| Ignore the effects of tiles and traps. | Legs | — | Ignore TilesYOffset |
| Ignore the effects of tiles and traps. | Legs | — | Ignore TilesYOffset |
| +1 SPD. | Tail | +1 SPD | — |
| Full page →Your basic attack has a 10% chance to inflict Fear. | Mouth | — | Add Status To Basic Attack |
| Full page →Start with +1 Bonus Attack. | Tail | — | Quivered |
| Full page →Brace 1. | Head | -3 CHA | Brace |
| +1 STR, +1 CON, -1 INT. | Head | +1 STR+1 CON-1 INT | — |
| Full page →+2 Health Regeneration +5% dodge chance. | Head | -2 CHA | Health Regen UpDodge Chance |
| -2 SPD, +10 Shield. | Body | -2 SPD+10 Shield | — |
| Full page →5% chance to Petrify on damage and when hit. | Ears | — | Add Status To Basic AttackRevenge Damage |
| +1 reach. | Legs | — | Add Bonus Melee Range |
| Full page →Units who contact you get Poisoned. | Tail | — | Poison Thorns |
| Ice immunity. | Legs | — | Element Immune |
| Attacks against your face count as backstabs. | Head | — | Backstab Front |
| +2 SPD. | Legs | +2 SPD | — |
| Your movement action is shadowstep. | Tail | — | Replace Basic Move |
| Full page →Your basic attack inflicts Poison. | Mouth | — | Add Status To Basic Attack |
| Full page →+5% crit chance. | Eyes | — | Crit Chance Up |
| +5% dodge chance. | Eyes | — | Dodge Chance |
| Your basic attack has a 10% chance to inflict Webbed. | Mouth | — | Add Status To Basic Attack |
| Full page →+1 Kinetic Spikes. | Body | — | Kinetic Spikes |
| Full page →+1 Thorns. | Body | — | Thorns |
| +1 Thorns. | Head | — | Thorns |
| +1 Thorns. | Tail | — | Thorns |
| Your basic attack has a 15% chance to inflict Confusion. | Eyes | — | Add Status To Basic Attack |
| Full page →+1 Thorns. | Eyebrows | — | Thorns |
| +1 Thorns. | Head | — | Thorns |
| Full page →Units that contact you get knocked back 1 tile. | Ears | — | Melee Revenge Damage |
| Your movement action is a jump. | Legs | — | — |
| Full page →Units that contact you get knocked back 2 tiles. | Tail | — | Melee Revenge Damage |
| +1 CON. | Body | +1 CON | — |
| Full page →Spawn 1-2 extra pickups in each battle. | Eyebrows | — | Spawn Extra Things On Battle Start |
| +1 CON. | Head | +1 CON | — |
| +1 CON. | Legs | +1 CON | — |
| When you cast your third spell each turn, heal 2. | Eyebrows | — | Status Every XSpell Casts Each Turn |
| Legs | — | — |
| Full page →+1 Health Regeneration | Texture | -1 CHA | Health Regen Up |
| +1 CHA. | Head | +1 CHA | — |
| Full page →You have a 10% chance to Blind units who contact or attack you. | Eyes | — | Revenge Damage |
| Full page →Water does not slow movement. | Legs | -2 SPD | Water Walk |
| Full page →Your basic attack is wind element. | Tail | — | Add Status To Basic AttackAdd Elements To Basic Attack |
| 10% chance to gain a bonus attack each turn. | Legs | — | Status Each Turn Begin |
| +5% dodge chance. | Legs | — | Dodge Chance |
| Full page →Your basic attack has a 5% chance to inflict Fear. You have a 5% chance to inflict Fear on units who contact or attack you. | Texture | — | Revenge DamageAdd Status To Basic Attack |
| +25% chance to reflect projectiles. | Tail | — | Reflect Projectiles |
| Knockback immunity. | Legs | — | Knockback Immunity |
| Thorns 1. | Tail | — | Thorns |
| +1 SPD. | Legs | +1 SPD | — |
| Full page →Gain +1 Charge when you take damage. | Tail | — | Status On Took Damage |
| Full page →Spawn 2 extra coins each battle. | Eyes | — | Spawn On Battle Start Random Empty Tile |
| Full page →If you're wet, gain +1 Charge and +1 Shield at the end of your turn. | Ears | — | Passive When Affected By Element |
| If you don't move, gain 3 Charge at the end of the turn. | Tail | — | Status If Didnt Move |
| Full page →You can reroll your options when you level up. | Eyebrows | — | Add Level Up Rerolls |
| -2 INT. | Ears | -2 INT | — |
| -1 SPD, +5 Shield. | Body | -1 SPD+5 Shield | — |
| Poop when you take damage. | Tail | — | Poop When Hit |
| Full page →You are immune to ice. | Head | — | Element ImmuneStatus Immunity |
| +1 INT. | Mouth | +1 INT | — |
| +1 CHA. | Body | +1 CHA | — |
| Full page →+1 CON, -2 INT. | Mouth | +1 CON-2 INT | — |
| -1 CHA. | Ears | -1 CHA | — |
| -1 INT. | Eyebrows | -1 INT | — |
| At the start of each battle, swap your highest and lowest stats. | Head | — | Swap Highest And Lowest Stat |
| Gain 1 HP when your basic attack deals damage. | Ears | — | Add Status To Basic Attack |
| +1 STR. | Texture | +1 STR | — |
| Full page →10% dodge chance. | Texture | -1 CHA | Dodge Chance Status |
| Equip a temporary Water Bottle trinket at the start of the battle. | Legs | — | Equip Temporary Item |
| Full page →+1 Health Regeneration while wet. Your basic attack is water element. | Eyes | — | Add Elements To Basic AttackPassive When Affected By Element |
| Your weapons have +1 Damage. | Legs | — | Boost Weapon Damage |
| Your basic attack makes units face away from you. | Legs | — | Add Status To Basic Attack |
| Full page →Start each battle with Immobile 1. | Ears | — | Immobile |
| Full page →Your movement action is a jump. Your basic attack inflicts Bruise. | Legs | — | Replace Basic MoveAdd Status To Basic Attack |
| Full page →Your basic attack has wind element and +1 Knockback. | Legs | — | Add Status To Basic AttackAdd Elements To Basic Attack |
| Fly away when hit. | Legs | +2 SPD | Move Away From Damage Source |
| +2 SPD. | Tail | +2 SPD | — |
| +1 DEX. | Eyebrows | +1 dex | — |
| Full page →5% chance to spawn a Maggot familiar each turn. | Ears | — | Spawn Each Turn |
| -1 STR, -1 DEX, +3 INT. | Eyes | -1 STR-1 dex+3 INT | — |
| +3 Shield. | Mouth | +3 Shield | — |