Esgar, Priest of Blood
7,682 HP at Subterranean Shunning-Grounds · Leyndell Catacombs, with the area's scaling applied. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 7,682
- HP in NG+7
- 12,809
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Nearest grace
- Leyndell Catacombs
Where you fight it
Its stats where it stands, with that area's scaling (first playthrough, offline).
Subterranean Shunning-Grounds
Leyndell Catacombs
- HP
- 7,682
- NG+7 HP
- 12,809
- Stance
- 100
- Weakest to
- Lightning −25%
- Resists most
- Standard, Slash, Strike, Pierce, Magic, Fire and Holy 0%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 117 · Magic 117 · Fire 117 · Lightning 117 · Holy 117
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 113 | 147 | 200 | 276 |
| Scarlet Rot | 113 | 147 | 200 | 276 |
| Bleed | 113 | 147 | 200 | 276 |
| Frost | 113 | 147 | 200 | 276 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG7,682
- +19,149
- +210,064
- +310,521
- +410,979
- +511,894
- +612,351
- +712,809
Other bosses in Subterranean Shunning-Grounds
- Royal Revenant 3,723 HP
- Miranda Blossom 10,633 HP
- Mohg, the Omen 14,000 HP
How Esgar, Priest of Blood fights
At Subterranean Shunning-Grounds · Leyndell Catacombs, its toughest placement: 7,682 HP.
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 113 | 1,252 | 73,132 buildup |
| Frost | 113 | 798 | 106,048 buildup |
| Poison | 113 | 1,114 | 73,132 buildup |
| Scarlet Rot | 113 | 2,594 | 3460 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are the boss's own: selection weights, HP checks, distances and cooldowns. Its attacks aren't traced yet, so they aren't listed.
What Esgar, Priest of Blood fights with
The equipment the game gives it where it is placed, slot by slot, as on your own character. What the game has no name for was made for NPCs only.
| Slot | Equipment |
|---|---|
| Right hand | Dagger +10 (made for NPCs, no name in the game) |
| Left hand | Sacred Seal +10 (made for NPCs, no name in the game) |
| Head | A piece made for NPCs (no name in the game) |
| Body | Sanguine Noble Robe |
| Legs | Sanguine Noble Waistcloth |
| Spells | 2 spells made for NPCs (no name in the game) |
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
Every changed value (3)
Value Before to After Change Linked data 2 Game Clear - SpEffect ID 0 19,513 changed Multiplayer Correction Param ID -1 300 changed 1 technical value (sorting, effects, display)
Value Before to After Change Disable Respawn upon Rest 1 0 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed
Bosses with similar HP
- Dragonkin Soldier 4,372–7,655
- Demi-Human Queen Maggie 7,515
- Fell Twin 6,539–7,871
- Night's Cavalry Duo 7,246