sloth
Brace 1.
Where its effects rank
Brace 56 sources
This mutation gives 1: #24 (tied) of 56 items, passives and mutations that give it.
All 56
- Elite Alloy Armor 2
- Elite Alloy Hat 2
- Elite Alloy Mask 2
- Fossilized 2
- Ice Aspect 2
- Manhole Cover 2
- Medieval Helmet 2
- Nuke 2
- Priority Target 2
- Skull Clamp 2
- Turtle Style 2
- Wooly Beard 2
- Alloy Armor 1
- Alloy Mask 1
- Alloy Mask 1
- Amoeba 1
- Amoeba 1
- Amoeba 1
- Bark Skin 1
- Beaver Tail* 1
- Blubber Lobes 1
- Boils 1
- Carapace 1
- Cleric's Relic 1
- Debris 1
- Fatty Hat 1
- Fatty Mask 1
- Fatty Necklace 1
- Friendly Amoeba 1
- Jank Alloy Armor 1
- Jank Alloy Hat 1
- Jank Alloy Mask 1
- Leather Cap 1
- Leather Choker 1
- Leather Hide Mask 1
- Leather Mask 1
- Metal Eyes 1
- Quartz Necklace 1
- Scars 1
- Slag Tight 1
- Space Helmet 1
- Stone Helmet 1
- Thick Hide 1
- White Belt 1
How birth defects appear
| Parents | Kinship | New birth-defect part |
|---|---|---|
| Unrelated | 0% | 0% |
| Second cousins | 1.6% | 0% |
| First cousins | 6.3% | 9.4% |
| Half-siblings | 12.5% | 18.8% |
| Siblings or parent–child | 25% | 37.5% |
| Inbred line (50%) | 50% | 75% |
Chance a kitten gets a new birth-defect part when its parents are related (which defect it gets is random). Same rule for every defect.
Status effects 1
Raw game dataEvery value, as the game defines it
- descMUTATION_HEAD_706_DESC
- tagbirth_defect
- cha-3
passives{1}
- Brace1
- slothead
- number706