Robust Sakapatate
Stats by difficulty · level 12
| Stat | Easy | Normal | Hard |
|---|---|---|---|
| HP | 4636 | 4636 | 5792 |
| Attack | 38 | 153 | 305 |
| Speed | 326 | 326 | 326 |
| XP | 1520 | 1520 | 1520 |
At level 12, the lowest level it's fought at: the archetype table's row at that level × the enemy's own multipliers, rounded, as the game's scaling code does. Break bar: 80% of HP, stunned 1 turns when broken.
2 encounter groups
Identical parties at the same level in one area share a card. Alternative parties keep their own rows.
| Place | Level | Map markers |
|---|---|---|
| Gestral TotemAncient Sanctuary | 12 | 2 |
| Giant Bell AlleyAncient Sanctuary | 12 | 1 |
HP below is for Robust Sakapatate on Normal difficulty. The map shows every party member’s HP. Encounters that scale with your level show a level range.
Ancient Sanctuary
Gestral Totem
| Party / stat | Value |
|---|---|
| Level | 12 |
| Robust Sakapatate | 4,636 HP |
Ancient Sanctuary
Giant Bell Alley
| Party / stat | Value |
|---|---|
| Level | 12 |
| Robust Sakapatate | 4,636 HP |
Where it's fought 2
| Area | Level | HP | Hard | Attack |
|---|---|---|---|---|
| Ancient Sanctuary | 12 | 4,636 | 5,792 | 153 |
| Scripted fight | 82 | 604,084 | 755,104 | 4,242 |
The level is the area's own level, or the encounter's when it sets one. HP and Attack on Normal, HP on Hard; Easy has Normal's HP. Placed enemies can carry a level offset of their own on top (not included yet).
HP by encounter level
- Normal
- Hard
Show the numbers
| Encounter level | Normal | Hard |
|---|---|---|
| 1 | 480 | 600 |
| 3 | 744 | 928 |
| 6 | 1,736 | 2,168 |
| 9 | 2,952 | 3,688 |
| 12 | 4,636 | 5,792 |
| 15 | 6,852 | 8,564 |
| 18 | 9,680 | 12k |
| 21 | 13k | 16k |
| 24 | 17k | 21k |
| 27 | 21k | 27k |
| 30 | 27k | 33k |
| 33 | 32k | 41k |
| 36 | 39k | 49k |
| 39 | 47k | 58k |
| 42 | 57k | 71k |
| 45 | 69k | 87k |
| 48 | 84k | 105k |
| 51 | 102k | 128k |
| 54 | 128k | 160k |
| 57 | 158k | 198k |
| 60 | 193k | 241k |
| 63 | 227k | 284k |
| 66 | 266k | 333k |
| 69 | 310k | 387k |
| 72 | 364k | 455k |
| 75 | 427k | 534k |
| 78 | 498k | 623k |
| 81 | 576k | 720k |
| 82 | 604k | 755k |
| 84 | 662k | 828k |
| 87 | 757k | 946k |
| 90 | 860k | 1.1M |
| 93 | 975k | 1.2M |
| 96 | 1.1M | 1.4M |
| 99 | 1.2M | 1.5M |
| 100 | 1.3M | 1.6M |
New Game+
| Run | Level | HP | Hard | Attack |
|---|---|---|---|---|
| First run | 12 | 4,636 | 5,792 | 153 |
| NG+1 | 72 | 363,676 | 454,596 | 3,192 |
| NG+2 | 102 | 1,311,988 | 1,639,984 | 7,316 |
| NG+3 | 122 | 1,711,892 | 2,139,868 | 9,538 |
| NG+4 | 142 | 2,146,076 | 2,682,596 | 11,950 |
| NG+5 | 162 | 2,612,024 | 3,265,028 | 14,538 |
NG+1 to NG+5 add +60, +90, +110, +130, +150 levels to every encounter. HP on Normal and Hard, Attack on Normal.
Elements
- Fire
- Weakness
- Lightning
- Resistant
Drops
Overview
- Level
- 12
- Type
- Strong
- Break bar
- 80% of HP