Demonam
Sold by Jujubree · Entrance
Attack
- No attribute points
- 99 points in Strength, Defense, Agility
Show the numbers
| Weapon level | No attribute points | 99 points in Strength, Defense, Agility |
|---|---|---|
| 1 | 40 | 71 |
| 2 | 60 | 106 |
| 3 | 80 | 141 |
| 4 | 106 | 216 |
| 5 | 145 | 295 |
| 6 | 184 | 374 |
| 7 | 223 | 455 |
| 8 | 262 | 534 |
| 9 | 302 | 616 |
| 10 | 365 | 744 |
| 11 | 426 | 869 |
| 12 | 487 | 993 |
| 13 | 548 | 1,117 |
| 14 | 609 | 1,242 |
| 15 | 670 | 1,366 |
| 16 | 730 | 1,489 |
| 17 | 791 | 1,613 |
| 18 | 852 | 1,737 |
| 19 | 913 | 1,862 |
| 20 | 1,044 | 2,600 |
| 21 | 1,134 | 2,824 |
| 22 | 1,224 | 3,048 |
| 23 | 1,313 | 3,269 |
| 24 | 1,403 | 3,494 |
| 25 | 1,493 | 3,718 |
| 26 | 1,582 | 3,940 |
| 27 | 1,672 | 4,164 |
| 28 | 1,761 | 4,385 |
| 29 | 1,851 | 4,610 |
| 30 | 1,941 | 4,833 |
| 31 | 2,030 | 5,056 |
| 32 | 2,120 | 5,279 |
| 33 | 2,809 | 8,772 |
Grades and passives by weapon level
| Weapon level | Defense | Agility |
|---|---|---|
| 1–3 | D | C |
| 4–19 | C | B |
| 20–32 | B | A |
| 33 | A | S |
- Weapon level 4
- Casting a Light Skill increases damage of next Physical Skill cast by 50% and vice versa.
- Weapon level 10
- 20% increased Physical damage with Skills.
- Weapon level 20
- Dealing Light damage with a Skill recovers 3% Health.
Attack per attribute point
| Attribute | Lv 1 | Lv 10 | Lv 20 | Lv 33 |
|---|---|---|---|---|
| Strength | +0.20 | +1.8 | +5.2 | +14.1 |
| Defense | +0.04 D | +0.67 C | +3.8 B | +17.9 A |
| Agility | +0.07 C | +1.3 B | +6.7 A | +28.2 S |
Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.
Damage per hit
| Level · weapon | Hit | Crit | Crit + weakness |
|---|---|---|---|
| 20 · 10 | 613 | 920 | 1,379 |
| 50 · 20 | 2,418 | 3,627 | 5,441 |
| 99 · 33 | 9,999 (cap) | 9,999 (cap) | 9,999 (cap) |
A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Defense, Agility as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.
Verso's ranks with Demonam
| Rank | Damage | Hit | Crit |
|---|---|---|---|
| D 0+ | ×1 | 2,418 | 3,627 |
| C 3+ | ×1.25 | 3,023 | 4,534 |
| B 8+ | ×1.5 | 3,627 | 5,441 |
| A 15+ | ×2 | 4,836 | 7,254 |
| S 30+ | ×3 | 7,254 | 9,999 (cap) |
Every hit Verso deals is multiplied by his rank's value. The number after each rank is the Perfection it needs (99 at most). Hits use Verso's Attack of 2,418 at level 50, weapon level 20, 50 points each.
Verso's weapons by Attack 29
Where to get it 1
| Area | Source | Where | Price or chance |
|---|---|---|---|
| Gestral Village | Merchant | Gestral village1 area from the merchant's name | price 10 |
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.
Overview
- Wielder
- Verso
- Element
- Light
- Scaling
- Defense D, Agility C