Ripple Crescent Halberd
With its requirements met (Str 12 · Dex 12 · Arc 20), Ripple Crescent Halberd reaches 389 attack rating at +25.
The Lands Between: 2 →The Underground: 1 →
- Farm: Albinauric (2%) Liurnia of the Lakes, Consecrated Snowfield
- Farm: Albinauric (2%) Mohgwyn Palace · The Underground
Also dropped by enemies placed all over (no markers): Drop: Albinauric (2%) · Liurnia of the Lakes, Mohgwyn Palace, Consecrated Snowfield
- Attack rating (+25)
- 389
- Scaling (+25)
- Arc S
- Class
- Halberd
- Weight
- 8.5
- Requires
- Str 12 · Dex 12 · Arc 20
- Skill
- Spinning Slash · FP 12
- Upgrades with
- Smithing Stones (+25)
In-game description
Weapon wielded by young Albinaurics.
The blade is said to resemble a partial image of a ripple, and its attack power scales with one's arcane attribute.
Attack rating by affinity 1
At Str 12 · Dex 12 · Int 10 · Fai 10 · Arc 20 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 126 | 389 +25 | Physical 389 | Str –Dex –Int –Fai –Arc S |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 20 | 389 |
| 23 | 408 |
| 26 | 426 |
| 29 | 443 |
| 32 | 461 |
| 35 | 478 |
| 38 | 494 |
| 41 | 510 |
| 44 | 526 |
| 47 | 541 |
| 50 | 555 |
| 53 | 569 |
| 56 | 581 |
| 59 | 592 |
| 62 | 602 |
| 65 | 613 |
| 68 | 625 |
| 71 | 636 |
| 74 | 648 |
| 77 | 659 |
| 80 | 671 |
| 83 | 675 |
| 86 | 680 |
| 89 | 684 |
| 92 | 689 |
| 95 | 693 |
| 98 | 697 |
| 99 | 699 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Arcane | 60, 80 | 20–60: +5.13 · 60–80: +3.85 · 80–99: +1.47 | 699 from 389 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 126 |
| 1 | 135 |
| 2 | 144 |
| 3 | 154 |
| 4 | 164 |
| 5 | 173 |
| 6 | 183 |
| 7 | 194 |
| 8 | 204 |
| 9 | 215 |
| 10 | 225 |
| 11 | 236 |
| 12 | 246 |
| 13 | 257 |
| 14 | 267 |
| 15 | 278 |
| 16 | 289 |
| 17 | 300 |
| 18 | 311 |
| 19 | 323 |
| 20 | 334 |
| 21 | 345 |
| 22 | 356 |
| 23 | 367 |
| 24 | 378 |
| 25 | 389 |
#12 of 18 halberd weapons by attack rating
Moveset the game's own
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 100 | 389 | 9.3 | 15.2 | 0.63 s |
| R1 2Standard | 101 | 393 | 9.3 | 15.2 | 0.67 s |
| R1 3Standard | 102 | 397 | 9.3 | 15.2 | 0.67 s |
| R1 4Standard | 110 | 428 | 10 | 15.2 | 0.87 s |
| R2Standard | 125 | 487 | 10 | 25.4 | — |
| Charged R2Standard | 160 | 623 | 30 | 35.5 | 1.57 s |
| R2 2Standard | 125 | 487 | 10 | 25.4 | — |
| Charged R2 2Standard | 160 | 623 | 30 | 35.5 | 1.43 s |
| Running R1Pierce | 105 | 409 | 9.3 | 18.3 | 0.50 s |
| Running R2Standard | 120 | 467 | 10 | 25.4 | 0.67 s |
| Rolling R1Standard | 90 | 350 | 9.3 | 12.2 | 0.47 s |
| Backstep R1Pierce | 90 | 350 | 9.3 | 12.2 | 0.53 s |
| Jumping R1Standard | 107 | 417 | 9.3 | 12.2 | 0.50 s |
| Jumping R2Standard | 130 | 506 | 20 | 25.4 | 0.57 s |
| Guard counterStandard | 125 | 487 | 30 | 25.4 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Standard | 103 | 401 | 12 | 18.3 | 0.63 s |
| R1 2Standard | 104 | 405 | 12 | 18.3 | 0.63 s |
| R1 3Standard | 105 | 409 | 12 | 18.3 | 0.57 s |
| R1 4Standard | 115 | 448 | 13 | 18.3 | 0.77 s |
| R2Standard | 130 | 506 | 11 | 30.4 | — |
| Charged R2Standard · 2 hits | 50 + 150 | 779 | 33 | 40.6 | 1.57 s |
| R2 2Standard | 130 | 506 | 11 | 30.4 | — |
| Charged R2 2Standard · 2 hits | 50 + 150 | 779 | 33 | 40.6 | 1.50 s |
| Running R1Pierce | 110 | 428 | 12 | 33.5 | 0.53 s |
| Running R2Standard | 125 | 487 | 11 | 30.4 | 0.67 s |
| Rolling R1Standard | 95 | 370 | 12 | 15.2 | 0.50 s |
| Backstep R1Pierce | 95 | 370 | 12 | 15.2 | 0.50 s |
| Jumping R1Standard | 110 | 428 | 12 | 15.2 | 0.53 s |
| Jumping R2Standard | 135 | 526 | 22 | 30.4 | 0.53 s |
| Guard counterStandard | 130 | 506 | 33 | 30.4 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 857 | 0 | 20.3 | 0.47 s |
| RipostePierce | 308 | 1,200 | 0 | 20.3 | 0.80 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStandard | 105 | 409 | 11.5 | 20.3 | 0.90 s |
| Skill follow-upStandard · 2 hits | 60 + 110 | 662 | 15.3 | 35.5 | 0.40 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 126 | 126 | — |
| +1 | 135 | 135 | Smithing Stone [1] × 2 |
| +2 | 144 | 144 | Smithing Stone [1] × 4 |
| +3 | 154 | 154 | Smithing Stone [1] × 6 |
| +4 | 164 | 164 | Smithing Stone [2] × 2 |
| +5 | 173 | 173 | Smithing Stone [2] × 4 |
| +6 | 183 | 183 | Smithing Stone [2] × 6 |
| +7 | 194 | 194 | Smithing Stone [3] × 2 |
| +8 | 204 | 204 | Smithing Stone [3] × 4 |
| +9 | 215 | 215 | Smithing Stone [3] × 6 |
| +10 | 225 | 225 | Smithing Stone [4] × 2 |
| +11 | 236 | 236 | Smithing Stone [4] × 4 |
| +12 | 246 | 246 | Smithing Stone [4] × 6 |
| +13 | 257 | 257 | Smithing Stone [5] × 2 |
| +14 | 267 | 267 | Smithing Stone [5] × 4 |
| +15 | 278 | 278 | Smithing Stone [5] × 6 |
| +16 | 289 | 289 | Smithing Stone [6] × 2 |
| +17 | 300 | 300 | Smithing Stone [6] × 4 |
| +18 | 311 | 311 | Smithing Stone [6] × 6 |
| +19 | 323 | 323 | Smithing Stone [7] × 2 |
| +20 | 334 | 334 | Smithing Stone [7] × 4 |
| +21 | 345 | 345 | Smithing Stone [7] × 6 |
| +22 | 356 | 356 | Smithing Stone [8] × 2 |
| +23 | 367 | 367 | Smithing Stone [8] × 4 |
| +24 | 378 | 378 | Smithing Stone [8] × 6 |
| +25 | 389 | 389 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Ripple Crescent Halberd
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Liurnia of the Lakes, Mohgwyn Palace, Consecrated Snowfield
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: we don't know yet where or how you get this item in the game.
Patch history 4
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
- Guard boost38→35
- 1.04.1from 1.03.3
- Physical guard negation51→56
- Guard boost35→43
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.023 ×0.052 +0.029+126% - 1.12.1from 1.10
- Poison scaling curve6→10
- Bleed scaling curve6→10
- Sleep scaling curve6→10
- Madness scaling curve6→10
Every changed value (5)
Value Before to After Change Key changes 4 Poison scaling curve 6 10 changed Bleed scaling curve 6 10 changed Sleep scaling curve 6 10 changed Madness scaling curve 6 10 changed Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other halberds with similar AR
- Vulgar Militia Saw 383
- Vulgar Militia Shotel 381
- Halberd 377
- Banished Knight's Halberd 374
- Guardian's Swordspear 416
- Lucerne 362
- Pest's Glaive 362
- Glaive 419
Overview
- Class
- Halberd
- Weight
- 8.5
- Requires
- Str 12 · Dex 12 · Arc 20
- Affinities
- Standard
- Game ID
18060000