Slow and Steady
Gain -2 Speed and +1 Range at the end of each turn. If your Speed is 0, you can attack an extra time each turn.
Also given by
Passive at stat threshold: mode 5
- Dumb Muscle · passive
- Mad Visage · passive
- Malaria · item
- Naegleria Fowleri · item
- Rabies · disorder
Passive at stat threshold: threshold 5
- Dumb Muscle · passive
- Mad Visage · passive
- Malaria · item
- Naegleria Fowleri · item
- Rabies · disorder
Passive at stat threshold: passives 5
- Dumb Muscle · passive
- Mad Visage · passive
- Malaria · item
- Naegleria Fowleri · item
- Rabies · disorder
Status each turn end: speed up 1
- Amped · passive
Classes that can get it 1
Overview
- Class
- Tank
- Group
- Tank
- Upgrade levels
- 2
- Game ID
SlowAndSteady
Status effects 4
Raw game dataEvery value, as the game defines it
1{1}
passives{2}
StatusEachTurnEnd{2}
- SpeedUp-2
- RangeUp1
PassiveAtStatThreshold{3}
- modeless_or_equal
threshold{1}
- spd0
passives{1}
- ExtraBasicAttacks1
2{2}
- descPASSIVE_SLOWANDSTEADY2_DESC
passives{2}
StatusEachTurnEnd{4}
- SpeedUp-2
- RangeUp1
- StrengthUp1
- IntelligenceUp1
PassiveAtStatThreshold{3}
- modeless_or_equal
threshold{1}
- spd0
passives{1}
- ExtraBasicAttacks1
- namePASSIVE_SLOWANDSTEADY_NAME
- descPASSIVE_SLOWANDSTEADY_DESC
- classTank
- categorytank