Almanauts
Mewgenics
Verified for build 251435931,093 entries

Items · page 3

Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.

1,093 entries
Use: A lobbed attack that creates a creep puddle.commonWeapon6GutsMeat
Your basic attack has Lifesteal.rareTrinket—Guts
commonNeck—Rock
Full page →Use: Heal 25% HP. Automatically eaten if your HP drops below 50%.consumable uncommonTrinket1—
Full page →5% chance to break when you take damage. When this breaks, find a Pearl.—Face——
Full page →Use: Permanently turn into a Cleric.rareTrinket1Cleric
Full page →Your heals heal for 2 extra.rareHead—Cleric
Full page →+1 Brace. +15% chance to inflict Fear on units that contact or attack you.rareNeck—Cleric
Full page →Gain +1 Holy Shield each time an ally is downed.rareFace—Cleric
Use: Gain +X Luck for the rest of the battle.consumable commonTrinket1—
Full page →Triple the effects of your Head armor.very rareFace—Jester
Full page →—Weapon——
Full page →+1 Thorns.rareNeck—Wood
Full page →When you collect a coin pickup, gain +1 coin. Find an extra coin at the end of each battle.uncommonTrinket—Mother
Full page →Spawn Charmed Dips randomly when you move over tiles. While downed, spawn a Charmed Dip at the end of each round.uncommonNeck—FecalUsed
Full page →Your Electric Element damage is increased by 1 and has +10% chance to Stun.uncommonTrinket——
Full page →Apply Confusion 2 to yourself and all enemies at the start of each battle.rareHead——
Full page →Brace 2. +2 Health Regen. Units that contact you are knocked back 2 tiles. 20% chance to spawn a Charmed Ameoba at the end of the turn.rareFace—Amoeba
Full page →+10% Dodge Chance.commonHead—Hybrid
Full page →When you kill a unit or destroy a corpse, it becomes meat.uncommonTrinket—ButcherPaper
Full page →FragilecommonFace—Cool
—Face——
Full page →FragilecommonHead—Cool
Full page →Your basic attack has +1 Knockback. When you are downed, gain coins.very rareFace—CoolRock
Full page →FragilecommonNeck—Cool
Full page →Your basic attack inflicts Weakness, Rot and Infested.—Neck——
Full page →Copies your trinket's passive effects.rareHead—Copycat
Full page →Copies your trinket's passive effects.rareFace—Copycat
Full page →Copies your trinket's passive effects.rareNeck—Copycat
Full page →30% chance to gain +2 Speed and become AI controlled at the start of your turn.—Head—Parasite
Use: Flip a coin. Heads: Gain 5 coins. Tails: Lose 5 coins.uncommonTrinket——
Full page →+2 Thorns. Your basic attack is Push Attack.very rareHead—Bone
Full page →Use: A melee attack that inflicts Fear 1. (Usable once per battle.)uncommonWeapon——
+1 Damage. Gain +1 Damage when you kill an enemy.rareFace—Meat
+1 Damage. Gain +1 Damage when you kill an enemy.rareFace—Meat
Full page →Use: A ranged attack that inflicts Bleed 3. (Usable once per battle.)uncommonWeapon—Paper
Full page →Use: A ranged attack that ignores shield and inflicts Bleed 1.rareWeapon6Wood
Full page →Use: A ranged attack that ignores shield and inflicts Bleed 1.rareWeapon4Wood
Full page →Use: A melee attack that destroys trash bags and crates, scattering extra pickups.rareWeapon——
Full page →+2 level up Rerolls. Abilities from all classes are offered when you level up.very rareHead—Hybrid
Full page →Poops you spawn are alive!rareHead—Fecal
Full page →+4 Thorns. When you take damage while you have Thorns, lose 1 Thorns, then shoot needles that deal 2 damage in eight directions.rareHead—DemonicBarbed
Full page →Your basic attack becomes Pestilence.rareHead—Necromancer
Full page →+1 Thorns. Gain +1 Thorns whenever you take damage.very rareHead—Cleric
commonNeck—Cleric
Spawn a Gamete familiar at the start of each battle.rareNeck—Used
Full page →Put the Throbbing King's heart inside it. All enemy bodies revive to 30% health at the end of each round (except bosses). Find a random pill at the end of each battle.questTrinket——
Full page →Use it on the time machine in the Lab. All enemy bodies revive to full health at the end of each round (except bosses). +2 Health Regen.questTrinket——
Full page →You can use your basic attack and movement action an extra time each turn. Your passives are disabled during battle.—Neck——
Full page →Your basic attack inflicts Poison 2. Start each battle with Poison 3.—Trinket——
—Trinket——
Full page →Gain All Stats Up when you deal damage to a party member. 10% chance to gain Madness at the start of your turn.rareTrinket—WoodDemonic
—Face—Parasite
Full page →You can reroll your options when you level up.commonTrinket——
Full page →-2 Damage. All allies gain +1 Damage.rareNeck—Transmitter
Full page →At the start of your turn, spawn a Shadow copy that mimics your basic attack and fades at the end of the turn. Units that contact or attack you have a 15% chance to be Feared.rareNeck—Demonic
Full page →Use: Gain +20 Speed and +50% Dodge Chance.consumable very rareTrinket2Feathered
Full page →Get downed at the start of each battle, then revive at the end of the first round with full HP and +2 Shield.rareFace—Necromancer
Full page →When you're downed, permanently gain +1 to a random stat.rareHead—Rag
Full page →Use: A spin attack. After using this, die at the end of your turn.rareWeapon——
Full page →Use: Spawn a Deathbot with a flamethrower.rareWeapon1Tinkerer
Full page →+1 Brace.commonFace—DebrisScrap
Full page →+2 range, +1 Kinetic Spikes.commonNeck—Debris
Full page →+2 range, +1 Kinetic Spikes.commonHead—Debris
Full page →+2 range, +1 Kinetic Spikes.commonFace—Debris
Full page →Start each battle with Poison 5. Inflict All Stats Down 2 on bosses and minibosses at the start of the battle. Use: A melee attack that causes a unit to die at the end of its next turn. Bosses fall asleep at the end of their next turn instead.rareWeapon—Radioactive
Full page →+3 Thorns. Trample. You can no longer heal.uncommonHead—Demonic
Full page →+3 Bleed Thorns. Trample. Bleed 3.uncommonFace—Demonic
Full page →Bruise 1. When you take damage, gain +2 Damage.uncommonNeck—Demonic
Full page →Allies gain +1 Strength at the start of each battle.uncommonHead—DinoBone
Full page →Allies gain +1 Constitution at the start of each battle.uncommonFace—DinoBone
Full page →Allies gain +1 Speed at the start of each battle.uncommonNeck—DinoBone
Full page →+2 Mana Regen, +2 Health Regen. Fragile and Brittle while wet.uncommonHead—Dirt Clod
Full page →+2 Mana Regen, +2 Health Regen. Fragile and Brittle while wet.uncommonFace—Dirt Clod
Full page →+2 Mana Regen, +2 Health Regen. Fragile and Brittle while wet.uncommonNeck—Dirt Clod
Full page →+2 Mana Regen, +2 Health Regen.very rareNeck—Dirt ClodBionic
Use: Gain +X Charisma for the rest of the battle and gain 6 mana.consumable commonTrinket1—
Full page →Your spells cost 1 less for each disorder you have.rareFace—Experimental
Full page →Adjacent allies have +25% Dodge Chance. Give +1 Charge to all adjacent allies at the end of your turn.rareNeck—PsychicRag
Full page →Double all status effects that get applied to you.rareNeck——
Full page →Spawn a Charmed Fly at the end of your turn.rareFace—Fecal
Full page →Whenever you fall asleep, gain All Stats Up, restore all your mana, and heal a random injury.rareTrinket—Twine
Full page →Use: Permanently turn into a Druid.rareTrinket1Druid
Full page →Use: Spawn a random animal familiar on an adjacent tile. (Usable once per battle.)rareTrinket—Druid
Full page →+1 Thorns. Inflict Bruise 1 on units that contact you.uncommonHead—Bone
Full page →+1 Thorns. Inflict Bruise 1 on units that contact you.uncommonFace—Bone
Full page →+1 Thorns. Inflict Bruise 1 on units that contact you.uncommonNeck—Bone
Full page →Use: An Ice Element melee attack that inflicts Slow.uncommonWeapon—Frozen
commonTrinket—Lead
Full page →Your spells cost -1 mana.rareHead—Paper
Full page →+1 Thorns. After you use your basic attack, do a dash attack that leaves a tornado behind.very rareHead——
Full page →Charm a random enemy at the start of each battle.very rareTrinket—Bone
Use: Spawns Spiderlings in an area.uncommonTrinket4–6—
Full page →Use: Flip a coin. Heads: Refresh your movement action. Tails: Gain Slow 2.uncommonTrinket——
+2 Brace, +3 Thorns, All Stats Up 1. Brittle.—Neck—Elite Alloy
+2 Brace, +3 Thorns, All Stats Up 1. Brittle.—Head—Elite Alloy
+2 Brace, +3 Thorns, All Stats Up 1. Brittle.—Face—Elite Alloy
Full page →Your Fire Element damage is increased by 1 and inflicts +1 Burn.uncommonTrinket—Molten
Full page →Adjacent units get All Stats Down 2. When you take damage, all units within 2 tiles heal 1 HP and gain a temporary +1 Damage.rareHead—NecromancerUsed
Full page →When you spend 12 or more mana in a turn, refresh your basic attack.uncommonNeck——