Fire Aspect
Fire immunity.
Inflict Burn 1 on units that contact you.
Your Fire element damage is increased by 1 and inflicts +1 Burn.
Where its effects rank
Melee revenge damage: damage 8 sources
This passive gives 0: #2 (tied) of 8 items, passives and mutations that give it.
Add damage to element damage: damage 7 sources
This passive gives 1: #2 (tied) of 7 items, passives and mutations that give it.
Also given by
Melee revenge damage: effects 27
- Brick Hat · item
- Brick Mask · item
- Brick Necklace · item
- Dry Bone Helm · item
- Dry Bone Mask · item
- Dry Bone Necklace · item
- Ebola · disorder
- Evil Eyes · mutation
- Frozen Hat · item
- Frozen Mask · item
- Frozen Necklace · item
- Hooked Necklace · item
- and 15 more
Status immunity 15
- Brave · disorder
- Charred · disorder
- Ice Aspect · passive
- Insomnia · disorder
- Miner Implant · item
- Miner Mask · item
- Mountain Form · passive
- Pyrophina's Toenail · item
- Sabertooth Hat · item
- Sabertooth Pelt · item
- Scarf · item
- Thick Hide · item
- and 3 more
Element immune 12
- Edmund beard · mutation
- Ice Aspect · passive
- Lightning Aspect · passive
- Lightning Rods · mutation
- Mountain Form · passive
- Pyrophina's Toenail · item
- Sabertooth Hat · item
- Sabertooth Pelt · item
- Scarf · item
- Socks · mutation
- tyler head · mutation
- Wooly Beard · item
Add damage to element damage: element 6
- Conductor · item
- Electric Ears · mutation
- Ember · item
- Lightning Rod · passive
- Liquid Nitrogen · item
- Ring of Frost · item
Classes that can get it 1
Overview
- Class
- Mage
- Group
- Mage
- Upgrade levels
- 2
- Game ID
FireArmor
Status effects 1
Raw game dataEvery value, as the game defines it
1{1}
passives{6}
MeleeRevengeDamage{3}
- damage0
effects{1}
- VisualFXTileBurnTrigger
- elements[Fire]
- InnateElementFire
- ElementImmuneFire
- StatusImmunity[Burn]
AddStatusToElementDamage{2}
- elementFire
- Burn1
AddDamageToElementDamage{2}
- elementFire
- damage1
2{2}
- descPASSIVE_FIREASPECT2_DESC
passives{6}
MeleeRevengeDamage{3}
- damage0
effects{1}
- VisualFXTileBurnTrigger
- elements[Fire]
- InnateElementFire
- ElementImmuneFire
- StatusImmunity[Burn]
AddStatusToElementDamage{2}
- elementFire
- Burn3
AddDamageToElementDamage{2}
- elementFire
- damage2
- namePASSIVE_FIREASPECT_NAME
- descPASSIVE_FIREASPECT_DESC
- classMage
- categorymage