Almanauts
Mewgenics
Verified for build 251435931,093 entries

Items · page 4

Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.

1,093 entries
Full page →Use: Gain +3 Shield for each empty armor slot you have. When this breaks, gain +1 Constitution permanently.rareTrinket4Monk
Spawn 3 pickups at the start of each battle. Find an extra common item at the end of each battle.uncommonTrinket—LeatherHuman Flesh
Full page →When you inflict Bleed or Poison, inflict +1 Bleed or Poison.rareTrinket—Medical
Full page →Use: Throw it at something. Refills when affected by Water Element effects.—Trinket0—
Full page →Spawn a poop at the start of each battle.—Trinket—Fecal
Full page →Spawn a poop at the start of each battle.—Trinket—Fecal
Full page →Use: Cleanse all buffs and debuffs.consumable uncommonTrinket5—
Full page →Use: Gain +1 Dexterity and +1 Speed.rareWeapon——
Full page →All allies gain +2 Speed.rareFace—Transmitter
Full page →Use: Put an adjacent unit or yourself to sleep. That unit gets +5 Health Regen and +5 Mana Regen until it wakes up. (Usable once per battle.)uncommonWeapon—Rag
Full page →+15% Dodge Chance. Gain +5% Dodge Chance each time you take damage.rareFace——
Full page →Kinetic Spikes 3. Emit 3 Sparkles when you use your basic attack.very rareNeck——
Full page →Start with Confusion 3.—Trinket——
Full page →Use: ???rareTrinket1Experimental
Full page →commonHead—Experimental
commonFace—Experimental
Full page →commonNeck—Experimental
Full page →Side Quest Item. Your team's passive ability level ups offer disorders instead.sidequestFace—Experimental
Full page →Use: An attack that copies your basic attack.rareWeapon6Hybrid
At the end of each turn, gain +1 Preemptive Counterattack.rareNeck—Space
Full page →+10 range. Your ranged attacks can't miss.very rareFace—Hybrid
Full page →Your basic attack inflicts Burn 1 and Blind 1. Inflict Burn 1 and Blind 1 on units that contact or attack you.very rareFace——
Full page →+10% Miss Chance. 75% chance to equip a piece of Grub armor at the start of each battle. This will destroy any armor it replaces.—Face—Parasite
Use: Heal X HP.consumable commonTrinket1Guts
Full page →Each time you use your basic attack, gain +1 Shield. (This counts as an empty armor slot.)rareFace—Monk
commonFace—MedicalNurse
Full page →When your Shield is depleted, this transforms into a Maggot familiar.uncommonFace—Grub
Full page →+2 Thorns. Gain +1 Bleed each time you take damage.—Face——
Full page →Your basic attack has a +33% chance to inflict Entangle.uncommonFace—Tentacle
Full page →+1 Health Regen. When downed, revive with 15% HP at the end of the round.uncommonFace—Mummy
It's fancy.very rareHead——
Full page →Spawn 1-2 extra pickups at the start of each battle. After you collect your 3rd pickup, you can move an extra time each turn.commonNeck—LeatherSurvivalist
Full page →Side Quest Item. Apply Poison 1 to everything at the start of the battle.sidequestFace—Human Flesh
Full page →Use: Summon meteors that hit random tiles everywhere. These meteors have a chance to stun, spawn fires, or leave rocks behind.rareWeapon——
Full page →Brace 1. Your basic attack has +1 Knockback.commonHead—Fatty
Full page →Brace 1. Your basic attack has +1 Knockback.commonFace—Fatty
Full page →Brace 1. Your basic attack has +1 Knockback.commonNeck—Fatty
Full page →Take your turn earlier.uncommonTrinket—Feathered
Full page →Use: A ranged attack that can hit any unit in your line of sight. Can be used 3 times per turn.rareWeapon99Feathered
uncommonHead—Feathered
Full page →+10% Dodge Chance.commonFace—Feathered
Full page →+15% Dodge Chance.uncommonNeck—Feathered
Counterattack melee attackers.rareFace—Feathered
Full page →Use: A wide wind attack with Knockback 3.—Weapon20Feathered
Full page →Poisonous 1.commonHead—Fecal
Full page →Poisonous 1.commonHead—Fecal
Full page →Poisonous 1.commonFace—Fecal
Full page →Poisonous 1.commonFace—Fecal
Full page →Poisonous 1.commonNeck—Fecal
Full page →Poisonous 1.commonNeck—Fecal
Full page →Your spells cost -2 mana and the first one you cast each turn is double cast. Your basic attack is Poke and your movement range is 1.—Face——
Full page →Familiars you spawn gain +2 max HP.uncommonTrinket—DruidHunter
Full page →At the the start of each battle, equip a temporary Bomb if your weapon slot is open. At the end of each turn, if you didn't use your basic attack, equip another Bomb.rareTrinket—Baby
Full page →Use: Permanently turn into a Fighter.rareTrinket1Fighter
Full page →+15% chance to refresh your basic attack, movement, weapon and trinket actions when you get a kill.rareHead—Fighter
Full page →+15% chance to refresh your basic attack, movement, weapon and trinket actions when you get a kill.rareFace—Fighter
Full page →+15% chance to refresh your basic attack, movement, weapon and trinket actions when you get a kill.rareNeck—Fighter
Full page →Use: A straight ranged attack that inflicts Immobile 3. (Usable once per battle.)rareWeapon—Bone
Full page →Use: Shoot a fireball that inflicts Burn 2 in an area. (Usable once per battle.)rareWeapon—Flower
Full page →Use: Emit 5 Sparkles. If you end your turn with 0 mana, this gains +1 use.rareTrinket3Tinkerer
Full page →If you would knockback a unit, instead deal extra damage to it equal to the knockback.uncommonTrinket—Barbed
Full page →Poisonous 1. Damage you deal inflicts Rot 1. Allied flies have +2 Damage.rareNeck—RottenTwine
Full page →You can't get injuries. When you're downed, revive at the end of the round. Your movement action is Jump.very rareFace—MeatHuman Flesh
Full page →Gain +1 Shield each time you heal. When you kill a unit or destroy a corpse, it becomes meat.rareHead—ButcherHuman Flesh
Full page →Spawn flowers under you when you end your turn. +1 Health Regen.uncommonFace—Flower
Full page →Your basic attack has a +5% chance to inflict Entangled. Plants flowers on each tile you move through. (Stacking this effect plants flowers in a wider area.)uncommonHead—Flower
Full page →Your basic attack has a +5% chance to inflict Entangled. Plants flowers on each tile you move through. (Stacking this effect plants flowers in a wider area.)uncommonFace—Flower
Full page →Use: Plant flowers in a large area. (Usable once per battle.)uncommonWeapon—Flower
Full page →Your basic attack has a +5% chance to inflict Entangled. Plants flowers on each tile you move through. (Stacking this effect plants flowers in a wider area.)uncommonNeck—Flower
Full page →+10% Dodge Chance.—Neck—Fly
Full page →+10% Dodge Chance.—Head—Fly
Full page →Your basic attack inflicts Rot 1.uncommonTrinket—Fly
Full page →+10% Dodge Chance.—Face—Fly
Your crits knock units back 10 tiles with Chain Knockback.uncommonHead——
Full page →Use: Heal to full, restore all your mana, and gain All Stats Up 2. There will be permanent consequences for eating this fruit...consumable very rareTrinket1–3—
Full page →Use: Temporarily upgrade all of your active abilities. There will be permanent consequences for taking this pill.consumable very rareTrinket1—
Full page →Heal 5 HP when you kill a unit or destroy a corpse.uncommonTrinket——
Full page →Spawn 3-6 coins at the start of each battle. Fragile.commonNeck——
Full page →Electric immunity. Electric damage revives you when downed.uncommonNeck—BionicCyborg
Full page →Use: An electric melee attack that can chain through adjacent units. (Usable once per battle.)uncommonWeapon——
Full page →Inflict Freeze 2 on a random enemy at the start of each battle.rareNeck—Baby
Full page →Brace 1, +2 Health Regen, Shield 3. Units that contact you get knocked back 1.rareHead—Amoeba
Full page →Use: Permanently charm a non-boss enemy. It joins your party.rareTrinket3Druid
Full page →10% chance to teleport to a neighboring tile when targeted by an enemy.rareHead—Cyborg
Full page →Your basic attack inflicts Slow and has a +10% chance to Freeze units. Units that contact you gain Slow and have a 10% chance to become Frozen.commonHead—Frozen
Full page →Your basic attack inflicts Slow and has a +10% chance to Freeze units. Units that contact you gain Slow and have a 10% chance to become Frozen.commonFace—Frozen
Full page →Your basic attack inflicts Slow and has a +10% chance to Freeze units. Units that contact you gain Slow and have a 10% chance to become Frozen.commonNeck—Frozen
Full page →Block and counter Backstabs.uncommonHead—Lead
Counter the first 2 attacks you receive each battle.uncommonFace—Ninja
Full page →Breaks when Shield is depleted. Becomes a random piece of furniture when you return home.rareTrinket——
Full page →You can reroll your options when you level up.uncommonNeck—LuckyTwine
Full page →Use: Heal +5 HP and gain Heatwave immunity. Refills when affected by Water Element effects.rareTrinket8—
Full page →Use: Throw a projectile that deals 1-6 damage at random. RELOAD: Cast a spell that costs exactly 6 mana.very rareWeapon——
Full page →Use: A lobbed attack that inflicts Poison 1.—Weapon1Recycled
Full page →+1 Kinetic Spikes. When you take damage, gain +1 Strength. When you are downed, emit 6 Sparkles.very rareFace—BoneGemstone
Full page →+1 Kinetic Spikes.uncommonHead—Gemstone
Full page →+1 Kinetic Spikes.uncommonFace—Gemstone
Full page →+1 Kinetic Spikes.uncommonNeck—Gemstone
Full page →Use: A melee attack with a 5% chance to break when used. When it breaks, gain 15-30 coins.commonWeapon—RockGemstone
Full page →Use: A melee attack with Knockback 10 and Chain Knockback. (Usable once per battle.) Passive: +1 Brace while this weapon is usable.rareWeapon—Tank