Lionel the Lionhearted
5,802 HP at Deeproot Depths · Prince of Death's Throne, with the area's scaling applied. It takes the most damage from Lightning and the least from Standard.
- HP (NG)
- 5,802
- HP in NG+7
- 10,178
- Stance
- 100
- Weakest to
- Lightning -25%
- Resists most
- Standard 0%
- Nearest grace
- Prince of Death's Throne
How Lionel the Lionhearted fights
At Deeproot Depths · Prince of Death's Throne, its toughest placement: 5,802 HP.
What hurts it most
- Lightning-25% +25%
- Standard0%
- Slash0% ±0
- Strike0% ±0
- Pierce0% ±0
- Magic0% ±0
- Fire0% ±0
- Holy0% ±0
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 111 | 970 | 62,121 buildup |
| Frost | 111 | 610 | 105,941 buildup |
| Poison | 111 | 996 | 62,121 buildup |
| Scarlet Rot | 111 | 2,290 | 3451 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
AI facts are the boss's own: selection weights, HP checks, distances and cooldowns. Its attacks aren't traced yet, so they aren't listed.
Where you fight it 1
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Deeproot Depths · Prince of Death's Throne | 5,802 | 100 | ×3.741 |
What Lionel the Lionhearted fights with
The equipment the game gives it where it is placed, slot by slot, as on your own character. What the game has no name for was made for NPCs only.
| Slot | Equipment |
|---|---|
| Right hand | Great Épée +8 (Ash of War: Repeating Thrust) |
| Left hand | Glintstone Staff +10 (made for NPCs, no name in the game) |
| Head | Lionel's Helm |
| Body | Lionel's Armor |
| Arms | Lionel's Gauntlets |
| Legs | Lionel's Greaves |
| Spells | 2 spells made for NPCs (no name in the game) |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 111 | 144 | 196 | 271 |
| Scarlet Rot | 111 | 144 | 196 | 271 |
| Bleed | 111 | 144 | 196 | 271 |
| Frost | 111 | 144 | 196 | 271 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Deeproot Depths · Prince of Death's Throne: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 5,802 | 7,270 | 7,997 | 8,360 | 8,724 | 9,451 | 9,814 | 10,178 |
Patch history 3
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
Every changed value (3)
Value Before to After Change Linked data 2 Game Clear - SpEffect ID 0 19,511 changed Multiplayer Correction Param ID -1 300 changed 1 technical value (sorting, effects, display)
Value Before to After Change Disable Respawn upon Rest 1 0 changed - 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 SpEffect ID [25] 295,200 18,672 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed