Rotten Battle Hammer
With its requirements met (Str 26 · Dex 8), Rotten Battle Hammer reaches 449 attack rating at +25; the strongest affinities at those stats are Fire, Flame Art and Sacred at 571.
Drop: Grave Warden Duelist · Consecrated Snowfield
- Attack rating (+25)
- 449
- Scaling (+25)
- Str B · Dex E
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 26 · Dex 8
- Skill
- Braggart's Roar · FP 16
- Passive
- Causes scarlet rot buildup (65)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
In-game description
Large iron great hammer designed for gladiatorial combat, now festering with scarlet rot.
Weighty enough to crush armor and its wearer alike.
Attack rating by affinity 13
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 164 | 449 +25 | Physical 449 | Str BDex EInt –Fai –Arc – |
| Heavy | 163 | 471 +25 | Physical 471 | Str SDex –Int –Fai –Arc – |
| Keen | 136 | 378 +25 | Physical 378 | Str DDex BInt –Fai –Arc – |
| Quality | 145 | 404 +25 | Physical 404 | Str BDex BInt –Fai –Arc – |
| Fire | 240 | 571 +25 | Physical 276Fire 295 | Str CDex EInt –Fai –Arc – |
| Flame Art | 222 | 571 +25 | Physical 282Fire 289 | Str DDex EInt –Fai BArc – |
| Lightning | 212 | 489 +25 | Physical 242Lightning 247 | Str EDex CInt –Fai –Arc – |
| Sacred | 197 | 571 +25 | Physical 282Holy 289 | Str DDex EInt –Fai BArc – |
| Magic | 196 | 566 +25 | Physical 271Magic 295 | Str DDex EInt BFai –Arc – |
| Cold | 214 | 521 +25 | Physical 333Magic 188 | Str BDex EInt CFai –Arc – |
| Poison | 137 | 419 +25 | Physical 419 | Str ADex DInt –Fai –Arc D |
| Blood | 137 | 419 +25 | Physical 419 | Str ADex DInt –Fai –Arc D |
| Occult | 134 | 387 +25 | Physical 387 | Str DDex EInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 449 |
| 13 | – | 452 |
| 16 | – | 456 |
| 19 | – | 459 |
| 22 | – | 462 |
| 25 | – | 465 |
| 26 | 449 | – |
| 28 | – | 468 |
| 29 | 464 | – |
| 31 | – | 470 |
| 32 | 478 | – |
| 34 | – | 473 |
| 35 | 493 | – |
| 37 | – | 476 |
| 38 | 506 | – |
| 40 | – | 478 |
| 41 | 520 | – |
| 43 | – | 481 |
| 44 | 533 | – |
| 46 | – | 483 |
| 47 | 546 | – |
| 49 | – | 486 |
| 50 | 558 | – |
| 52 | – | 488 |
| 53 | 569 | – |
| 55 | – | 490 |
| 56 | 580 | – |
| 58 | – | 492 |
| 59 | 589 | – |
| 61 | – | 493 |
| 62 | 596 | – |
| 64 | – | 495 |
| 65 | 604 | – |
| 67 | – | 496 |
| 68 | 613 | – |
| 70 | – | 498 |
| 71 | 621 | – |
| 73 | – | 499 |
| 74 | 629 | – |
| 76 | – | 501 |
| 77 | 637 | – |
| 79 | – | 503 |
| 80 | 646 | – |
| 82 | – | 504 |
| 83 | 649 | – |
| 85 | – | 504 |
| 86 | 652 | – |
| 88 | – | 505 |
| 89 | 655 | – |
| 91 | – | 505 |
| 92 | 658 | – |
| 94 | – | 506 |
| 95 | 661 | – |
| 97 | – | 507 |
| 98 | 664 | – |
| 99 | 665 | 507 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +4.18 · 60–80: +2.75 · 80–99: +1 | 665 from 449 |
| Dexterity | 18, 60, 80 | 10–18: +1.13 · 18–60: +0.83 · 60–80: +0.5 · 80–99: +0.21 | 507 from 449 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 164 | 240 | 222 | 197 |
| 1 | 174 | 252 | 235 | 212 |
| 2 | 184 | 264 | 249 | 226 |
| 3 | 195 | 277 | 262 | 240 |
| 4 | 206 | 290 | 276 | 254 |
| 5 | 216 | 302 | 289 | 269 |
| 6 | 227 | 315 | 303 | 284 |
| 7 | 238 | 329 | 317 | 299 |
| 8 | 249 | 342 | 331 | 314 |
| 9 | 260 | 355 | 345 | 328 |
| 10 | 271 | 369 | 359 | 344 |
| 11 | 282 | 381 | 373 | 359 |
| 12 | 294 | 394 | 387 | 373 |
| 13 | 305 | 408 | 401 | 389 |
| 14 | 316 | 421 | 415 | 404 |
| 15 | 328 | 435 | 429 | 419 |
| 16 | 340 | 448 | 444 | 434 |
| 17 | 351 | 462 | 458 | 449 |
| 18 | 363 | 475 | 472 | 465 |
| 19 | 375 | 489 | 488 | 480 |
| 20 | 387 | 503 | 502 | 496 |
| 21 | 399 | 517 | 516 | 511 |
| 22 | 412 | 530 | 529 | 526 |
| 23 | 424 | 544 | 543 | 541 |
| 24 | 436 | 557 | 557 | 557 |
| 25 | 449 | 571 | 571 | 571 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#11 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 449 | 13 | 16.2 | 0.53 s |
| R1 2Strike | 101 | 453 | 13 | 16.2 | 0.60 s |
| R1 3Strike | 102 | 458 | 13 | 16.2 | 0.57 s |
| R1 4Strike | 110 | 494 | 14 | 16.2 | 0.73 s |
| R2Strike | 120 | 539 | 16.8 | 26.3 | — |
| Charged R2Strike | 160 | 718 | 39.2 | 36.4 | 1.57 s |
| R2 2Strike | 125 | 561 | 16.8 | 26.3 | — |
| Charged R2 2Strike | 165 | 741 | 39.2 | 36.4 | 1.60 s |
| Running R1Strike | 105 | 471 | 13 | 19.2 | 0.60 s |
| Running R2Strike | 125 | 561 | 14 | 26.3 | 0.77 s |
| Rolling R1Strike | 90 | 404 | 13 | 13.1 | 0.53 s |
| Backstep R1Strike | 90 | 404 | 13 | 13.1 | 0.60 s |
| Jumping R1Strike | 107 | 480 | 13 | 13.1 | 0.50 s |
| Jumping R2Strike | 130 | 583 | 25.9 | 26.3 | 0.53 s |
| Guard counterStrike | 125 | 561 | 42 | 26.3 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 526 | 16.8 | 19.2 | 0.60 s |
| R1 2Strike | 104 | 531 | 16.8 | 19.2 | 0.63 s |
| R1 3Strike | 105 | 537 | 16.8 | 19.2 | 0.63 s |
| R1 4Strike | 115 | 588 | 18.2 | 19.2 | 0.77 s |
| R2Strike | 125 | 639 | 18.5 | 32.3 | — |
| Charged R2Strike | 165 | 844 | 42.7 | 42.4 | 1.57 s |
| R2 2Strike | 125 | 639 | 18.5 | 32.3 | — |
| Charged R2 2Strike | 165 | 844 | 42.7 | 42.4 | 1.60 s |
| Running R1Strike | 110 | 562 | 16.8 | 23.2 | 0.67 s |
| Running R2Strike | 130 | 664 | 15.4 | 32.3 | 0.77 s |
| Rolling R1Strike | 95 | 485 | 16.8 | 16.2 | 0.37 s |
| Backstep R1Strike | 95 | 485 | 16.8 | 16.2 | 0.63 s |
| Jumping R1Strike | 112 | 572 | 16.8 | 16.2 | 0.50 s |
| Jumping R2Strike | 135 | 690 | 30.8 | 32.3 | 0.53 s |
| Guard counterStrike | 130 | 664 | 42.7 | 32.3 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,037 | 0 | 20.2 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,235 | 0 | 20.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 164 | 164 | — |
| +1 | 174 | 174 | Smithing Stone [1] × 2 |
| +2 | 184 | 184 | Smithing Stone [1] × 4 |
| +3 | 195 | 195 | Smithing Stone [1] × 6 |
| +4 | 206 | 206 | Smithing Stone [2] × 2 |
| +5 | 216 | 216 | Smithing Stone [2] × 4 |
| +6 | 227 | 227 | Smithing Stone [2] × 6 |
| +7 | 238 | 238 | Smithing Stone [3] × 2 |
| +8 | 249 | 249 | Smithing Stone [3] × 4 |
| +9 | 260 | 260 | Smithing Stone [3] × 6 |
| +10 | 271 | 271 | Smithing Stone [4] × 2 |
| +11 | 282 | 282 | Smithing Stone [4] × 4 |
| +12 | 294 | 294 | Smithing Stone [4] × 6 |
| +13 | 305 | 305 | Smithing Stone [5] × 2 |
| +14 | 316 | 316 | Smithing Stone [5] × 4 |
| +15 | 328 | 328 | Smithing Stone [5] × 6 |
| +16 | 340 | 340 | Smithing Stone [6] × 2 |
| +17 | 351 | 351 | Smithing Stone [6] × 4 |
| +18 | 363 | 363 | Smithing Stone [6] × 6 |
| +19 | 375 | 375 | Smithing Stone [7] × 2 |
| +20 | 387 | 387 | Smithing Stone [7] × 4 |
| +21 | 399 | 399 | Smithing Stone [7] × 6 |
| +22 | 412 | 412 | Smithing Stone [8] × 2 |
| +23 | 424 | 424 | Smithing Stone [8] × 4 |
| +24 | 436 | 436 | Smithing Stone [8] × 6 |
| +25 | 449 | 449 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Rotten Battle Hammer
Dropped by 1
| Enemy | Where | Chance per kill | Kills for 90% |
|---|---|---|---|
| Grave Warden DuelistBoss | Consecrated Snowfield · Consecrated Snowfield Map | 100% · once | 1 |
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 533 in 1.02.1 → 545 in 1.17.3, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Dexterity scaling14→17Standard
- Guard boost42→36
- Strength scaling65→67Heavy
- Strength scaling22→23Keen
- Dexterity scaling47→46Keen
- Strength scaling59→58Quality
- Dexterity scaling59→58Quality
- Dexterity scaling8→9Fire
- Dexterity scaling4→5Flame ArtSacredMagic
- Faith scaling40→41Flame ArtSacred
- Strength scaling8→9Lightning
- Intelligence scaling44→46Magic
- Dexterity scaling12→15Cold
- Intelligence scaling35→36Cold
- Dexterity scaling13→16PoisonBlood
- Dexterity scaling5→6Occult
- Arcane scaling75→78Occult
Every changed value (18)
Value Before to After Change Key changes 17 Dexterity scaling 14 17 +3+21% Guard boost 42 36 −6−14% Strength scaling 65 67 +2+3.1% Strength scaling 22 23 +1+4.5% Dexterity scaling 47 46 −1−2.1% Strength scaling 59 58 −1−1.7% Dexterity scaling 59 58 −1−1.7% Dexterity scaling 8 9 +1+13% Dexterity scaling 4 5 +1+25% Faith scaling 40 41 +1+2.5% Strength scaling 8 9 +1+13% Intelligence scaling 44 46 +2+4.5% Dexterity scaling 12 15 +3+25% Intelligence scaling 35 36 +1+2.9% Dexterity scaling 13 16 +3+23% Dexterity scaling 5 6 +1+20% Arcane scaling 75 78 +3+4% Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 52 68 +16+31% Guard boost 36 44 +8+22% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling75→79Standard
- Dexterity scaling17→15Standard
- Strength scaling67→69Heavy
- Dexterity scaling46→49Keen
- Strength scaling58→62Quality
- Dexterity scaling58→62Quality
- Strength scaling40→42Fire
- Strength scaling22→23Flame ArtSacredMagic
- Dexterity scaling5→4Flame ArtSacredMagic
- Faith scaling41→43Flame ArtSacred
- Dexterity scaling40→42Lightning
- Intelligence scaling46→47Magic
- Strength scaling67→71Cold
- Dexterity scaling15→13Cold
- Intelligence scaling36→37Cold
- Strength scaling71→75PoisonBlood
- Dexterity scaling16→14PoisonBlood
- Strength scaling30→31Occult
- Arcane scaling78→79Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage97→103
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 97 103 +6+6.2% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Smithscript Greathammer 447
- Pickaxe 457
- Great Stars 438
- Curved Great Club 464
- Greathorn Hammer 433
- Battle Hammer 466
- Large Club 430
- Celebrant's Skull 422
Overview
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 26 · Dex 8
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12210000