Battle Hammer
With its requirements met (Str 26 · Dex 8), Battle Hammer reaches 466 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 594.
Drop: Grave Warden Duelist (4%) · Leyndell, Royal Capital
- Attack rating (+25)
- 466
- Scaling (+25)
- Str B · Dex E
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 26 · Dex 8
- Skill
- Braggart's Roar · FP 16
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Large iron great hammer designed for gladiatorial combat. Used by duelists who were exiled from the colosseum.
Weighty enough to crush armor and its wearer alike.
Attack rating by affinity 13
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 170 | 466 +25 | Physical 466 | Str BDex EInt –Fai –Arc – |
| Heavy | 168 | 487 +25 | Physical 487 | Str SDex –Int –Fai –Arc – |
| Keen | 141 | 394 +25 | Physical 394 | Str DDex BInt –Fai –Arc – |
| Quality | 151 | 421 +25 | Physical 421 | Str BDex BInt –Fai –Arc – |
| Fire | 248 | 590 +25 | Physical 285Fire 305 | Str CDex EInt –Fai –Arc – |
| Flame Art | 231 | 594 +25 | Physical 294Fire 300 | Str DDex EInt –Fai BArc – |
| Lightning | 220 | 508 +25 | Physical 251Lightning 257 | Str EDex CInt –Fai –Arc – |
| Sacred | 205 | 594 +25 | Physical 294Holy 300 | Str DDex EInt –Fai BArc – |
| Magic | 204 | 589 +25 | Physical 283Magic 306 | Str DDex EInt BFai –Arc – |
| Cold | 223 | 540 +25 | Physical 346Magic 194 | Str BDex EInt CFai –Arc – |
| Poison | 142 | 435 +25 | Physical 435 | Str ADex EInt –Fai –Arc D |
| Blood | 142 | 435 +25 | Physical 435 | Str ADex EInt –Fai –Arc D |
| Occult | 139 | 402 +25 | Physical 402 | Str DDex EInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 466 |
| 13 | – | 469 |
| 16 | – | 473 |
| 19 | – | 476 |
| 22 | – | 479 |
| 25 | – | 482 |
| 26 | 466 | – |
| 28 | – | 484 |
| 29 | 481 | – |
| 31 | – | 487 |
| 32 | 497 | – |
| 34 | – | 490 |
| 35 | 512 | – |
| 37 | – | 492 |
| 38 | 526 | – |
| 40 | – | 495 |
| 41 | 540 | – |
| 43 | – | 497 |
| 44 | 554 | – |
| 46 | – | 500 |
| 47 | 567 | – |
| 49 | – | 502 |
| 50 | 580 | – |
| 52 | – | 504 |
| 53 | 591 | – |
| 55 | – | 506 |
| 56 | 602 | – |
| 58 | – | 508 |
| 59 | 611 | – |
| 61 | – | 509 |
| 62 | 619 | – |
| 64 | – | 511 |
| 65 | 628 | – |
| 67 | – | 512 |
| 68 | 636 | – |
| 70 | – | 514 |
| 71 | 645 | – |
| 73 | – | 515 |
| 74 | 653 | – |
| 76 | – | 517 |
| 77 | 662 | – |
| 79 | – | 518 |
| 80 | 671 | – |
| 82 | – | 519 |
| 83 | 674 | – |
| 85 | – | 520 |
| 86 | 677 | – |
| 88 | – | 520 |
| 89 | 680 | – |
| 91 | – | 521 |
| 92 | 684 | – |
| 94 | – | 521 |
| 95 | 687 | – |
| 97 | – | 522 |
| 98 | 690 | – |
| 99 | 691 | 522 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +4.35 · 60–80: +2.85 · 80–99: +1.05 | 691 from 466 |
| Dexterity | 18, 60, 80 | 10–18: +1.13 · 18–60: +0.81 · 60–80: +0.5 · 80–99: +0.16 | 522 from 466 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Fire
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Fire |
|---|---|---|---|---|
| 0 | 170 | 231 | 205 | 248 |
| 1 | 181 | 245 | 220 | 261 |
| 2 | 192 | 259 | 235 | 274 |
| 3 | 203 | 272 | 250 | 287 |
| 4 | 214 | 286 | 264 | 300 |
| 5 | 225 | 300 | 280 | 314 |
| 6 | 236 | 315 | 295 | 327 |
| 7 | 247 | 329 | 311 | 340 |
| 8 | 259 | 344 | 326 | 354 |
| 9 | 270 | 359 | 342 | 368 |
| 10 | 282 | 373 | 358 | 381 |
| 11 | 293 | 388 | 373 | 395 |
| 12 | 305 | 402 | 389 | 408 |
| 13 | 317 | 416 | 404 | 422 |
| 14 | 329 | 432 | 419 | 435 |
| 15 | 341 | 446 | 436 | 450 |
| 16 | 353 | 461 | 452 | 464 |
| 17 | 365 | 477 | 467 | 478 |
| 18 | 377 | 491 | 483 | 492 |
| 19 | 390 | 506 | 499 | 506 |
| 20 | 402 | 522 | 516 | 521 |
| 21 | 415 | 536 | 531 | 535 |
| 22 | 427 | 550 | 546 | 548 |
| 23 | 440 | 564 | 562 | 562 |
| 24 | 453 | 579 | 578 | 576 |
| 25 | 466 | 594 | 594 | 590 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#8 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 466 | 13 | 16.2 | 0.53 s |
| R1 2Strike | 101 | 471 | 13 | 16.2 | 0.60 s |
| R1 3Strike | 102 | 475 | 13 | 16.2 | 0.57 s |
| R1 4Strike | 110 | 513 | 14 | 16.2 | 0.73 s |
| R2Strike | 120 | 559 | 16.8 | 26.3 | — |
| Charged R2Strike | 160 | 746 | 39.2 | 36.4 | 1.57 s |
| R2 2Strike | 125 | 583 | 16.8 | 26.3 | — |
| Charged R2 2Strike | 165 | 769 | 39.2 | 36.4 | 1.60 s |
| Running R1Strike | 105 | 489 | 13 | 19.2 | 0.60 s |
| Running R2Strike | 125 | 583 | 14 | 26.3 | 0.77 s |
| Rolling R1Strike | 90 | 419 | 13 | 13.1 | 0.53 s |
| Backstep R1Strike | 90 | 419 | 13 | 13.1 | 0.60 s |
| Jumping R1Strike | 107 | 499 | 13 | 13.1 | 0.50 s |
| Jumping R2Strike | 130 | 606 | 25.9 | 26.3 | 0.53 s |
| Guard counterStrike | 125 | 583 | 42 | 26.3 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 547 | 16.8 | 19.2 | 0.60 s |
| R1 2Strike | 104 | 552 | 16.8 | 19.2 | 0.63 s |
| R1 3Strike | 105 | 557 | 16.8 | 19.2 | 0.63 s |
| R1 4Strike | 115 | 610 | 18.2 | 19.2 | 0.77 s |
| R2Strike | 125 | 664 | 18.5 | 32.3 | — |
| Charged R2Strike | 165 | 876 | 42.7 | 42.4 | 1.57 s |
| R2 2Strike | 125 | 664 | 18.5 | 32.3 | — |
| Charged R2 2Strike | 165 | 876 | 42.7 | 42.4 | 1.60 s |
| Running R1Strike | 110 | 584 | 16.8 | 23.2 | 0.67 s |
| Running R2Strike | 130 | 690 | 15.4 | 32.3 | 0.77 s |
| Rolling R1Strike | 95 | 504 | 16.8 | 16.2 | 0.37 s |
| Backstep R1Strike | 95 | 504 | 16.8 | 16.2 | 0.63 s |
| Jumping R1Strike | 112 | 595 | 16.8 | 16.2 | 0.50 s |
| Jumping R2Strike | 135 | 717 | 30.8 | 32.3 | 0.53 s |
| Guard counterStrike | 130 | 690 | 42.7 | 32.3 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,077 | 0 | 20.2 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,282 | 0 | 20.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 170 | 170 | — |
| +1 | 181 | 181 | Smithing Stone [1] × 2 |
| +2 | 192 | 192 | Smithing Stone [1] × 4 |
| +3 | 203 | 203 | Smithing Stone [1] × 6 |
| +4 | 214 | 214 | Smithing Stone [2] × 2 |
| +5 | 225 | 225 | Smithing Stone [2] × 4 |
| +6 | 236 | 236 | Smithing Stone [2] × 6 |
| +7 | 247 | 247 | Smithing Stone [3] × 2 |
| +8 | 259 | 259 | Smithing Stone [3] × 4 |
| +9 | 270 | 270 | Smithing Stone [3] × 6 |
| +10 | 282 | 282 | Smithing Stone [4] × 2 |
| +11 | 293 | 293 | Smithing Stone [4] × 4 |
| +12 | 305 | 305 | Smithing Stone [4] × 6 |
| +13 | 317 | 317 | Smithing Stone [5] × 2 |
| +14 | 329 | 329 | Smithing Stone [5] × 4 |
| +15 | 341 | 341 | Smithing Stone [5] × 6 |
| +16 | 353 | 353 | Smithing Stone [6] × 2 |
| +17 | 365 | 365 | Smithing Stone [6] × 4 |
| +18 | 377 | 377 | Smithing Stone [6] × 6 |
| +19 | 390 | 390 | Smithing Stone [7] × 2 |
| +20 | 402 | 402 | Smithing Stone [7] × 4 |
| +21 | 415 | 415 | Smithing Stone [7] × 6 |
| +22 | 427 | 427 | Smithing Stone [8] × 2 |
| +23 | 440 | 440 | Smithing Stone [8] × 4 |
| +24 | 453 | 453 | Smithing Stone [8] × 6 |
| +25 | 466 | 466 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Battle Hammer
Dropped by 1
| Enemy | Where | Chance per kill | Kills for 90% |
|---|---|---|---|
| Grave Warden DuelistBoss | Leyndell, Royal Capital · Fortified Manor, First Floor Map | 4% | 57 |
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 554 in 1.02.1 → 564 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling75→79Standard
- Strength scaling65→68Heavy
- Strength scaling22→23KeenFlame ArtSacredMagic
- Dexterity scaling47→49Keen
- Strength scaling59→62Quality
- Dexterity scaling59→62Quality
- Strength scaling40→41Fire
- Dexterity scaling8→9Fire
- Faith scaling40→42Flame ArtSacred
- Strength scaling8→9Lightning
- Dexterity scaling40→41Lightning
- Intelligence scaling44→46Magic
- Strength scaling67→71Cold
- Intelligence scaling35→37Cold
- Strength scaling71→75PoisonBlood
- Strength scaling30→31Occult
- Arcane scaling75→79Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage97→103
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 97 103 +6+6.2% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Curved Great Club 464
- Pickaxe 457
- Great Mace 481
- Brick Hammer 483
- Rotten Battle Hammer 449
- Smithscript Greathammer 447
- Great Stars 438
- Greathorn Hammer 433
Overview
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 26 · Dex 8
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12020000