Spiritcaller Snail
Fought in 2 places, from 1,722 HP to 1,840 HP at Mountaintops of the Giants · Spiritcaller Cave: each place carries its own area scaling. It takes the most damage from Slash and the least from Magic.
- HP (NG)
- 1,722–1,840
- HP in NG+7
- 3,257
- Stance
- 60
- Weakest to
- Slash -40%
- Resists most
- Magic 40%
- Places
- 2
Appears in 2 places · HP 1,722–1,840
Each place uses its own copy with that area's scaling. First playthrough, offline; jump to a place for its full stats, rewards and map marker.
| Place | HP | HP in NG+7 | Stance | Phys. defense |
|---|---|---|---|---|
| Liurnia of the Lakes · Road's End Catacombsfight of 11 | 1,722 | 4,448 (differs from most places) | 60 (differs from most places) | 107 |
| Mountaintops of the Giants · Spiritcaller Cavefight of 3 | 1,840 (differs from most places) | 3,257 | 30 | 115 (differs from most places) |
Marked values differ from most of the other places.
Each place
Liurnia of the Lakes
Place 1 of 2: Road's End Catacombs
The fight 11 to defeat
- Spiritcaller Snail1,722 HP
- Crucible Knight ×101,423 HP
- HP
- 1,722
- NG+7 HP · differs
- 4,448
- Stance · differs
- 60
- Weakest to
- Slash −40%
- Resists most
- Magic 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 107 · Magic 107 · Fire 107 · Lightning 107 · Holy 107
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 177 | 205 | 247 | 345 |
| Scarlet Rot | 177 | 205 | 247 | 345 |
| Bleed | 177 | 205 | 247 | 345 |
| Frost | 133 | 154 | 182 | 224 |
| Sleep | 133 | 154 | 182 | 224 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG1,722
- +13,177
- +23,495
- +33,653
- +43,812
- +54,130
- +64,289
- +74,448
Other bosses in Liurnia of the Lakes
- Cemetery Shade 691 HP
- Nox Swordstress 768 HP
- Omenkiller 972 HP
- Scaly Misbegotten 1,203 HP
- Demi-Human Chief 1,210 HP
- Mad Pumpkin Head 1,318 HP
Mountaintops of the Giants
Place 2 of 2: Spiritcaller Cave
The fight 3 to defeat
- Spiritcaller Snail1,840 HP
- Godskin Apostle9,847 HP
- Godskin Noble11,814 HP
- HP · differs
- 1,840
- NG+7 HP
- 3,257
- Stance
- 30
- Weakest to
- Slash −40%
- Resists most
- Magic 40%
Negation, defense and status buildup
Damage negation
Flat defense
Physical 115 · Magic 115 · Fire 115 · Lightning 115 · Holy 115
Status buildup to proc
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 186 | 214 | 256 | 354 |
| Scarlet Rot | 186 | 214 | 256 | 354 |
| Bleed | 186 | 214 | 256 | 354 |
| Frost | 139 | 160 | 188 | 230 |
| Sleep | 139 | 160 | 188 | 230 |
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
- NG1,840
- +12,326
- +22,559
- +32,675
- +42,792
- +53,024
- +63,141
- +73,257
Other bosses in Mountaintops of the Giants
- Demi-Human Chief 2,586 HP
- Roundtable Knight Vyke 9,146 HP
- Tibia Mariner 9,290 HP
- Borealis the Freezing Fog 11,268 HP
- Erdtree Avatar 11,452 HP
- Commander Niall 15,541 HP
How Spiritcaller Snail fights
At Mountaintops of the Giants · Spiritcaller Cave, its toughest placement: 1,840 HP.
Attacks the game's own
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Single hit (1)1 hit · first hit after 1.5 s | No | Yes | 324physical |
| Single hit (2)1 hit · first hit after 1.0 s | No | Yes | 324physical |
| Poison Spit (1)1 hit · first hit after 1.2 s | No | Yes | 324physical |
| Single hit (3)1 hit · first hit after 1.0 s | No | Yes | 356physical |
| Single hit (4)1 hit · first hit after 1.5 s | No | Yes | 389physical |
| Poison Spit (2)1 hit · first hit after 1.2 s | No | Yes | 324physical |
| Single hit (5)1 hit · first hit after 1.1 s | No | Yes | 454physical |
| Crystal Floor8 hits · first hit after 1.9 s | No | Yes | 227magic |
| Icecrag1 hit · first hit after 1.2 s | No | Yes | 421magic |
| Single hit (6)1 hit · first hit after 1.1 s | No | Yes | 454physical |
2 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Single hit (7)1 hit · first hit after 0.4 s · after Single hit (2) | No | Yes | 324physical |
| Single hit (8)1 hit · first hit after 0.4 s · after Single hit (3) | No | Yes | 356physical |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance the boss's own
How often it opens with each attack at each range, from its main weight tables (it switches between 12 sets of tables by state; the main one is shown).
- Single hit (1)
- Single hit (2)
- Poison Spit (1)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 3 m | Moving or other actions 50% · Single hit (2) 50% |
| 3–8 m | Single hit (1) 42% · Moving or other actions 21% · Poison Spit (1) 21% |
| 8–18 m | Single hit (1) 50% · Moving or other actions 36% · Single hit (2) 14% |
- Attacks
- 12
- With a cooldown
- 14 5–10 s
- Walk in before attacking
- 12 from up to 25 m
What hurts it most
- Slash-40% +27%
- Lightning-20% +9%
- Standard-10%
- Strike-10% ±0
- Pierce-10% ±0
- Fire0% −9%
- Holy0% −9%
- Magic40% −45%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | 186 | 376 | 51,654 buildup |
| Frost | 139 | 214 | 93,517 buildup |
| Poison | 186 | 746 | 3656 buildup |
| Scarlet Rot | 186 | 1,648 | 2400 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.
Patch history 2
Every patch that changed its numbers, version by version.
- 1.02.1from 1.00
- HP415→380
- Stance30→60
- Standard negation-20%→-10%
- Slash negation-20%→-40%
- Strike negation-20%→-10%
- Pierce negation-20%→-10%
- HP207→190
Every changed value (17)
Value Before to After Change Key changes 7 HP 415 380 −35−8.4% Stance 30 60 +30+100% Standard negation -20% -10% +10 pts Slash negation -20% -40% −20 pts Strike negation -20% -10% +10 pts Pierce negation -20% -10% +10 pts HP 207 190 −17−8.2% Defence and poise 1 Poise Recovery Correction -0.538 -0.077 +0.462 Linked data 4 Drop Type 0 1 changed SpEffect ID [14] 90,200 0 changed SpEffect ID [20] 5,841 -1 changed SpEffect ID [31] -1 4,301 changed 5 technical values (sorting, effects, display)
Value Before to After Change Network Warp Display 16 35 changed Weak Point - SE Material 139 146 changed Weak Point - SFX Material 139 146 changed Damaged - Material SE [1] 146 145 changed Damaged - Material SFX [1] 146 145 changed - 1.12.1from 1.10
Every changed value (3)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 2 SpEffect ID [19] -1 102,304 changed DLC Completion SpEffect ID 0 -1 changed