Almanauts
Hytale
ItemcommonVerified for v0.7.2

Medium Hide

Can be processed into Medium Leather at a Tanning Rack.

Overview

Quality
common
Item level
10
Category
Ingredients
Kind
Item
Game ID
Ingredient_Hide_Medium

How to get it

Drops 21

SourceHowChanceAverageRange
BisonMobKill100%2.52–3
Bleached HoundMobKill100%2.52–3
Cave RaptorMobKill100%2.52–3
Rhino ToadMobKill100%2.51–4
Black WolfMobKill100%1.51–2
BoarMobKill100%1.51–2
CowMobKill100%1.51–2
HorseMobKill100%1.51–2
Hunting WolfMobKill100%1.51–2
HyenaMobKill100%1.51–2
Magma Rhino ToadMobKill100%1.51–2
Magma SlugMobKill100%1.51–2
Moose BullMobKill100%1.51–2
Moose CowMobKill100%1.51–2
Sabertooth TigerMobKill100%1.51–2
Sand LizardMobKill100%1.51–2
Snow LeopardMobKill100%1.51–2
Test Death ParticlesMobKill100%1.51–2
WarthogMobKill100%1.51–2
White WolfMobKill100%1.51–2
Fen StalkerMobKill100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 31

Chests, structures and events use these tables; the game doesn't say which ones on their own.

Loot tableChanceAverage
Wolf White100%1.5
Zone3 Kweebec Tier212.6%0.2
Zone3 Outlander Tier212.6%0.2
Zone3 Undead Tier212.6%0.2
Zone3 Encounters Tier212.6%0.2
Zone3 Trork Tier212.6%0.2
Zone1 Kweebec Tier212.6%0.26
Zone1 Goblin Tier212.6%0.26
Zone1 Undead Tier212.6%0.26
Zone2 Feran Tier212.6%0.2
Zone1 Encounters Tier212.6%0.26
Zone4 Undead Tier212.6%0.2
Zone2 Encounters Tier212.6%0.2
Zone2 Undead Tier212.6%0.2
Zone4 Encounters Tier212.6%0.2
Zone1 Trork Tier212.6%0.26
Zone1 Kweebec Tier110.9%0.17
Zone3 Kweebec Tier110.9%0.17
Zone1 Goblin Tier110.9%0.17
Zone1 Undead Tier110.9%0.17
Zone3 Outlander Tier110.9%0.17
Zone1 Encounters Tier110.9%0.17
Zone2 Feran Tier110.9%0.17
Zone3 Undead Tier110.9%0.17
Zone4 Undead Tier110.9%0.17
Zone2 Encounters Tier110.9%0.17
Zone2 Undead Tier110.9%0.17
Zone3 Encounters Tier110.9%0.17
Zone4 Encounters Tier110.9%0.17
Zone1 Trork Tier110.9%0.17
Zone3 Trork Tier110.9%0.17

Salvage 28

Salvaging these at a Salvage bench gives this item back:

How much goes into each item 19

Medium Hide per craft of each item, counted through every step of its recipe tree (18 of 19 use it through an intermediate such as an ingot or leather).

  1. Thorium Cuirass7
  2. Thorium Greaves6
  3. Scarab Longsword4
  4. Thorium Axe4
  5. Thorium Battleaxe4
  6. Thorium Club4
  7. Thorium Helm4
  8. Thorium Longsword4
  9. Thorium Mace4
  10. Thorium Gauntlets3
  11. Thorium Shield3
  12. Thorium Sword3
  13. Feran Bed2
  14. Small Scarak Hive Chest2
  15. Thorium Daggers2
Medium Hide needed for one of each item (the 15 that need the most).
All 19

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
BisonKill0.44100%100%100%
Bleached HoundKill0.44100%100%100%
Cave RaptorKill0.44100%100%100%
Rhino ToadKill0.44100%100%100%
Black WolfKill0.76.7100%100%100%
BoarKill0.76.7100%100%100%
CowKill0.76.7100%100%100%
HorseKill0.76.7100%100%100%
Hunting WolfKill0.76.7100%100%100%
HyenaKill0.76.7100%100%100%
Magma Rhino ToadKill0.76.7100%100%100%
Magma SlugKill0.76.7100%100%100%
Moose BullKill0.76.7100%100%100%
Moose CowKill0.76.7100%100%100%
Sabertooth TigerKill0.76.7100%100%100%
Sand LizardKill0.76.7100%100%100%
Snow LeopardKill0.76.7100%100%100%
Test Death ParticlesKill0.76.7100%100%100%
WarthogKill0.76.7100%100%100%
White WolfKill0.76.7100%100%100%
Fen StalkerKill110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Used to make 1

Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
  • qualityCommon
  • level10
  • categoryItems.Ingredients
  • categories[Items.Ingredients]
  • iconIcons/ItemsGenerated/Ingredient_Hide_Medium.png
  • hasIcontrue