Loose Meat
When you take damage, spawn a food pickup.
Also given by
Spawn thing on damage: object 21
- Famine · mutation
- Hookworm · item
- Infested Ears · mutation
- Infested Eyes · mutation
- Jar of Radiated Blood · item
- Leprosy · disorder
- Lice · item
- Maggot Tail · mutation
- Miner's Beard · item
- Money Bag Bod · mutation
- Money Bag head · mutation
- Necrosis · disorder
- and 9 more
Classes that can get it 1
Overview
- Class
- Butcher
- Group
- Butcher
- Upgrade levels
- 2
- Game ID
LooseMeat
Raw game dataEvery value, as the game defines it
1{1}
passives{1}
SpawnThingOnDamage{1}
- objectFood
2{2}
- descPASSIVE_LOOSEMEAT2_DESC
passives{2}
SpawnThingOnDamage{1}
- objectFood
- SpawnMeatOnMoveFood
- namePASSIVE_LOOSEMEAT_NAME
- descPASSIVE_LOOSEMEAT_DESC
- classButcher
- categorybutcher