Like a Fish
Water tiles don't slow you down.
Gain +1 Holy Shield at the end of the turn if you're wet and have no Holy Shield.
Familiars you spawn also have this passive.
Also given by
Passive when affected by element: element 13
- Catfish Mouth · mutation
- Fin Ears · mutation
- Fish Scales · mutation
- fishy · mutation
- Frog Eyes · mutation
- Frog Head · mutation
- Frog legs · mutation
- Gills · mutation
- nessie Legs · mutation
- nessie Legs · mutation
- Rain Hat · item
- Tree Branch · mutation
- and 1 more
Passive when affected by element: passives 13
- Catfish Mouth · mutation
- Fin Ears · mutation
- Fish Scales · mutation
- fishy · mutation
- Frog Eyes · mutation
- Frog Head · mutation
- Frog legs · mutation
- Gills · mutation
- nessie Legs · mutation
- nessie Legs · mutation
- Rain Hat · item
- Tree Branch · mutation
- and 1 more
Water walk 5
- Catfish Mouth · mutation
- Frog Head · mutation
- Frog legs · mutation
- mermaid Tail* · mutation
- syndactyly · mutation
Free pathfind element 2
- Flippers · mutation
- Pathfinder · passive
Classes that can get it 1
Overview
- Class
- Druid
- Group
- Druid
- Upgrade levels
- 2
- Game ID
LikeAFish
Status effects 2
Raw game dataEvery value, as the game defines it
1{1}
passives{3}
- WaterWalk1
PassiveWhenAffectedByElement{2}
- elementwater
passives{1}
StatusEachTurnEnd{1}
- NonStackingDivineShield1
AddPassivesToMinions{2}
- WaterWalk1
PassiveWhenAffectedByElement{2}
- elementwater
passives{1}
StatusEachTurnEnd{1}
- NonStackingDivineShield1
2{2}
- descPASSIVE_LIKEAFISH2_DESC
passives{4}
- WaterWalk1
- FreePathfindElementWater
PassiveWhenAffectedByElement{2}
- elementwater
passives{3}
StatusEachTurnEnd{1}
- NonStackingDivineShield1
- HealthRegenUp1
- AddManaRegen1
AddPassivesToMinions{3}
- WaterWalk1
- FreePathfindElementWater
PassiveWhenAffectedByElement{2}
- elementwater
passives{3}
StatusEachTurnEnd{1}
- NonStackingDivineShield1
- HealthRegenUp1
- AddManaRegen1
- namePASSIVE_LIKEAFISH_NAME
- descPASSIVE_LIKEAFISH_DESC
- classDruid
- categorydruid