Almanauts
Clair Obscur: Expedition 33
WeaponPhysicalVerified for build 23765773
Abysseram icon

Abysseram

Attack

Weapon attack, level 33
3,228
×1 the weapon level table, before points
Verso's Attack
11,583
level 99, weapon level 33, 99 points in Strength, Vitality, Defense
Among Verso's weapons
#13 of 29
by Attack at that build
Grades at level 33
Vit S · Def A
from Vit C · Def D at level 1
05,00010,00015,0001714212833Weapon level4: grades up10: passive20: grades up33: grades up
  • No attribute points
  • 99 points in Strength, Vitality, Defense
Weapon attack = ceil(1 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.
Show the numbers
Weapon levelNo attribute points99 points in Strength, Vitality, Defense
14579
268120
391160
4121247
5166338
6211430
7256521
8301614
9346706
10419854
11489997
125591,140
136291,282
146991,425
157691,568
168391,711
179091,853
189791,996
191,0492,139
201,2002,989
211,3033,245
221,4063,502
231,5093,758
241,6124,014
251,7154,271
261,8184,528
271,9214,784
282,0245,041
292,1275,298
302,2305,554
312,3335,810
322,4366,066
333,22810,080

Grades and passives by weapon level

Weapon levelVitalityDefense
1–3CD
4–19BC
20–32AB
33SA
Weapon level 4
50% increased damage on Rank D. No damage increase on other ranks.
Weapon level 10
50% increased Base Attack damage.
Weapon level 20
On Rank D, recover 20% Health with Base Attack.

Attack per attribute point

AttributeLv 1Lv 10Lv 20Lv 33
Strength+0.23+2.1+6.0+16.2
Vitality+0.08 C+1.5 B+7.7 A+32.4 S
Defense+0.04 D+0.76 C+4.4 B+20.6 A

Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.

Damage per hit

Level · weaponHitCritCrit + weakness
20 · 106781,0171,526
50 · 202,6914,0376,055
99 · 339,999 (cap)9,999 (cap)9,999 (cap)

A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Vitality, Defense as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.

Verso's ranks with Abysseram

RankLv 1–3Lv 4+HitCrit
D 0+×1×1.54,0376,055
C 3+×1.25×12,6914,037
B 8+×1.5×12,6914,037
A 15+×2×12,6914,037
S 30+×3×12,6914,037

Every hit Verso deals is multiplied by his rank's value. The number after each rank is the Perfection it needs (99 at most). From weapon level 4: 50% increased damage on Rank D. No damage increase on other ranks. Hits use Verso's Attack of 2,691 at level 50, weapon level 20, 50 points each.

Verso's weapons by Attack 29

  1. Lanceram13,098 Vit C Agi D
  2. Seeram13,098 Vit D Agi C
  3. Sucreso13,098 Vit D Def C
  4. Tireso13,098 Vit C Def D
  5. Corpeso12,895 Vit D Agi C
  6. Esquiso12,591 Agi D Luc C
  7. Liteso12,591 Def C Agi D
  8. Nosaram12,591 Agi C Luc D
  9. Blodam12,392 Def D Agi C
  10. Cruleram12,289 Def C Luc D
  11. Delaram12,088 Vit D Luc C
  12. Gaulteram11,686 Agi C Luc D
  13. Abysseram11,583 Vit C Def D
  14. Gesam11,583 Vit D Agi C
  15. Simoso11,583 Vit D Agi C
  16. Cultam11,283 Def C Agi D
  17. Chevalam11,080 Agi C Luc D
  18. Confuso11,080 Agi D Luc C
  19. Dreameso11,080 Agi C Luc D
  20. Danseso10,778 Agi D Luc C
  21. Sakaram10,678 Agi C Luc D
  22. Glaceso10,475 Def D Luc C
  23. Contorso10,374 Def D Agi C
  24. Velokan10,346 Agi B
  25. Demonam10,275 Def D Agi C
  26. Verleso10,105 Vit C
  27. Sireso9,569 Vit C Agi D
  28. Noahram7,132 Vit C
  29. Dualiso7,049 Vit C Def D
Verso's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).

Where to get it 3

AreaSourceWherePrice or chance
Flying ManorEnemy dropBourgeon100%
Flying WatersEnemy dropBourgeon100%
The ContinentEnemy dropBourgeon100%

Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.

Overview

Wielder
Verso
Element
Physical
Scaling
Vitality C, Defense D