Heavy Hide
Can be processed into Heavy Leather at a Tanning Rack.
Overview
- Quality
- common
- Item level
- 10
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Hide_Heavy
How to get it
Drops 9
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Yeti | Kill | 100% | 3 | 2–4 |
| Cave Rex | Kill | 100% | 2.5 | 2–3 |
| Crocodile | Kill | 100% | 2.5 | 2–3 |
| Polar Bear | Kill | 100% | 2.5 | 2–3 |
| Trillodon | Kill | 100% | 2.5 | 2–3 |
| Emberwulf | Kill | 100% | 1.5 | 1–2 |
| Grizzly Bear | Kill | 100% | 1.5 | 1–2 |
| Mosshorn | Kill | 100% | 1.5 | 1–2 |
| Plain Mosshorn | Kill | 100% | 1.5 | 1–2 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 30
Chests, structures and events use these tables; the game doesn't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone1 Kweebec Tier2 | 5.2% | 0.08 |
| Zone1 Goblin Tier2 | 5.2% | 0.08 |
| Zone1 Undead Tier2 | 5.2% | 0.08 |
| Zone2 Feran Tier2 | 5.2% | 0.05 |
| Zone1 Encounters Tier2 | 5.2% | 0.08 |
| Zone4 Undead Tier2 | 5.2% | 0.05 |
| Zone2 Encounters Tier2 | 5.2% | 0.05 |
| Zone2 Undead Tier2 | 5.2% | 0.05 |
| Zone4 Encounters Tier2 | 5.2% | 0.05 |
| Zone1 Trork Tier2 | 5.2% | 0.08 |
| Zone3 Kweebec Tier2 | 4.3% | 0.04 |
| Zone3 Outlander Tier2 | 4.3% | 0.04 |
| Zone3 Undead Tier2 | 4.3% | 0.04 |
| Zone3 Encounters Tier2 | 4.3% | 0.04 |
| Zone3 Trork Tier2 | 4.3% | 0.04 |
| Zone1 Kweebec Tier1 | 2.8% | 0.03 |
| Zone3 Kweebec Tier1 | 2.8% | 0.03 |
| Zone1 Goblin Tier1 | 2.8% | 0.03 |
| Zone1 Undead Tier1 | 2.8% | 0.03 |
| Zone3 Outlander Tier1 | 2.8% | 0.03 |
| Zone1 Encounters Tier1 | 2.8% | 0.03 |
| Zone2 Feran Tier1 | 2.8% | 0.03 |
| Zone3 Undead Tier1 | 2.8% | 0.03 |
| Zone4 Undead Tier1 | 2.8% | 0.03 |
| Zone2 Encounters Tier1 | 2.8% | 0.03 |
| Zone2 Undead Tier1 | 2.8% | 0.03 |
| Zone3 Encounters Tier1 | 2.8% | 0.03 |
| Zone4 Encounters Tier1 | 2.8% | 0.03 |
| Zone1 Trork Tier1 | 2.8% | 0.03 |
| Zone3 Trork Tier1 | 2.8% | 0.03 |
Salvage 40
Salvaging these at a Salvage bench gives this item back:
- Adamantite Cuirass
- Adamantite Gauntlets
- Adamantite Helm
- Adamantite Greaves
- Adamantite Axe
- Adamantite Battleaxe
- Adamantite Club
- Adamantite Longsword
- Adamantite Mace
- Adamantite Shield
- Adamantite Shortbow
- Adamantite Sword
- Cobalt Cuirass
- Cobalt Gauntlets
- Cobalt Helm
- Cobalt Greaves
- Cobalt Axe
- Cobalt Battleaxe
- Doomed Outlander Battleaxe
- Cobalt Club
- Cobalt Longsword
- Cobalt Mace
- Cobalt Shield
- Doomed Outlander Shield
- Cobalt Shortbow
- Doomed Outlander Shortbow
- Cobalt Sword
- Doomed Outlander Sword
- Heavy Leather Cuirass
- Heavy Leather Gauntlets
- Heavy Leather Helm
- Heavy Leather Pants
- Raven Leather Cuirass
- Raven Leather Gauntlets
- Raven Leather Hood
- Raven Leather Pants
- Trork Warrior Cuirass
- Trork Warrior Gauntlets
- Trork Warrior Helm
- Trork Warrior Pants
How much goes into each item 32
Heavy Hide per craft of each item, counted through every step of its recipe tree (30 of 32 use it through an intermediate such as an ingot or leather).
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Yeti | 0.3 | 3.3 | 100% | 100% | 100% |
| Cave Rex | 0.4 | 4 | 100% | 100% | 100% |
| Crocodile | 0.4 | 4 | 100% | 100% | 100% |
| Polar Bear | 0.4 | 4 | 100% | 100% | 100% |
| Trillodon | 0.4 | 4 | 100% | 100% | 100% |
| Emberwulf | 0.7 | 6.7 | 100% | 100% | 100% |
| Grizzly Bear | 0.7 | 6.7 | 100% | 100% | 100% |
| Mosshorn | 0.7 | 6.7 | 100% | 100% | 100% |
| Plain Mosshorn | 0.7 | 6.7 | 100% | 100% | 100% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 2
Raw game dataEvery value as the game defines it, with what it inherits from its parents filled in
- qualityCommon
- level10
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Hide_Heavy.png
- hasIcontrue