Almanauts
Elden Ring
BossCrumbling Farum AzulaChanged in 2 patchesVerified for build 25827938

Maliketh, the Black Blade

10,620 HP at Crumbling Farum Azula · Maliketh, the Black Blade, with the area's scaling applied. It takes the most damage from Standard and the least from Holy.

HP (NG)
10,620
HP in NG+7
14,883
Stance
80
Weakest to
Standard 35%
Resists most
Holy 80%
Nearest grace
Maliketh, the Black Blade

How Maliketh, the Black Blade fights

At Crumbling Farum Azula · Maliketh, the Black Blade, its toughest placement: 10,620 HP.

Phases by HP exact

70%
  • It checks its HP at 70% when it chooses what to do.

Attacks partly traced

The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.

AttackParryBlockDamage
Bestial Sling (1)1 hit · first hit after 1.9 sNoYes609430 physical · 179 magic
Bestial Sling (2)1 hit · first hit after 1.2 sNoYes609430 physical · 179 magic
Stone of Gurranq1 hit · first hit after 2.3 sNoYes1,110752 physical · 358 magic
Projectile1 hit · first hit after 2.3 sNoYes1,397860 physical · 537 magic
2-hit combo (1)2 hits · first hit after 1.0 sNoYes537physical
Single hit + projectile (1)2 hits · first hit after 1.8 sNoYes1,147holy
Single hit (1)1 hit · first hit after 1.1 sNoYes1,039681 physical · 358 holy
Single hit (2)1 hit · first hit after 2.2 sNoYes1,146788 physical · 358 holy
4-hit combo + 3 projectiles (1)7 hits · first hit after 1.1 sHit 7Yes1,4331,075 holy · 358 physical
Single hit + projectile (2)2 hits · first hit after 1.2 sHit 2Yes1,4331,075 holy · 358 physical
4-hit combo + 3 projectiles (2)7 hits · first hit after 0.7 sHit 7Yes1,4331,075 holy · 358 physical
Single hit + projectile (3)2 hits · first hit after 1.4 sNoYes1,254896 holy · 358 physical
Bestial Sling (3)1 hit · first hit after 0.7 sNoYes609430 physical · 179 magic
13 more attacks it chains after another one
AttackParryBlockDamage
Bestial Sling (4)1 hit · first hit after 1.0 s · after 2-hit combo (2) and 2-hit combo (1) or 1 moreNoYes609430 physical · 179 magic
Bestial Sling (5)1 hit · first hit after 1.7 sNoYes609430 physical · 179 magic
Beast Claw2 hits · first hit after 1.3 s · after Thrust (2) and Single hit (3) or 1 moreNoYes1,254824 physical · 430 magic
2-hit combo (2)2 hits · first hit after 0.7 s · after Beast Claw and Single hit + projectile (4) or 1 moreNoYes537physical
Thrust (1)1 hit · first hit after 1.2 s · after 2-hit combo (2) and 2-hit combo (1) or 1 moreNoYes716pierce
Thrust (2)1 hit · first hit after 1.6 s · after Single hit (4)NoYes716pierce
Single hit (3)1 hit · first hit after 1.6 s · after Thrust (1) and Single hit (1)NoYes1,254896 physical · 358 holy
Single hit + projectile (4)2 hits · first hit after 1.6 s · after Thrust (2) and Single hit (3) or 1 moreNoYes1,147holy
3-hit combo3 hits · first hit after 1.3 sNoYes1,4331,075 physical · 358 holy
Single hit (4)1 hit · first hit after 1.1 s · after Beast Claw and Single hit + projectile (4) or 1 moreNoYes1,074716 physical · 358 holy
Standing Omega Sword Beam2 hits · first hit after 3.2 sHit 1Yes1,074716 physical · 358 holy
Single hit + projectile (5)2 hits · first hit after 1.1 s · after 4-hit combo + 3 projectiles (1)NoYes1,254896 holy · 358 physical
Single hit + projectile (6)2 hits · first hit after 0.9 s · after 4-hit combo + 3 projectiles (2)NoYes1,254896 holy · 358 physical

Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through. Its moveset also names 2 animations its model doesn't have; they aren't listed.

Attacks
26
With a cooldown
20 10–60 s
Walk in before attacking
13 from up to 25 m

What hurts it most

  1. Standard35%
  2. Slash35% ±0
  3. Strike35% ±0
  4. Pierce35% ±0
  5. Magic40% −8%
  6. Fire40% −8%
  7. Lightning40% −8%
  8. Holy80% −69%

Negation (lower lets more through), and how much more or less damage that type deals than Standard does.

Status procs to kill it

Status1st procHP per procProcs to kill
Bleed5751,69378,050 buildup
Frost5751,0921012,016 buildup
Poison3511,29998,715 buildup
Scarlet Rot3513,07042,735 buildup

From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.

Attacks, their hits, parry and block, grabs and damage are the boss's own; so is when it picks them. Attack names follow the names players commonly use; the rest are described from their hits.

Where you fight it 1

Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).

PlaceHPStanceScaling
Crumbling Farum Azula · Maliketh, the Black Blade10,62080×6.688

Damage negation

How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.

Standard35%
Slash35%
Strike35%
Pierce35%
Magic40%
Fire40%
Lightning40%
Holy80%

Flat defense

Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.

Physical120
Magic120
Fire120
Lightning120
Holy120

Status buildup to proc

Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).

Status1st proc2nd3rd4th
Poison3514497391,196
Scarlet Rot3514497391,196
Bleed5758651,3221,322
Frost5758651,3221,322
SleepImmune
MadnessImmune
Death BlightImmune

HP in each journey

At Crumbling Farum Azula · Maliketh, the Black Blade: new game plus multiplies HP, defense and resistances again on top of the area's scaling.

NGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
10,62010,63111,69412,22512,75713,82014,35214,883

Kill-speed simulator New

How many hits Maliketh, the Black Blade takes with your weapon and stats, in any journey: damage per hit through its defense and negations, stance, and status procs as its thresholds grow.

Simulate Maliketh, the Black Blade

Patch history 2

Every patch that changed its numbers, version by version.

  1. 1.02.1from 1.00
    • HP1,955→1,588
    • Standard negation20%→35%
    • Slash negation20%→35%
    • Strike negation20%→35%
    • Pierce negation0%→35%
    • Magic negation20%→40%
    • Fire negation0%→40%
    • Lightning negation20%→40%
    • Holy negation40%→80%
    Every changed value (14)
    ValueBeforetoAfterChange
    Key changes 9
    HP1,9551,588−367−19%
    Standard negation20%35%+15 pts
    Slash negation20%35%+15 pts
    Strike negation20%35%+15 pts
    Pierce negation0%35%+35 pts
    Magic negation20%40%+20 pts
    Fire negation0%40%+40 pts
    Lightning negation20%40%+20 pts
    Holy negation40%80%+40 pts
    Other numbers 1
    Threat Level91−8−89%
    Linked data 2
    Team Type733changed
    SpEffect ID [24]-15,890changed
    2 technical values (sorting, effects, display)
    ValueBeforetoAfterChange
    Network Warp Display16200changed
    Disable Init Dead01changed
  2. 1.12.1from 1.10
      Every changed value (2)
      ValueBeforetoAfterChange
      Damage 1
      HP Burn Damage %0100+100
      Linked data 1
      DLC Completion SpEffect ID0-1changed

    Other bosses in Crumbling Farum Azula