Almanauts
Elden Ring
BossLimgraveWeeping PeninsulaChanged in 2 patchesVerified for build 25827938

Runebear

Fought in 16 places, from 2,949 HP to 27,788 HP at Rauh Base · Ravine North: each place carries its own area scaling. It takes the most damage from Fire and the least from Standard.

HP (NG)
2,949–27,788
HP in NG+7
53,169
Stance
80
Weakest to
Fire -20%
Resists most
Standard 0%
Places
16

Appears in 16 places · HP 2,949–27,788

Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.

PlaceHPHP in NG+7StanceRunesPhys. defense
Limgrave · Agheel Lake Southordinary enemy · no marker2,949 lowest12,891 lowest801,196 lowest101 lowest
Limgrave · Mistwood Outskirts×5 · ordinary enemy · no marker2,949 lowest12,891 lowest801,196 lowest101 lowest
Limgrave · Summonwater Village Outskirtsordinary enemy · no marker2,949 lowest12,891 lowest801,196 lowest101 lowest
Limgrave · Waypoint Ruins Cellarordinary enemy · no marker2,949 lowest12,891 lowest801,196 lowest101 lowest
Weeping Peninsula · Earthbore Cave3,31113,24480—102
Liurnia of the Lakes · Gate Town Bridgeordinary enemy · no marker5,85715,130801,579107
Liurnia of the Lakes · Raya Lucaria Crystal Tunnelordinary enemy · no marker5,85715,130801,579107
Liurnia of the Lakes · Ruined Labyrinth×3 · ordinary enemy · no marker5,85715,130801,579107
Liurnia of the Lakes · South Raya Lucaria Gateordinary enemy · no marker5,85715,130801,579107
Capital Outskirts · Outer Wall Phantom Treeordinary enemy · no marker6,94814,387802,679110
Capital Outskirts · Capital Rampartordinary enemy · no marker8,40117,183802,930111
Mt. Gelmir · Craftsman's Shackordinary enemy · no marker8,40117,183802,846111
Deeproot Depths · Across the Rootsordinary enemy · no marker10,66318,705803,636114
Deeproot Depths · The Nameless Eternal Cityordinary enemy · no marker10,66318,705803,636114
Greyoll's Dragonbarrow · Dragonbarrow Caveordinary enemy · no marker17,28824,228806,629120
Rauh Base · Ravine North×4 · ordinary enemy · no marker27,788 highest53,169 highest8010,542 highest123 highest

Each place

Limgrave

Place 1 of 16: Agheel Lake South

Ordinary enemy hereNearest Site of Grace: Agheel Lake SouthScaling ×1.141

Not on the map: fought as an ordinary enemy here
HP · lowest
2,949
NG+7 HP · lowest
12,891
Stance
80
Runes · lowest
1,196
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 101 · Magic 101 · Fire 101 · Lightning 101 · Holy 101
Buildup to proc (1st, then 2nd)
Poison 311, 409 · Scarlet Rot 311, 409 · Bleed 509, 799 · Frost 509, 799 · Sleep 170, 198 · Immune to Madness, Death Blight
HP in each journey
NG 2,949 · +1 9,208 · +2 10,129 · +3 10,589 · +4 11,049 · +5 11,970 · +6 12,431 · +7 12,891

Rewards

Once per playthrough, when every enemy of the fight is dead.

Other bosses in Limgrave

Limgrave

Place 2 of 16: Mistwood Outskirts

Ordinary enemy hereNearest Site of Grace: Mistwood Outskirts×5 hereScaling ×1.141

Not on the map: fought as an ordinary enemy here
HP · lowest
2,949
NG+7 HP · lowest
12,891
Stance
80
Runes · lowest
1,196
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 101 · Magic 101 · Fire 101 · Lightning 101 · Holy 101
Buildup to proc (1st, then 2nd)
Poison 311, 409 · Scarlet Rot 311, 409 · Bleed 509, 799 · Frost 509, 799 · Sleep 170, 198 · Immune to Madness, Death Blight
HP in each journey
NG 2,949 · +1 9,208 · +2 10,129 · +3 10,589 · +4 11,049 · +5 11,970 · +6 12,431 · +7 12,891

Other bosses in Limgrave

Limgrave

Place 3 of 16: Summonwater Village Outskirts

Ordinary enemy hereNearest Site of Grace: Summonwater Village OutskirtsScaling ×1.141

Not on the map: fought as an ordinary enemy here
HP · lowest
2,949
NG+7 HP · lowest
12,891
Stance
80
Runes · lowest
1,196
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 101 · Magic 101 · Fire 101 · Lightning 101 · Holy 101
Buildup to proc (1st, then 2nd)
Poison 311, 409 · Scarlet Rot 311, 409 · Bleed 509, 799 · Frost 509, 799 · Sleep 170, 198 · Immune to Madness, Death Blight
HP in each journey
NG 2,949 · +1 9,208 · +2 10,129 · +3 10,589 · +4 11,049 · +5 11,970 · +6 12,431 · +7 12,891

Other bosses in Limgrave

Limgrave

Place 4 of 16: Waypoint Ruins Cellar

Ordinary enemy hereNearest Site of Grace: Waypoint Ruins CellarScaling ×1.141

Not on the map: fought as an ordinary enemy here
HP · lowest
2,949
NG+7 HP · lowest
12,891
Stance
80
Runes · lowest
1,196
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 101 · Magic 101 · Fire 101 · Lightning 101 · Holy 101
Buildup to proc (1st, then 2nd)
Poison 311, 409 · Scarlet Rot 311, 409 · Bleed 509, 799 · Frost 509, 799 · Sleep 170, 198 · Immune to Madness, Death Blight
HP in each journey
NG 2,949 · +1 9,208 · +2 10,129 · +3 10,589 · +4 11,049 · +5 11,970 · +6 12,431 · +7 12,891

Other bosses in Limgrave

Weeping Peninsula

Place 5 of 16: Earthbore Cave

Boss fightNearest Site of Grace: Earthbore CaveScaling ×1.281

Show on map
HP
3,311
NG+7 HP
13,244
Stance
80
Weakest to
Fire −20%
Resists most
Magic 30%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 30% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 102 · Magic 102 · Fire 102 · Lightning 102 · Holy 102
Buildup to proc (1st, then 2nd)
Poison 313, 411 · Scarlet Rot 313, 411 · Bleed 513, 803 · Frost 513, 803 · Sleep 171, 199 · Immune to Madness, Death Blight
HP in each journey
NG 3,311 · +1 9,460 · +2 10,406 · +3 10,879 · +4 11,352 · +5 12,298 · +6 12,771 · +7 13,244

Rewards

Once per playthrough, on its defeat.

Other bosses in Weeping Peninsula

Liurnia of the Lakes

Place 6 of 16: Gate Town Bridge

Ordinary enemy hereNearest Site of Grace: Gate Town BridgeScaling ×2.266

Not on the map: fought as an ordinary enemy here
HP
5,857
NG+7 HP
15,130
Stance
80
Runes
1,579
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Buildup to proc (1st, then 2nd)
Poison 324, 422 · Scarlet Rot 324, 422 · Bleed 530, 820 · Frost 530, 820 · Sleep 177, 205 · Immune to Madness, Death Blight
HP in each journey
NG 5,857 · +1 10,807 · +2 11,888 · +3 12,428 · +4 12,968 · +5 14,049 · +6 14,589 · +7 15,130

Other bosses in Liurnia of the Lakes

Liurnia of the Lakes

Place 7 of 16: Raya Lucaria Crystal Tunnel

Ordinary enemy hereNearest Site of Grace: Raya Lucaria Crystal TunnelScaling ×2.266

Not on the map: fought as an ordinary enemy here
HP
5,857
NG+7 HP
15,130
Stance
80
Runes
1,579
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Buildup to proc (1st, then 2nd)
Poison 324, 422 · Scarlet Rot 324, 422 · Bleed 530, 820 · Frost 530, 820 · Sleep 177, 205 · Immune to Madness, Death Blight
HP in each journey
NG 5,857 · +1 10,807 · +2 11,888 · +3 12,428 · +4 12,968 · +5 14,049 · +6 14,589 · +7 15,130

Other bosses in Liurnia of the Lakes

Liurnia of the Lakes

Place 8 of 16: Ruined Labyrinth

Ordinary enemy hereNearest Site of Grace: Ruined Labyrinth×3 hereScaling ×2.266

Not on the map: fought as an ordinary enemy here
HP
5,857
NG+7 HP
15,130
Stance
80
Runes
1,579
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Buildup to proc (1st, then 2nd)
Poison 324, 422 · Scarlet Rot 324, 422 · Bleed 530, 820 · Frost 530, 820 · Sleep 177, 205 · Immune to Madness, Death Blight
HP in each journey
NG 5,857 · +1 10,807 · +2 11,888 · +3 12,428 · +4 12,968 · +5 14,049 · +6 14,589 · +7 15,130

Other bosses in Liurnia of the Lakes

Liurnia of the Lakes

Place 9 of 16: South Raya Lucaria Gate

Ordinary enemy hereNearest Site of Grace: South Raya Lucaria GateScaling ×2.266

Not on the map: fought as an ordinary enemy here
HP
5,857
NG+7 HP
15,130
Stance
80
Runes
1,579
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Buildup to proc (1st, then 2nd)
Poison 324, 422 · Scarlet Rot 324, 422 · Bleed 530, 820 · Frost 530, 820 · Sleep 177, 205 · Immune to Madness, Death Blight
HP in each journey
NG 5,857 · +1 10,807 · +2 11,888 · +3 12,428 · +4 12,968 · +5 14,049 · +6 14,589 · +7 15,130

Other bosses in Liurnia of the Lakes

Capital Outskirts

Place 10 of 16: Outer Wall Phantom Tree

Ordinary enemy hereNearest Site of Grace: Outer Wall Phantom TreeScaling ×2.688

Not on the map: fought as an ordinary enemy here
HP
6,948
NG+7 HP
14,387
Stance
80
Runes
2,679
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 110 · Magic 110 · Fire 110 · Lightning 110 · Holy 110
Buildup to proc (1st, then 2nd)
Poison 330, 428 · Scarlet Rot 330, 428 · Bleed 539, 829 · Frost 539, 829 · Sleep 180, 208 · Immune to Madness, Death Blight
HP in each journey
NG 6,948 · +1 10,276 · +2 11,304 · +3 11,818 · +4 12,332 · +5 13,359 · +6 13,873 · +7 14,387

Other bosses in Capital Outskirts

Capital Outskirts

Place 11 of 16: Capital Rampart

Ordinary enemy hereNearest Site of Grace: Capital RampartScaling ×3.25

Not on the map: fought as an ordinary enemy here
HP
8,401
NG+7 HP
17,183
Stance
80
Runes
2,930
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111
Buildup to proc (1st, then 2nd)
Poison 332, 430 · Scarlet Rot 332, 430 · Bleed 544, 834 · Frost 544, 834 · Sleep 181, 209 · Immune to Madness, Death Blight
HP in each journey
NG 8,401 · +1 12,274 · +2 13,501 · +3 14,115 · +4 14,729 · +5 15,956 · +6 16,570 · +7 17,183

Other bosses in Capital Outskirts

Mt. Gelmir

Place 12 of 16: Craftsman's Shack

Ordinary enemy hereNearest Site of Grace: Craftsman's ShackScaling ×3.25

Not on the map: fought as an ordinary enemy here
HP
8,401
NG+7 HP
17,183
Stance
80
Runes
2,846
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 111 · Magic 111 · Fire 111 · Lightning 111 · Holy 111
Buildup to proc (1st, then 2nd)
Poison 332, 430 · Scarlet Rot 332, 430 · Bleed 544, 834 · Frost 544, 834 · Sleep 181, 209 · Immune to Madness, Death Blight
HP in each journey
NG 8,401 · +1 12,274 · +2 13,501 · +3 14,115 · +4 14,729 · +5 15,956 · +6 16,570 · +7 17,183

Other bosses in Mt. Gelmir

Deeproot Depths

Place 13 of 16: Across the Roots

Ordinary enemy hereNearest Site of Grace: Across the RootsScaling ×4.125

Not on the map: fought as an ordinary enemy here
HP
10,663
NG+7 HP
18,705
Stance
80
Runes
3,636
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114
Buildup to proc (1st, then 2nd)
Poison 338, 436 · Scarlet Rot 338, 436 · Bleed 553, 843 · Frost 553, 843 · Sleep 184, 212 · Immune to Madness, Death Blight
HP in each journey
NG 10,663 · +1 13,360 · +2 14,696 · +3 15,365 · +4 16,033 · +5 17,369 · +6 18,037 · +7 18,705

Other bosses in Deeproot Depths

Deeproot Depths

Place 14 of 16: The Nameless Eternal City

Ordinary enemy hereNearest Site of Grace: The Nameless Eternal CityScaling ×4.125

Not on the map: fought as an ordinary enemy here
HP
10,663
NG+7 HP
18,705
Stance
80
Runes
3,636
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 114 · Magic 114 · Fire 114 · Lightning 114 · Holy 114
Buildup to proc (1st, then 2nd)
Poison 338, 436 · Scarlet Rot 338, 436 · Bleed 553, 843 · Frost 553, 843 · Sleep 184, 212 · Immune to Madness, Death Blight
HP in each journey
NG 10,663 · +1 13,360 · +2 14,696 · +3 15,365 · +4 16,033 · +5 17,369 · +6 18,037 · +7 18,705

Other bosses in Deeproot Depths

Greyoll's Dragonbarrow

Place 15 of 16: Dragonbarrow Cave

Ordinary enemy hereNearest Site of Grace: Dragonbarrow CaveScaling ×6.688

Not on the map: fought as an ordinary enemy here
HP
17,288
NG+7 HP
24,228
Stance
80
Runes
6,629
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 120 · Magic 120 · Fire 120 · Lightning 120 · Holy 120
Buildup to proc (1st, then 2nd)
Poison 351, 449 · Scarlet Rot 351, 449 · Bleed 575, 865 · Frost 575, 865 · Sleep 192, 220 · Immune to Madness, Death Blight
HP in each journey
NG 17,288 · +1 17,305 · +2 19,036 · +3 19,901 · +4 20,766 · +5 22,497 · +6 23,362 · +7 24,228

Other bosses in Greyoll's Dragonbarrow

Rauh Base

Place 16 of 16: Ravine North

Ordinary enemy hereNearest Site of Grace: Ravine North×4 hereScaling ×10.75

Not on the map: fought as an ordinary enemy here
HP · highest
27,788
NG+7 HP · highest
53,169
Stance
80
Runes · highest
10,542
Weakest to
Fire −20%
Resists most
Standard, Strike, Pierce, Magic, Lightning and Holy 0%
Negation, defense and status buildup
Damage negation
Standard 0% · Slash -10% · Strike 0% · Pierce 0% · Magic 0% · Fire -20% · Lightning 0% · Holy 0%
Flat defense
Physical 123 · Magic 123 · Fire 123 · Lightning 123 · Holy 123
Buildup to proc (1st, then 2nd)
Poison 408, 506 · Scarlet Rot 408, 506 · Bleed 667, 957 · Frost 667, 957 · Sleep 222, 250 · Immune to Madness, Death Blight
HP in each journey
NG 27,788 · +1 37,977 · +2 41,775 · +3 43,674 · +4 45,573 · +5 49,371 · +6 51,270 · +7 53,169

Other bosses in Rauh Base

How Runebear fights

At Rauh Base · Ravine North, its toughest placement: 27,788 HP.

Phases by HP exact

70%30%
  • It checks its HP at 70%, 30% when it chooses what to do.

Attacks the game's own

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Strike (1)1 hit · first hit after 0.7 sNoYes755strike
Slash (1)1 hit · first hit after 0.8 sNoYes755slash
2-hit strike combo2 hits · first hit after 2.1 sNoYes1,322strike
Strike (2)1 hit · first hit after 1.0 sNoYes1,322strike
Slash (2)1 hit · first hit after 0.9 sNoYes755slash
Slash (3)1 hit · first hit after 0.8 sNoYes528slash
Slash (4)1 hit · first hit after 0.8 sNoYes755slash
Grab (1)1 hit · first hit after 2.9 sNoNo1,510physical, if it catches you
Strike (3)1 hit · first hit after 1.0 sNoYes755strike
2-hit combo2 hits · first hit after 1.3 sNoYes755slash
Strike (4)1 hit · first hit after 1.3 sNoYes755strike
Slash (5)1 hit · first hit after 1.0 sNoYes755slash
Slash (6)1 hit · first hit after 1.1 sNoYes755slash
4-hit combo (1)4 hits · first hit after 1.2 sNoYes755slash
Slash (7)1 hit · first hit after 0.9 sNoYes755slash
10 more attacks it chains after another one
AttackParryBlockDamage
Slash (8)1 hit · first hit after 0.9 s · after Slash (1)NoYes755slash
Slash (9)1 hit · first hit after 0.7 s · after Slash (4) and Slash (2) or 4 moreNoYes755slash
Slash (10)1 hit · first hit after 0.9 s · after 2-hit strike combo and Slash (3) or 5 moreNoYes755slash
4-hit combo (2)4 hits · first hit after 1.7 s · after Slash (2) and Slash (8) or 3 moreNoYes755slash
Slash (11)1 hit · first hit after 0.5 s · after Slash (5) and Slash (2) or 3 moreNoYes868slash
Slash (12)1 hit · first hit after 0.5 s · after Slash (2) and Slash (8) or 3 moreNoYes755slash
4-hit combo (3)4 hits · first hit after 1.3 s · after 2-hit strike combo and Slash (3) or 4 moreNoYes755strike
Grab (2)1 hit · first hit after 2.1 s · after Grab (1)NoNo1,510physical, if it catches you
3-hit strike combo3 hits · first hit after 2.1 sNoYes1,322strike
Grab (3)1 hit · first hit after 1.1 s · after Grab (1)NoNo1,510physical, if it catches you

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.

Attack choice by distance the boss's own

How often it opens with each attack at each range, from its main weight tables (it switches between 5 sets of tables by state; the main one is shown).

  • Strike (1)
  • Slash (1)
  • 2-hit strike combo
  • Other attacks and moves
Show as a table
DistanceMost likely picks
under 3 mMoving or other actions 40% · 2-hit strike combo 30% · Strike (1) 30%
3–8 mMoving or other actions 40% · Slash (1) 40% · Strike (1) 20%
Attacks
25
With a cooldown
15 10–20 s
Walk in before attacking
11 from up to 3033 m

What hurts it most

  1. Fire-20% +20%
  2. Slash-10% +10%
  3. Standard0%
  4. Strike0% ±0
  5. Pierce0% ±0
  6. Magic0% ±0
  7. Lightning0% ±0
  8. Holy0% ±0

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed6674,26878,694 buildup
Frost6672,8091012,936 buildup
Poison4082,3811212,987 buildup
Scarlet Rot4085,85254,216 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Drop odds

Chance per kill at 100 Discovery (Arcane and items raise it), and at higher Discovery for the drops it affects.

Greyoll's Dragonbarrow · Dragonbarrow Cave

Runebear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Hefty Beast Bone50%66.7%75%80%4
Beast Blood100%100%100%100%1
Lump of Flesh25%40%50%57.1%9
Gold-Tinged Excrement25%40%50%57.1%9

This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.

Deeproot Depths · Across the Roots

Runebear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Beast Blood100%100%100%100%1
Hefty Beast Bone50%66.7%75%80%4
Lump of Flesh25%40%50%57.1%9
Gold-Tinged Excrement25%40%50%57.1%9
Prince of Death's Cystonce100%100%100%100%—

This enemy rolls 5 drop tables on each kill (its own and the ones that follow it), each on its own.

Rauh Base · Ravine North

Runebear drops
ItemChanceAt 200 DiscoveryAt 300 DiscoveryAt 400 DiscoveryKills for 90%
Beast Blood100%100%100%100%1
Hefty Beast Bone50%66.7%75%80%4
Lump of Flesh25%40%50%57.1%9
Horn-Strewn Excrement25%40%50%57.1%9

This enemy rolls 4 drop tables on each kill (its own and the ones that follow it), each on its own.

Kill-speed simulator New

How many hits Runebear takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Runebear

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • Runes1,017→1,196
    • Slash negation-20%→-10%
    • Pierce negation-20%→0%
    • Runes1,381→1,579
    • Runes2,201→2,679
    • Runes2,338→2,846
    • Runes2,407→2,930
    • Runes2,727→3,636
    • Runes4,165→6,629
    Every changed value (19)
    ValueBeforetoAfterChange
    Key changes 9
    Runes×3 variants1,0171,196+179+18%
    Slash negation×10 variants-20%-10%+10 pts
    Pierce negation×10 variants-20%0%+20 pts
    Runes1,3811,579+198+14%
    Runes2,2012,679+478+22%
    Runes2,3382,846+508+22%
    Runes2,4072,930+523+22%
    Runes2,7273,636+909+33%
    Runes4,1656,629+2,464+59%
    Other numbers 5
    Capsule Height3.53−0.5−14%
    Capsule Radius2.32−0.3−13%
    Chr Hit Judgment53−2−40%
    Chr Capsule Height3.53−0.5−14%
    Chr Capsule Radius21.5−0.5−25%
    Linked data 3
    SpEffect ID [19]×10 variants-15,890changed
    SpEffect ID [22]×3 variants4,801-1changed
    SpEffect ID [31]-14,301changed
    2 technical values (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display×10 variants50105changed
    SFX Size×10 variants21changed
  2. 1.12.1from 1.10
      Every changed value (4)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %×11 variants0100+100
      Linked data 3
      SpEffect ID [20]×11 variants-1102,304changed
      SpEffect ID [21]×11 variants-1102,309changed
      DLC Completion SpEffect ID×11 variants0-1changed