Almanauts
Mewgenics
Verified for build 251435931,093 entries

Items · page 6

Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.

1,093 entries
Full page →+1 Brace. Brittle.—Face—Jank Alloy
Full page →Bring it to Dr. Beanies. ...or drink it to permanently gain All Stats Up 2 and upgrade all of your spells.questTrinket1Radioactive
Full page →Your basic attack inflicts Leech 1.rareTrinket—Leech
It's trash now.commonTrinket——
Full page →Add a bit of Chaos to it from The Rift. Whenever you take damage, spawn a friendly Clot that can grow into a copy of yourself. At the end of each battle, gain +2 to a random stat and -2 to a random stat, permanently.questTrinket—Radioactive
Full page →Fill it with the blood of the Throbbing King. At the end of your turn, deal 1 damage to EVERYTHING. At the end of each battle, gain +1 to a random stat and -1 to a random stat, permanently.questTrinket—Radioactive
Full page →Breaks when Shield is depleted. When it breaks, gain +1 Strength and +3 Health Regen for the rest of the battle.commonFace—Bone
commonTrinket——
Full page →You can reroll your options twice when you level up. Abilities from all classes are offered after rerolling.rareHead—Jester
Use: Permanently turn into a Jester.rareTrinket1Jester
Full page →The first time you reach full mana each battle, gain +1 Magic Damage and reduce the cost of your spells by 1.rareHead—Gemstone
Full page →Use: A melee attack that deals damage equal to half your Strength rounded up, inflicts Weakness 1, and gives you +1 Strength and +1 HP on hit.uncommonWeapon—Ninja
Full page →Use: A melee attack with Knockback 2. If you end your turn with a unused movement actions, heal 3 HP and gain 3 Charge.rareWeapon—Wood
Full page →Spawn a Charmed Cultist at the start of each battle.very rareHead—Used
Full page →Use: Duplicate one of your equipped items.very rareTrinket1JesterPaper
Full page →Use: A melee attack with +1 reach that penetrates through units.uncommonWeapon8—
Full page →Use: Use to heal 10, gain +2 Health Regen, and cleanse debuffs.—Trinket1—
Use: Restore all your mana.consumable rareTrinket1—
Full page →Become the Alpha at the start of each battle. The Alpha has All Stats Up. Lose Alpha status when you take damage.uncommonHead——
Use: Jump in an L shape.uncommonTrinket6—
Full page →Use: A melee attack that inflicts Poison 1. Can be used 3 times per turn.uncommonWeapon10–14Thief
Use: Gain X mana.consumable commonTrinket1—
- a passive - (the passive's effect)uncommonTrinket—Planet
Full page →Your basic attack inflicts +1 Bleed. Take an extra turn at the end of the round for each Bleeding enemy. You are uncontrollable during these turns.rareNeck—Twine
Full page →uncommonHead—Lead
Full page →uncommonFace—Lead
Full page →uncommonNeck—Lead
Full page →While standing in tall grass, you have +3 Mana Regen and +1 Health Regen.commonHead—Leafy
Full page →While standing in tall grass, you have +40% Dodge Chance.commonFace—Leafy
Full page →While standing in tall grass, you have +3 Health Regen and +1 Mana Regen.commonNeck—Leafy
Full page →When you spend mana, adjacent allies gain that amount of mana.rareHead—Guts
Full page →+1 Brace.commonHead—Leather
Full page →+1 Brace.commonNeck—Leather
Full page →Gain +2 Charge when you take damage.uncommonNeck—Gimp
Full page →+1 Brace, +1 Health Regen, 5% chance to spawn a Charmed Flea each turn.very rareFace—Cat HideLeather
Full page →Gain +2 Charge when you take damage.uncommonHead—Gimp
If you would take exactly 1 damage, take 0 instead.rareNeck—LeatherCool
Full page →+1 Brace.commonFace—Leather
Full page →Inflict Leech 1 to all enemies at the start of each battle. Start each battle at 50% health.rareFace—Leech
Your spells inflict Leech 1 against enemies.rareNeck—NecromancerLeech
Full page →Use: A ranged attack that inflicts Poison 2. (Usable once per battle.)commonWeapon—Thief
Full page →Balances all stats. This applies after all stat modifiers.rareTrinket—Space
Full page →Bruise 1. Spawn a charmed Louse when you take damage.—Head——
Full page →Use: Inflict Burn 1 on an adjacent unit.commonWeapon8–12Cool
Full page →Use: Refresh all items and spells with a once per battle restriction. Can be used on allies. (Usable once per battle. Can't be refreshed.)rareTrinket——
Full page →Use: Spawn a Flea familiar.rareWeapon——
Use: Knock back a unit 5 tiles.commonWeapon—Wood
Full page →At the end of each battle, gain -1 to three random stats, then gain a mutation.rareFace—Mother
uncommonNeck——
Full page →Use: Gain +1 Charisma and 2 mana.rareWeapon——
Full page →+25% Dodge Chance.very rareTrinket——
Full page →Your Ice Element damage is increased by 2.uncommonTrinket—Frozen
Full page →+1 Health Regen.uncommonHead—Guts
Use: A wide attack that hits all units in an area.very rareWeapon8Wood
Use: A wide attack that hits all units in an area.very rareWeapon4Wood
Full page →The first time you are downed each battle, revive to full HP.very rareNeck——
Full page →Summon a Charmed Brute at the start of each battle.rareTrinket—Demonic
Full page →Fragile.commonFace—LuckyLeafy
Coins that spawn at the start of each battle are doubled.uncommonTrinket—Lucky
Full page →Gain +2 Luck each time you gain a coin.rareTrinket—ThiefLucky
Full page →Fragile.commonHead—Lucky
Full page →Fragile.commonNeck—Lucky
commonTrinket—Lucky
uncommonNeck—Human FleshLuckyTwine
Full page →75% chance to Grapple units that make contact with you.very rareNeck—TwineLucky
Full page →Use: Heal 5 HP. Whenever you collect a food pickup, instead of its normal effects, add +1 use to this item.uncommonTrinket0—
Full page →Use: Permanently turn into a Mage.rareTrinket1Mage
Full page →Gain +1 Charge each time you cast a spell.rareHead—Mage
Full page →Gain +1 Charge when you deal damage with your basic attack.rareFace—Mage
Full page →Gain +1 Charge each time an enemy dies.rareNeck—Mage
Full page →+20% chance to reflect projectiles. Spawn a friendly Spookie when downed.rareFace——
Full page →Side Quest Item. Your team has very bad luck during events. +2 Thorns.sidequestFace——
Full page →Your basic attack spawns brambles.uncommonTrinket——
Full page →When you end your movement, pull all adjacent pickups towards you. When you gain coins, gain that much Shield.rareHead——
Full page →At the end of each battle, all your Constitution is permanently reduced by 1. Spawn 2 Charmed Fly Swarms when you're downed. If your Constitution is 0 or less, start each battle downed.—Head—Parasite
Full page →After every third spell you cast, spawn a Leech familiar.uncommonNeck—LeechMother
Full page →Use: A melee attack that inflicts Bruise 2 and Confusion. Become Drowsy after use. (Usable once per battle.)very rareWeapon—Wooly
Full page →Physical attacks can't miss. Spawn 1-2 extra pickups at the start of each battle.uncommonFace—Man
uncommonHead—Man
uncommonNeck—Man
Spawn a Spiderling for every 4 Luck you have at the start of each battle.uncommonHead—Used
Full page →Brace 2. Use: A ranged attack with Knockback 2 that passes through units and returns to you.very rareWeapon——
Full page →After every fourth spell you cast, gain +2 Intelligence.uncommonNeck——
Full page →+6 Damage. Holy Element heals damage you instead. When downed, your body is destroyed.—Face——
Full page →Your basic attack inflicts Burn 1.rareTrinket——
Full page →Side Quest Item. This cat always levels up, and can level up even if it was downed.sidequestTrinket—Rock
Use: Throw a bomb that explodes.very rareWeapon—Meat
Full page →Use: A melee attack with Cleave that deals damage equal to half the target's current HP. Bosses take 1/6th of their current HP in damage instead. (Usable once per battle.)rareWeapon—Butcher
Full page →Start with a Flesh Lad familiar.rareTrinket—Meat
Full page →Use: Pull a unit toward you. Innate—Weapon——
Full page →Use: Pull a unit toward you.—Weapon——
Full page →Use: Pull a unit toward you.rareWeapon—BarbedButcher
Use: A melee attack with Knockback 10 that inflicts Bruise.very rareWeapon——
Full page →-1 Damage. Your basic attack heals allies.uncommonHead—NurseMedical
All of your stats are increased by 1 for each disorder you have.uncommonHead—Medical
All of your stats are increased by 1 for each disorder you have.uncommonFace—Medical
Full page →All of your stats are increased by 1 for each disorder you have.uncommonNeck—Medical
Full page →+2 Brace.uncommonHead—Fighter
Full page →You have All Stats Up while at 10 or less health.commonNeck—Gemstone
Full page →Use: A laser attack. Gains +5 damage for the rest of the battle each time it's used. Take 5 damage when used.rareWeapon—Space