Almanauts
Mewgenics
AbilityVerified for build 25143593
Toss icon

Toss

Throw an adjacent unit to an open tile.

Base and upgraded

BaseUpgraded
EffectThrow an adjacent unit to an open tile.Throw an adjacent unit to a tile, dealing bonus damage if it collides with something.
Target › Restrictions—none

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#13 of 17 damaging tank abilities by base damage per mana (upgraded: 1 damage for 3 mana, 0.33 per mana).

  1. Aftershock1.25 5 / 4
  2. Chew1 5 / 5
  3. To the Rescue!1 5 / 5
  4. Push Through0.75 3 / 4
  5. Big Rock0.71 5 / 7
  6. Suplex0.6 3 / 5
  7. Backbreaker0.5 3 / 6
  8. Trample Dash0.5 3 / 6
  9. Fault Line0.4 2 / 5
  10. Gore0.4 2 / 5
  11. Rock Toss0.4 2 / 5
  12. Rock Tomb0.38 3 / 8
  13. Tantrum0.33 1 / 3
  14. Toss0.33 1 / 3
  15. Earthquake0.29 2 / 7
Base damage ÷ mana cost, base levels. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Tank
Mana cost
3
Damage
1
Type
Throw attack
Game ID
Toss
Raw game dataEvery value, as the game defines it
  • templatethrow_attack
  • meta{4}
    • nameABILITY_TOSS_NAME
    • descABILITY_TOSS_DESC
    • classTank
    • type_icondefense
  • graphics{1}
    • animationknockupatk
  • cost{2}
    • mana3
    • infcantriptrue
  • target{1}
    • max_range3+2*level
  • damage_instance{2}
    • damage1
    • blocked_damage5+bonus_melee_ability_damage
  • categorytank
  • upgradedToToss2