Adamantite Mace
Overview
- Quality
- rare
- Item level
- 40
- Category
- Weapons
- Durability
- 500
- Kind
- Item
- Game ID
Weapon_Mace_Adamantite
Damage per attack
| Attack | Physical |
|---|---|
| Swing Left | 45 |
| Swing Right | 45 |
| Swing Up Left | 45 |
| Swing Left Charged | 65 |
| Swing Right Charged | 65 |
| Swing Up Left Charged | 65 |
| Groundslam | 146 |
Base damage before armor and buffs.
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Full cost in raw materials
One Adamantite Mace takes 3 crafts in all and 8 min 45 s of crafting time, starting from:
| Step | Bench | Crafts | Makes | Time |
|---|---|---|---|---|
| Adamantite Ingot | Furnace | 16 | 16 | 5 min 20 s |
| Heavy Leather | Tannery | 5 | 5 | 3 min 20 s |
| Adamantite Mace | Weapon Bench | 1 | 1 | 4.5 s |
In crafting order, ingredients first; time is each recipe's craft time × crafts (benches can work side by side). For several at once, use the crafting calculator.
Every mace by tier
#3 of 10 by strongest hit.
| Item | Level | Strongest hit | Weakest hit | Durability |
|---|---|---|---|---|
| Crude Mace | 8 | 59 | 19 | 120 |
| Copper Mace | 10 | 74 | 23 | 200 |
| Scrap Mace | 15 | 83 | 26 | 50 |
| Iron Mace | 20 | 93 | 29 | 250 |
| Stone Trork Mace | 25 | 104 | 33 | 60 |
| Thorium Mace | 30 | 116 | 36 | 350 |
| Cobalt Mace | 35 | 116 | 36 | 350 |
| Adamantite Mace | 40 | 146 | 45 | 500 |
| Mithril Mace | 50 | 183 | 56 | 220 |
| Onyxium Mace | 50 | 183 | 56 | 220 |
Base values before buffs and enchantments.
Salvages into
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityRare
- level40
- categoryItems.Weapons
- categories[Items.Weapons]
- maxDurability500
- iconIcons/ItemsGenerated/Weapon_Mace_Adamantite.png
damage{7}
Swing_Left{1}
- Physical45
Swing_Right{1}
- Physical45
Swing_Up_Left{1}
- Physical45
Swing_Left_Charged{1}
- Physical65
Swing_Right_Charged{1}
- Physical65
Swing_Up_Left_Charged{1}
- Physical65
Groundslam{1}
- Physical146
recipe{4}
inputs[3]
0{2}
- idIngredient_Bar_Adamantite
- qty16
1{2}
- idIngredient_Leather_Heavy
- qty5
2{2}
- idIngredient_Fabric_Scrap_Cindercloth
- qty3
outputs[1]
0{2}
- idWeapon_Mace_Adamantite
- qty1
bench{4}
- idWeapon_Bench
- typeCrafting
- categories[Weapon_Mace]
- tier3
- time4.5
- hasIcontrue