtDamage{2}
- TempStrengthUp1
- TempDexterityUp2
2{2}
- descPASSIVE_FLOWSTATE2_DESC
passives{1}
StatusOnDealtDamage{3}
- TempStrengthUp2
- TempDexterityUp2
- TempLuckUp2
- namePASSIVE_FLOWSTATE_NAME
- descPASSIVE_FLOWSTATE_DESC
- classMonk
- categorymonk