Almanauts
Elden Ring
Great HammerChanged in 7 patchesVerified for build 25827938
Devourer's Scepter

Devourer's Scepter

With its requirements met (Str 24 · Dex 20 · Fai 25), Devourer's Scepter reaches 640 attack rating at +10.

Attack rating (+10)
640
Scaling (+10)
Str C · Dex C · Fai C
Class
Great Hammer
Weight
11.5
Requires
Str 24 · Dex 20 · Fai 25
Skill
Devourer of Worlds · FP 35
Upgrades with
Somber Smithing Stones (+10)

In-game description

Scepter in the shape of a serpent devouring the world. This weapon will one day become the very symbol of the Lord of Blasphemy. One of the legendary armaments.

A vision of the future briefly seen by Rykard in his final moments before being devoured by the great serpent.

Attack rating by affinity 1

At Str 24 · Dex 20 · Int 10 · Fai 25 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard224640 +10Physical 419Fire 221Str CDex CInt –Fai CArc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

6006507007508002040608099Stat level6080
  • Strength
  • Dexterity
  • Faith
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterityFaith
20–640–
23–650–
24640––
25––640
26–660–
27650––
28––645
29–670–
30660––
31––649
32–679–
33669––
34––654
35–688–
36678––
37––658
38–697–
39687––
40––663
41–706–
42696––
43––667
44–715–
45704––
46––672
47–723–
48712––
49––676
50–731–
51720––
52––679
53–738–
54727––
55––680
56–745–
57734––
58––682
59–751–
60739––
61––684
62–756–
63744––
64––686
65–761–
66749––
67––687
68–766–
69755––
70––689
71–772–
72760––
73––691
74–777–
75765––
76––692
77–782–
78771––
79––694
80–788–
81775––
82––695
83–790–
84777––
85––696
86–792–
87779––
88––697
89–794–
90781––
91––698
92–796–
93783––
94––699
95–798–
96785––
97––700
98–800–
99787800700
StatSoft capsAR per point, by stretchAt 99
Strength60, 8024–60: +2.75 · 60–80: +1.75 · 80–99: +0.68787 from 640
Dexterity60, 8020–60: +2.8 · 60–80: +1.8 · 80–99: +0.63800 from 640
Faith50, 8025–50: +1.52 · 50–80: +0.57 · 80–99: +0.26700 from 640

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

02004006008000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0224
1261
2299
3339
4378
5419
6462
7505
8549
9594
10640

#3 of 16 great hammer weapons by attack rating

  1. Cranial Vessel Candlestand674 +10
  2. Envoy's Long Horn641 +10
  3. Devourer's Scepter640 +10
  4. Beastclaw Greathammer587 +10
  5. Black Steel Greathammer579 +25
  6. Brick Hammer483 +25
  7. Great Mace481 +25
  8. Battle Hammer466 +25
  9. Curved Great Club464 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Cranial Vessel Candlestand, 674).

Moveset the game's own

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike1006411317.90.53 s
R1 2Strike1016471317.90.60 s
R1 3Strike1026541317.90.57 s
R1 4Strike1107051417.90.73 s
R2Strike12076916.829.1—
Charged R2Strike1601,02639.240.31.57 s
R2 2Strike12580116.829.1—
Charged R2 2Strike1651,05839.240.31.60 s
Running R1Strike1056731321.30.60 s
Running R2Strike1258011429.10.77 s
Rolling R1Strike905771314.60.53 s
Backstep R1Strike905771314.60.60 s
Jumping R1Strike1076861314.60.50 s
Jumping R2Strike13083325.929.10.53 s
Guard counterStrike1258014229.10.90 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Strike10369916.821.30.60 s
R1 2Strike10470616.821.30.63 s
R1 3Strike10571316.821.30.63 s
R1 4Strike11578118.221.30.77 s
R2Strike12584918.535.8—
Charged R2Strike1651,12042.7471.57 s
R2 2Strike12584918.535.8—
Charged R2 2Strike1651,12042.7471.60 s
Running R1Strike11074716.825.80.67 s
Running R2Strike13088315.435.80.77 s
Rolling R1Strike9564516.817.90.37 s
Backstep R1Strike9564516.817.90.63 s
Jumping R1Strike11276016.817.90.50 s
Jumping R2Strike13591630.835.80.53 s
Guard counterStrike13088342.735.80.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 1761,481022.40.53 s
RiposteStrike · 2 hits55 + 2201,763022.40.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalFireCost
+022414480—
+126116893Somber Smithing Stone [1] × 1
+2299193106Somber Smithing Stone [2] × 1
+3339219120Somber Smithing Stone [3] × 1
+4378245133Somber Smithing Stone [4] × 1
+5419272147Somber Smithing Stone [5] × 1
+6462300162Somber Smithing Stone [6] × 1
+7505329176Somber Smithing Stone [7] × 1
+8549358191Somber Smithing Stone [8] × 1
+9594388206Somber Smithing Stone [9] × 1
+10640419221Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Devourer's Scepter

Rewards

  • Drop: Recusant Bernahl · Crumbling Farum Azula
  • Drop: Knight Bernahl · Stormhill

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 738 in 1.02.1 → 776 in 1.17.3, changed by 2 patches.

7767381.04.1: 761 AR1.09: 776 AR1.02.11.17.3

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 7

Every patch that changed its numbers, version by version.

  1. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      Level Sync Correction ID330310changed
    • 1.04.1from 1.03.3
      • Physical attack107→112
      • Physical guard negation47→62
      • Guard boost35→42
    • 1.07from 1.06
      • Stance damage6.5→7.5
      Every changed value (2)
      ValueBeforetoAfterChange
      Key changes 1
      Stance damage6.57.5+1+15%
      Defence and poise 1
      Poise×0.062×0.072+0.01+16%
    • 1.08from 1.07.1
      • Stance damage7.5→7
    • 1.09from 1.08.1
      • Strength scaling46→48
      • Dexterity scaling46→48
      • Faith scaling35→37
    • 1.10from 1.09.1
        Every changed value (1)
        ValueBeforetoAfterChange
        Defence and poise 1
        Poise×0.072×0.077+0.005+6.9%
      • 1.12.1from 1.10
        • Stamina damage77→81
        Every changed value (2)
        ValueBeforetoAfterChange
        Key changes 1
        Stamina damage7781+4+5.2%
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other great hammers with similar AR

      Overview

      Class
      Great Hammer
      Weight
      11.5
      Requires
      Str 24 · Dex 20 · Fai 25
      Affinities
      Standard
      Game ID
      12200000