Ancient Dragon-Man
Fought in 2 places, from 13,353 HP to 21,859 HP at Gravesite Plain · Dragon's Pit Terminus: each place carries its own area scaling. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 13,353–21,859
- HP in NG+7
- 33,019
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Places
- 2
Appears in 2 places · HP 13,353–21,859
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Phys. defense |
|---|---|---|---|---|
| Gravesite Plain · Ellac River Downstreamordinary enemy · no marker | 13,353 | 31,936 | 100 | 122 |
| Gravesite Plain · Dragon's Pit Terminus | 21,859 (differs from most places) | 33,019 (differs from most places) | 100 | 124 (differs from most places) |
Marked values differ from most of the other places.
Each place
Gravesite Plain
Place 1 of 2: Ellac River Downstream
- HP
- 13,353
- NG+7 HP
- 31,936
- Stance
- 100
- Weakest to
- Lightning −25%
- Resists most
- Standard, Slash, Strike, Pierce, Magic, Fire and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 122 · Magic 122 · Fire 122 · Lightning 122 · Holy 122
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 257 | 334 | 455 | 627 |
| Scarlet Rot | 257 | 334 | 455 | 627 |
| Bleed | 257 | 334 | 455 | 627 |
| Frost | 257 | 334 | 455 | 627 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG13,353
- +122,811
- +225,092
- +326,233
- +427,373
- +529,655
- +630,795
- +731,936
Other bosses in Gravesite Plain
- Red Bear 4,798 HP
- Demi-Human Chief 5,173 HP
- Kindred of Rot 6,200 HP
- Demi-Human Queen Marigga 9,793 HP
- Demi-Human Swordmaster Onze 14,883 HP
- Miranda Blossom 16,693 HP
Gravesite Plain
Place 2 of 2: Dragon's Pit Terminus
- HP · differs
- 21,859
- NG+7 HP · differs
- 33,019
- Stance
- 100
- Weakest to
- Lightning −25%
- Resists most
- Standard, Slash, Strike, Pierce, Magic, Fire and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 124 · Magic 124 · Fire 124 · Lightning 124 · Holy 124
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 288 | 374 | 510 | 703 |
| Scarlet Rot | 288 | 374 | 510 | 703 |
| Bleed | 288 | 374 | 510 | 703 |
| Frost | 288 | 374 | 510 | 703 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG21,859
- +123,585
- +225,943
- +327,122
- +428,302
- +530,660
- +631,839
- +733,019
Other bosses in Gravesite Plain
- Magma Wyrm 25,552 HP
- Red Bear 4,798 HP
- Demi-Human Chief 5,173 HP
- Kindred of Rot 6,200 HP
- Demi-Human Queen Marigga 9,793 HP
- Demi-Human Swordmaster Onze 14,883 HP
How Ancient Dragon-Man fights
At Gravesite Plain · Dragon's Pit Terminus, its toughest placement: 21,859 HP.
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 288 | 3,379 | 77,981 buildup |
| Frost | 288 | 2,216 | 1015,412 buildup |
| Poison | 288 | 2,007 | 1117,889 buildup |
| Scarlet Rot | 288 | 4,891 | 53,027 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are the boss's own: selection weights, HP checks, distances and cooldowns. Its attacks aren't traced yet, so they aren't listed.
What Ancient Dragon-Man fights with
The equipment the game gives it where it is placed, slot by slot, as on your own character. What the game has no name for was made for NPCs only.
Gravesite Plain · Ellac River Downstream
| Slot | Equipment |
|---|---|
| Right hand | Great Katana +0 (made for NPCs, no name in the game) |
| Left hand | Sacred Seal +0 (made for NPCs, no name in the game) |
| Head | A piece made for NPCs (no name in the game) |
| Body | A piece made for NPCs (no name in the game) |
| Arms | A piece made for NPCs (no name in the game) |
| Legs | A piece made for NPCs (no name in the game) |
| Spells | 2 spells made for NPCs (no name in the game) |
Gravesite Plain · Dragon's Pit Terminus
| Slot | Equipment |
|---|---|
| Right hand | Great Katana +0 (made for NPCs, no name in the game) |
| Left hand | Sacred Seal +0 (made for NPCs, no name in the game) |
| Head | A piece made for NPCs (no name in the game) |
| Body | A piece made for NPCs (no name in the game) |
| Arms | A piece made for NPCs (no name in the game) |
| Legs | A piece made for NPCs (no name in the game) |
| Spells | 2 spells made for NPCs (no name in the game) |
| Items | 1 item made for NPCs (no name in the game) |
Patch history 1
Every patch that changed its numbers, version by version.
- 1.13.1from 1.12.4
Every changed value (1)
Value Before to After Change Linked data 1 Name ID 140,700 0 changed