Almanauts
Mewgenics
AbilityVerified for build 25143593

Gib

Attack a unit in melee range. If this kills it, it becomes 3 food pickups.

Base and upgraded

BaseUpgraded
EffectAttack a unit in melee range. If this kills it, it becomes 3 food pickups.Attack a unit in melee range for more damage. If this kills it, it becomes 3 food pickups.
Damage instance › Damage3+bonus_melee_ability_damage6+bonus_melee_ability_damage

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#10 of 17 damaging butcher abilities by base damage per mana (upgraded: 6 damage for 5 mana, 1.2 per mana).

  1. Lighten the Load12.5 25 / 2
  2. Crushinator3.33 20 / 6
  3. Chonkwalk2.5 5 / 2
  4. Self Harm2.5 5 / 2
  5. Lunch Time1.67 5 / 3
  6. Rough Toss1.17 7 / 6
  7. Tromp1 3 / 3
  8. Chomp0.83 5 / 6
  9. Hook Bind0.83 5 / 6
  10. Gib0.6 3 / 5
  11. Roast0.5 3 / 6
  12. Purge0.5 1 / 2
  13. Skull Bash0.4 2 / 5
  14. Slice and Dice0.22 2 / 9
  15. Reflux0.14 1 / 7
Base damage ÷ mana cost, base levels. This ability also adds a stat-driven bonus on top of its base damage. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Butcher class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Butcher
Mana cost
5
Damage
3+bonus_melee_ability_damage
Type
Melee attack
Game ID
Gib
Raw game dataEvery value, as the game defines it
  • templatemelee_attack
  • meta{3}
    • nameABILITY_GIB_NAME
    • descABILITY_GIB_DESC
    • classButcher
  • graphics{1}
    • animationgroundpound
  • cost{2}
    • infcantriptrue
    • mana5
  • damage_instance{2}
    • damage3+bonus_melee_ability_damage
    • effects{2}
      • SpawnThingIfHitKillsFood
      • __dupes[2]
        • 0[SpawnThingIfHitKills, Food]
        • 1[SpawnThingIfHitKills, Food]
  • categorybutcher
  • upgradedToGib2