Ancient Steel Greaves
Overview
- Quality
- rare
- Item level
- 30
- Category
- Armors
- Durability
- 75
- Kind
- Item
- Game ID
Armor_Steel_Ancient_Legs
Armor· Legs
- Physical resistance
- 7%
- Projectile resistance
- 7%
- Health
- +13
How to get it
Drops 8
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Burnt Skeleton Praetorian | Kill | 3.8% | 0.04 | 0–1 |
| Burnt Skeleton Alchemist | Kill | 1.3% | 0.01 | 0–1 |
| Burnt Skeleton Archer | Kill | 1.3% | 0.01 | 0–1 |
| Burnt Skeleton Gunner | Kill | 1.3% | 0.01 | 0–1 |
| Burnt Skeleton Knight | Kill | 1.3% | 0.01 | 0–1 |
| Burnt Skeleton Lancer | Kill | 1.3% | 0.01 | 0–1 |
| Burnt Skeleton Soldier | Kill | 1.3% | 0.01 | 0–1 |
| Burnt Skeleton Wizard | Kill | 1.3% | 0.01 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 4
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Undead Tier3 | 9.8% | 0.1 |
| Zone4 Undead Tier1 | 6.4% | 0.07 |
| Zone4 Undead Tier2 | 6.4% | 0.07 |
| Portals Hollows Ancient Chest | 2.5% | 0.03 |
Full Ancient Steel set 4 pieces
| Piece | Physical | Projectile | Health |
|---|---|---|---|
| Ancient Steel Helm | 5% | 5% | +9 |
| Ancient Steel Cuirass | 9% | 9% | +17 |
| Ancient Steel Gauntlets | 4% | 4% | +7 |
| Ancient Steel Greaves | 7% | 7% | +13 |
| Whole set | 25% | 25% | +46 |
"Whole set" adds up the values each piece lists for itself; the game doesn't say anywhere how resistances combine in combat.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Burnt Skeleton Praetorian | 27 | 267 | 3.8% | 17.4% | 31.8% |
| Burnt Skeleton Alchemist | 80 | 800 | 1.3% | 6.1% | 11.8% |
| Burnt Skeleton Archer | 80 | 800 | 1.3% | 6.1% | 11.8% |
| Burnt Skeleton Gunner | 80 | 800 | 1.3% | 6.1% | 11.8% |
| Burnt Skeleton Knight | 80 | 800 | 1.3% | 6.1% | 11.8% |
| Burnt Skeleton Lancer | 80 | 800 | 1.3% | 6.1% | 11.8% |
| Burnt Skeleton Soldier | 80 | 800 | 1.3% | 6.1% | 11.8% |
| Burnt Skeleton Wizard | 80 | 800 | 1.3% | 6.1% | 11.8% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Legs armor by tier
#17 of 26 by physical resistance.
| Item | Level | Physical resistance | Health bonus | Durability |
|---|---|---|---|---|
| Wooden Greaves | 5 | 7% | +13 | 60 |
| Copper Greaves | 10 | 5% | +7 | 80 |
| Soft Leather Pants | 10 | 7% | +13 | 120 |
| Woolen Pants | 10 | 7% | +13 | 120 |
| Light Leather Pants | 15 | 7% | +13 | 120 |
| Linen Pants | 15 | 7% | +13 | 120 |
| Rocket Boots | 17 | 7% | +13 | 120 |
| Iron Greaves | 20 | 7% | +13 | 100 |
| Steel Greaves | 20 | 7% | +13 | 150 |
| Bronze Greaves | 25 | 7% | +13 | 250 |
| Cotton Pants | 25 | 7% | +13 | 120 |
| Medium Leather Pants | 25 | 7% | +13 | 120 |
| Trork Warrior Pants | 25 | 7% | +13 | 50 |
| Ancient Steel Greaves | 30 | 7% | +13 | 75 |
| Crude Diving Flippers | 30 | 7% | +13 | 120 |
| Thorium Greaves | 30 | 9% | +17 | 120 |
| Woolen Boots | 30 | 7% | +13 | 100 |
| Raven Leather Pants | 32 | 7% | +13 | 250 |
| Cobalt Greaves | 35 | 9% | +17 | 120 |
| Heavy Leather Pants | 35 | 7% | +13 | 120 |
| Silk Pants | 35 | 7% | +13 | 120 |
| Adamantite Greaves | 40 | 11.2% | +19 | 150 |
| Cindercloth Pants | 45 | 7% | +13 | 120 |
| Mithril Greaves | 50 | 11.2% | +19 | 180 |
| Onyxium Greaves | 50 | 7% | +13 | 250 |
| Prisma Greaves | 75 | 7% | +13 | 250 |
Base values before buffs and enchantments.
Salvages into
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityRare
- level30
- categoryItems.Armors
- categories[Items.Armors]
- maxDurability75
- iconIcons/ItemsGenerated/Armor_Steel_Ancient_Legs.png
armor{3}
- slotLegs
resistance{2}
- Physical0.07
- Projectile0.07
stats{1}
- Health13
recipe{5}
inputs[3]
0{2}
- idIngredient_Bar_Bronze
- qty4
1{3}
- idWood_Trunk
- qty2
- resourcetrue
2{2}
- idIngredient_Leather_Light
- qty3
outputs[1]
0{2}
- idArmor_Steel_Ancient_Legs
- qty1
bench{3}
- idTODO
- typeCrafting
- categories[Armor_Legs]
- time2
- knowledgeRequiredtrue
- hasIcontrue