Cranial Vessel Candlestand
With its requirements met (Str 26 · Dex 8 · Fai 22), Cranial Vessel Candlestand reaches 674 attack rating at +10.
Pickup · Forbidden Lands
- Attack rating (+10)
- 674
- Scaling (+10)
- Str B · Dex D · Fai B
- Class
- Great Hammer
- Weight
- 12.5
- Requires
- Str 26 · Dex 8 · Fai 22
- Skill
- Surge of Faith · FP 15
- Upgrades with
- Somber Smithing Stones (+10)
In-game description
Candlestand used in worship of Birac, the most hallowed Monk Prelate of the Giants' Flame. Concerned over the lazy arrogance with which the monks treated the Flame, Birac severed his own head as a lesson to the others, intending it be used as a candlestand. His faith yet smolders from within the cranial vessel.
Attack rating by affinity 1
At Str 26 · Dex 10 · Int 10 · Fai 22 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 239 | 674 +10 | Physical 333Fire 341 | Str BDex DInt –Fai BArc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Faith
- Dexterity
Show the numbers
| Stat level | Strength | Faith | Dexterity |
|---|---|---|---|
| 10 | – | – | 674 |
| 13 | – | – | 677 |
| 16 | – | – | 681 |
| 19 | – | – | 684 |
| 22 | – | 674 | 687 |
| 25 | – | 684 | 689 |
| 26 | 674 | – | – |
| 28 | – | 693 | 692 |
| 29 | 684 | – | – |
| 31 | – | 703 | 694 |
| 32 | 693 | – | – |
| 34 | – | 712 | 697 |
| 35 | 703 | – | – |
| 37 | – | 722 | 700 |
| 38 | 712 | – | – |
| 40 | – | 731 | 702 |
| 41 | 721 | – | – |
| 43 | – | 741 | 704 |
| 44 | 729 | – | – |
| 46 | – | 750 | 707 |
| 47 | 737 | – | – |
| 49 | – | 760 | 709 |
| 50 | 745 | – | – |
| 52 | – | 765 | 711 |
| 53 | 753 | – | – |
| 55 | – | 769 | 713 |
| 56 | 759 | – | – |
| 58 | – | 772 | 714 |
| 59 | 765 | – | – |
| 61 | – | 776 | 716 |
| 62 | 770 | – | – |
| 64 | – | 779 | 717 |
| 65 | 775 | – | – |
| 67 | – | 783 | 719 |
| 68 | 781 | – | – |
| 70 | – | 787 | 720 |
| 71 | 786 | – | – |
| 73 | – | 790 | 722 |
| 74 | 791 | – | – |
| 76 | – | 794 | 723 |
| 77 | 797 | – | – |
| 79 | – | 797 | 725 |
| 80 | 802 | – | – |
| 82 | – | 800 | 725 |
| 83 | 804 | – | – |
| 85 | – | 802 | 726 |
| 86 | 806 | – | – |
| 88 | – | 803 | 726 |
| 89 | 808 | – | – |
| 91 | – | 805 | 727 |
| 92 | 810 | – | – |
| 94 | – | 807 | 728 |
| 95 | 812 | – | – |
| 97 | – | 809 | 728 |
| 98 | 814 | – | – |
| 99 | 815 | 810 | 729 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +2.71 · 60–80: +1.8 · 80–99: +0.68 | 815 from 674 |
| Faith | 50, 80 | 22–50: +3.18 · 50–80: +1.17 · 80–99: +0.63 | 810 from 674 |
| Dexterity | 18, 60, 80 | 10–18: +1.13 · 18–60: +0.76 · 60–80: +0.5 · 80–99: +0.21 | 729 from 674 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 239 |
| 1 | 278 |
| 2 | 318 |
| 3 | 359 |
| 4 | 401 |
| 5 | 444 |
| 6 | 488 |
| 7 | 533 |
| 8 | 579 |
| 9 | 627 |
| 10 | 674 |
#1 of 16 great hammer weapons by attack rating
Moveset the game's own
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 675 | 13 | 18.7 | 0.53 s |
| R1 2Strike | 101 | 681 | 13 | 18.7 | 0.60 s |
| R1 3Strike | 102 | 688 | 13 | 18.7 | 0.57 s |
| R1 4Strike | 110 | 742 | 14 | 18.7 | 0.73 s |
| R2Strike | 120 | 810 | 16.8 | 30.4 | — |
| Charged R2Strike | 160 | 1,080 | 39.2 | 42.1 | 1.57 s |
| R2 2Strike | 125 | 844 | 16.8 | 30.4 | — |
| Charged R2 2Strike | 165 | 1,114 | 39.2 | 42.1 | 1.60 s |
| Running R1Strike | 105 | 708 | 13 | 22.2 | 0.60 s |
| Running R2Strike | 125 | 844 | 14 | 30.4 | 0.77 s |
| Rolling R1Strike | 90 | 607 | 13 | 15.2 | 0.53 s |
| Backstep R1Strike | 90 | 607 | 13 | 15.2 | 0.60 s |
| Jumping R1Strike | 107 | 722 | 13 | 15.2 | 0.50 s |
| Jumping R2Strike | 130 | 877 | 25.9 | 30.4 | 0.53 s |
| Guard counterStrike | 125 | 844 | 42 | 30.4 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 737 | 16.8 | 22.2 | 0.60 s |
| R1 2Strike | 104 | 744 | 16.8 | 22.2 | 0.63 s |
| R1 3Strike | 105 | 751 | 16.8 | 22.2 | 0.63 s |
| R1 4Strike | 115 | 823 | 18.2 | 22.2 | 0.77 s |
| R2Strike | 125 | 894 | 18.5 | 37.4 | — |
| Charged R2Strike | 165 | 1,180 | 42.7 | 49.1 | 1.57 s |
| R2 2Strike | 125 | 894 | 18.5 | 37.4 | — |
| Charged R2 2Strike | 165 | 1,180 | 42.7 | 49.1 | 1.60 s |
| Running R1Strike | 110 | 787 | 16.8 | 26.9 | 0.67 s |
| Running R2Strike | 130 | 930 | 15.4 | 37.4 | 0.77 s |
| Rolling R1Strike | 95 | 679 | 16.8 | 18.7 | 0.37 s |
| Backstep R1Strike | 95 | 679 | 16.8 | 18.7 | 0.63 s |
| Jumping R1Strike | 112 | 801 | 16.8 | 18.7 | 0.50 s |
| Jumping R2Strike | 135 | 966 | 30.8 | 37.4 | 0.53 s |
| Guard counterStrike | 130 | 930 | 42.7 | 37.4 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,559 | 0 | 23.4 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,856 | 0 | 23.4 | 0.83 s |
Skill: Surge of Faith2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillStrike/Standard · 22 hits | own base | — | 117.6 | 52.7 | 0.80 s |
| Skill follow-upStandard/Strike · 21 hits | own base | — | 108.5 | 52.7 | 0.90 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each. "Own base": a projectile with its own base damage that scales with stats, not a share of attack rating.
By upgrade level (Standard)
| Level | AR | Physical | Fire | Cost |
|---|---|---|---|---|
| +0 | 239 | 119 | 120 | — |
| +1 | 278 | 138 | 140 | Somber Smithing Stone [1] × 1 |
| +2 | 318 | 158 | 160 | Somber Smithing Stone [2] × 1 |
| +3 | 359 | 178 | 181 | Somber Smithing Stone [3] × 1 |
| +4 | 401 | 199 | 202 | Somber Smithing Stone [4] × 1 |
| +5 | 444 | 220 | 224 | Somber Smithing Stone [5] × 1 |
| +6 | 488 | 242 | 246 | Somber Smithing Stone [6] × 1 |
| +7 | 533 | 264 | 269 | Somber Smithing Stone [7] × 1 |
| +8 | 579 | 286 | 293 | Somber Smithing Stone [8] × 1 |
| +9 | 627 | 310 | 317 | Somber Smithing Stone [9] × 1 |
| +10 | 674 | 333 | 341 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Video: Cranial Vessel Candlestand
Where to find Cranial Vessel Candlestand
Placed in the world 1
- Mt. Gelmir · Wyndham Catacombs
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 782 in 1.02.1 → 802 in 1.17.3, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, version by version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation54→71
- Guard boost40→48
- 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling50→55
- Faith scaling52→55
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage95→100
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 95 100 +5+5.3% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
Overview
- Class
- Great Hammer
- Weight
- 12.5
- Requires
- Str 26 · Dex 8 · Fai 22
- Affinities
- Standard
- Game ID
12170000