Almanauts
Mewgenics
AbilityVerified for build 25143593
Steal Luck icon

Steal Luck

A weak melee attack. If this crits, inflict -1 Luck and you gain +1 Luck.

Base and upgraded

BaseUpgraded
EffectA weak melee attack. If this crits, inflict -1 Luck and you gain +1 Luck.A weak melee attack that inflicts -1 Luck and you gain +1 Luck.
Damage instance › Effects › Apply Status If Crit › Apply To Source › Luck Up1—
Damage instance › Effects › Apply Status If Crit › Luck Up-1—
Damage instance › Effects › Apply To Source › Luck Up—1
Damage instance › Effects › Luck Up—-1

Every field that differs between the two levels, as the game defines them.

Damage per mana in its class

#5 of 17 damaging thief abilities by base damage per mana (upgraded: 1 damage for 3 mana, 0.33 per mana).

  1. Rebound1.67 5 / 3
  2. Assassinate1.25 10 / 8
  3. Slice0.83 5 / 6
  4. Pierce Shot0.6 3 / 5
  5. Chakram0.33 1 / 3
  6. Declaw0.33 1 / 3
  7. Poison Nail0.33 1 / 3
  8. Sharp Nail0.33 1 / 3
  9. Steal Luck0.33 1 / 3
  10. Weakening Nail0.33 1 / 3
  11. Cut Purse0.25 1 / 4
  12. Sever Artery0.25 1 / 4
  13. Steal Kidney0.25 1 / 4
  14. Steal Time0.25 1 / 4
  15. Triple Nails0.25 1 / 4
Base damage ÷ mana cost, base levels. This ability also adds a stat-driven bonus on top of its base damage. Abilities whose damage depends on a count (X) aren't ranked.

Classes that can get it 1

A Thief class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Thief
Mana cost
3
Damage
1+bonus_melee_ability_damage
Type
Melee attack
Game ID
StealLuck

Status effects 1

Raw game dataEvery value, as the game defines it
  • templatemelee_attack
  • meta{3}
    • nameABILITY_STEALLUCK_NAME
    • descABILITY_STEALLUCK_DESC
    • classThief
  • graphics{0}
    • cost{2}
      • mana3
      • infcantriptrue
    • damage_instance{2}
      • damage1+bonus_melee_ability_damage
      • effects{1}
        • ApplyStatusIfCrit{2}
          • LuckUp-1
          • ApplyToSource{1}
            • LuckUp1
    • categorythief
    • upgradedToStealLuck2