Marais Executioner's Sword
With its requirements met (Str 24 · Dex 14 · Arc 23), Marais Executioner's Sword reaches 572 attack rating at +10.
Reward: Elemer of the Briar · Altus Plateau
- Attack rating (+10)
- 572
- Scaling (+10)
- Str B · Dex E · Arc D
- Class
- Greatsword
- Weight
- 11.5
- Requires
- Str 24 · Dex 14 · Arc 23
- Skill
- Eochaid's Dancing Blade · FP 15
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Storied sword of House Marais, the family of executioners who presided over the Shaded Castle. One of the legendary armaments.
Elemer of the Briar, the Bell Bearing Hunter, snatched the sword from the site of his looming execution, and furnished it with battle skills from his home of Eochaid.
Attack rating by affinity 1
At Str 24 · Dex 14 · Int 10 · Fai 10 · Arc 23 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 198 | 572 +10 | Physical 388Magic 184 | Str BDex EInt –Fai –Arc D |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Arcane
- Dexterity
Show the numbers
| Stat level | Strength | Arcane | Dexterity |
|---|---|---|---|
| 14 | – | – | 572 |
| 17 | – | – | 574 |
| 20 | – | – | 576 |
| 23 | – | 572 | 577 |
| 24 | 572 | – | – |
| 26 | – | 580 | 578 |
| 27 | 581 | – | – |
| 29 | – | 588 | 579 |
| 30 | 590 | – | – |
| 32 | – | 595 | 580 |
| 33 | 599 | – | – |
| 35 | – | 602 | 581 |
| 36 | 607 | – | – |
| 38 | – | 610 | 582 |
| 39 | 616 | – | – |
| 41 | – | 617 | 583 |
| 42 | 624 | – | – |
| 44 | – | 624 | 583 |
| 45 | 632 | – | – |
| 47 | – | 630 | 584 |
| 48 | 639 | – | – |
| 50 | – | 638 | 585 |
| 51 | 647 | – | – |
| 53 | – | 642 | 586 |
| 54 | 653 | – | – |
| 56 | – | 646 | 587 |
| 57 | 659 | – | – |
| 59 | – | 650 | 587 |
| 60 | 664 | – | – |
| 62 | – | 653 | 588 |
| 63 | 670 | – | – |
| 65 | – | 658 | 588 |
| 66 | 676 | – | – |
| 68 | – | 662 | 589 |
| 69 | 682 | – | – |
| 71 | – | 666 | 590 |
| 72 | 688 | – | – |
| 74 | – | 669 | 590 |
| 75 | 693 | – | – |
| 77 | – | 673 | 591 |
| 78 | 699 | – | – |
| 80 | – | 678 | 592 |
| 81 | 704 | – | – |
| 83 | – | 679 | 592 |
| 84 | 706 | – | – |
| 86 | – | 681 | 592 |
| 87 | 708 | – | – |
| 89 | – | 683 | 592 |
| 90 | 711 | – | – |
| 92 | – | 684 | 593 |
| 93 | 713 | – | – |
| 95 | – | 686 | 593 |
| 96 | 715 | – | – |
| 98 | – | 687 | 593 |
| 99 | 717 | 689 | 593 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 24–60: +2.56 · 60–80: +1.95 · 80–99: +0.74 | 717 from 572 |
| Arcane | 60, 80 | 23–60: +2.14 · 60–80: +1.35 · 80–99: +0.58 | 689 from 572 |
| Dexterity | 20, 60, 80 | 14–20: +0.67 · 20–60: +0.28 · 60–80: +0.25 · 80–99: +0.05 | 593 from 572 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 198 |
| 1 | 230 |
| 2 | 264 |
| 3 | 299 |
| 4 | 336 |
| 5 | 372 |
| 6 | 411 |
| 7 | 450 |
| 8 | 490 |
| 9 | 530 |
| 10 | 572 |
#10 of 25 greatsword weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 573 | 10.2 | 15.9 | 0.53 s |
| R1 2Standard | 101 | 579 | 10.2 | 15.9 | 0.50 s |
| R1 3Standard | 102 | 584 | 10.2 | 15.9 | 0.53 s |
| R1 4Standard | 110 | 630 | 11 | 15.9 | 0.73 s |
| R2Standard | 125 | 716 | 13.2 | 26.5 | — |
| Charged R2Standard | 160 | 917 | 33 | 37.1 | 1.57 s |
| R2 2Standard | 130 | 745 | 13.2 | 28.6 | — |
| Charged R2 2Standard | 170 | 974 | 33 | 40.3 | 1.80 s |
| Running R1Standard | 105 | 602 | 10.2 | 19.1 | 0.70 s |
| Running R2Standard | 120 | 688 | 11 | 26.5 | 0.70 s |
| Rolling R1Standard | 90 | 516 | 10.2 | 12.7 | 0.47 s |
| Backstep R1Standard | 90 | 516 | 10.2 | 12.7 | 0.57 s |
| Jumping R1Standard | 107 | 613 | 10.2 | 12.7 | 0.57 s |
| Jumping R2Standard | 130 | 745 | 22 | 26.5 | 0.57 s |
| Guard counterStandard | 125 | 716 | 33 | 26.5 | 0.80 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 627 | 13.2 | 19.1 | 0.53 s |
| R1 2Standard | 104 | 633 | 13.2 | 19.1 | 0.60 s |
| R1 3Standard | 105 | 639 | 13.2 | 19.1 | 0.53 s |
| R1 4Standard | 115 | 700 | 14.3 | 19.1 | 0.80 s |
| R2Standard | 135 | 822 | 14.5 | 35 | — |
| Charged R2Standard | 175 | 1,065 | 36.3 | 45.6 | 1.53 s |
| R2 2Standard | 135 | 822 | 14.5 | 35 | — |
| Charged R2 2Standard | 175 | 1,065 | 36.3 | 45.6 | 1.67 s |
| Running R1Standard | 110 | 669 | 13.2 | 23.3 | 0.67 s |
| Running R2Standard | 125 | 761 | 12.1 | 31.8 | 0.70 s |
| Rolling R1Standard | 95 | 578 | 13.2 | 15.9 | 0.47 s |
| Backstep R1Standard | 95 | 578 | 13.2 | 15.9 | 0.57 s |
| Jumping R1Standard | 110 | 669 | 13.2 | 15.9 | 0.53 s |
| Jumping R2Standard | 135 | 822 | 24.2 | 31.8 | 0.57 s |
| Guard counterStandard | 130 | 791 | 36.3 | 31.8 | 0.83 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 1,261 | 0 | 21.2 | 0.50 s |
| RipostePierce | 275 | 1,577 | 0 | 21.2 | 0.83 s |
Skill: Eochaid's Dancing Blade2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| Skill (charged)Standard/Slash · 12 hits | 40 + 40 + 40 + 40 + 40 + 40 + 40 + 40 + 40 + 40 + 100 + 100 | 3,440 | 39 | 31.8 | 1.53 s |
| Skill (uncharged)Standard/Slash · 9 hits | 35 + 35 + 35 + 35 + 35 + 35 + 35 + 82 + 95 | 2,420 | 25.9 | 27.6 | — |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Magic | Cost |
|---|---|---|---|---|
| +0 | 198 | 129 | 69 | — |
| +1 | 230 | 151 | 79 | Somber Smithing Stone [1] × 1 |
| +2 | 264 | 174 | 90 | Somber Smithing Stone [2] × 1 |
| +3 | 299 | 198 | 101 | Somber Smithing Stone [3] × 1 |
| +4 | 336 | 223 | 113 | Somber Smithing Stone [4] × 1 |
| +5 | 372 | 248 | 124 | Somber Smithing Stone [5] × 1 |
| +6 | 411 | 275 | 136 | Somber Smithing Stone [6] × 1 |
| +7 | 450 | 302 | 148 | Somber Smithing Stone [7] × 1 |
| +8 | 490 | 330 | 160 | Somber Smithing Stone [8] × 1 |
| +9 | 530 | 358 | 172 | Somber Smithing Stone [9] × 1 |
| +10 | 572 | 388 | 184 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Marais Executioner's Sword
Rewards
- Drop: Elemer of the Briar · Altus Plateau Map
Patch history 4
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Physical guard negation55→51
- Fire guard negation38→36
- Lightning guard negation38→36
- Holy guard negation38→36
- 1.04.1from 1.03.3
- Physical guard negation51→68
- Guard boost38→46
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.12.1from 1.10
- Stamina damage69→72
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 69 72 +3+4.3% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other greatswords with similar AR
Overview
- Class
- Greatsword
- Weight
- 11.5
- Requires
- Str 24 · Dex 14 · Arc 23
- Affinities
- Standard
- Game ID
3150000