Almanauts
Mewgenics
Verified for build 251435931,676 entries

Abilities · page 15

Every active ability, with mana cost, damage and targeting, grouped by class.

1,676 entries
Full page →A melee attack with +30% crit chance. If this crits, refresh your basic attack and movement actions.Thief41+bonus_melee_ability_damageMelee attack
Full page →Trample over 1 tile.Colorless43Move
Full page →Trample over 3 tiles.Colorless43Move
Full page →Gain +99 Brace until your next turn, then disable this spell until you take a total of 25 damage.Tank00Self buff
Full page →Gain +99 Brace until your next turn, then disable this spell until you take a total of 15 damage.Tank00Self buff
Move one tile. (Castable once per turn.)Colorless0—Move
Move two tiles. (Castable once per turn.)Colorless0—Move
Full page →Swap positions with a familiar.Druid3—Swap
Full page →Swap positions with any unit.Druid3—Swap
Full page →Equip a temporary Stick! (Your weapon slot must be empty.)Fighter50Self buff
Full page →Equip a temporary Stick! Maybe even a big one? (Your weapon slot must be empty.) (This spell costs less.)Fighter30Self buff
Full page →You and adjacent units gain +2 Speed.Medic40Spell
Full page →You and adjacent units gain +2 Speed and +1 Intelligence.Medic40Spell
Attack an adjacent unit.Special enemy——Melee attack
Full page →Inflict Petrify on the first unit in a line.Tank60Spell
Full page →Inflict Petrify and Knockback on the first unit in a line. (This spell costs less.)Tank40Spell
Full page →Gain Strength and Dexterity equal to your Shield until the end of your turn.Monk5—Self buff
Full page →Convert your Shield to Strength and Dexterity for the rest of the battle.Monk5—Self buff
Full page →Your Intelligence becomes 0. You can attack an extra time each turn for the rest of the battle. This ability becomes MORE ANGRIER!!!Fighter6—Self buff
Full page →Your Intelligence becomes 0. You can attack an extra time each turn for the rest of the battle. This ability becomes MORE ANGRIER!!!+Fighter4—Self buff
Full page →Command all the moon hands to attack the face.Contextual100Melee attack
Full page →25% chance to break free. If you fail, take damage.Contextual—0Melee attack
25% chance to break free. If you fail, take damage.Contextual—0Melee attack
25% chance to break free. If you fail, take damage.Contextual—0Melee attack
Full page →Chuck a rock at a unit, inflicting Stun on that unit. (Castable once per battle.)Colorless51+bonus_ranged_damageLobbed attack
Full page →Chuck a rock at a unit, inflicting Stun on that unit. (This spell costs 0 mana. Castable once per battle.)Colorless01+bonus_ranged_damageLobbed attack
Full page →Spend 5 coins, teleport to any tile. (Castable once per turn.)Colorless0—Teleport
Full page →Spend 2 coins, teleport to any tile. (Castable once per turn.)Colorless0—Teleport
Full page →Collect a pickup within two tiles of you.Butcher20Spell
Full page →Collect all pickups within two tiles of you.Butcher20Spell
Inhale a unit, then spit it out.Special enemy00Melee attack
Full page →Inhale a unit, then spit it out.Special enemy00Straightshot attack
Full page →The next time an enemy moves through an adjacent tile, cancel its movement and attack it.Fighter5—Self buff
Full page →The next time an enemy moves through an adjacent tile, cancel its movement and attack it. Bonus Passive: While it's not your turn, your basic attack inflicts Bruise 2.Fighter5—Self buff
Full page →Trigger the Poison, Bleed, and Burn effects on a unit.Colorless6—Targeted status
Full page →Trigger the Poison, Bleed, and Burn effects on a unit. If that unit isn't Poisoned, Bleeding, or Burning, they gain 1 of each.Colorless6—Targeted status
Full page →Cause an enemy within your line of sight to attack another enemy if it can.Psychic60Spell
Full page →Cause enemies in a target area within your line of sight to each attack another enemy if they can.Psychic60Spell
Full page →Summon a half-sized copy of yourself with half your stats. It's AI-controlled and can't use spells.Monk9—Spawn
Full page →Summon a half-sized copy of yourself with half your stats. It's AI-controlled and CAN use spells.Monk9—Spawn
Full page →Summon a bear.Druid12—Spawn
Full page →Summon a furious bear! (It has Fury Swipes.)Druid12—Spawn
Full page →Summon a skeleton from a body.Necromancer60Spell
Full page →Summon a skeleton from a body, anywhere. (This spell costs less.)Necromancer40Spell
Full page →Spawn brambles on any tile.Hunter40Spell
Full page →Spawn brambles in an area.Hunter40Spell
Full page →Summon a caterpillar. It gains All Stats Up at the end of each turn. It becomes a moth at All Stats Up 5.Druid5—Spawn
Full page →Summon a caterpillar with All Stats Up 2. It gains All Stats Up at the end of each turn. It becomes a moth at All Stats Up 5.Druid5—Spawn
Full page →Spawn a shadow copy of yourself that fades after its first turn. (The copy can't cast this ability or give extra turns to units.)Necromancer13—Spawn
Full page →Spawn a shadow copy of yourself that fades after its second turn. (The copy can't cast this ability or give extra turns to units.)Necromancer13—Spawn
Full page →Summon a snake.Druid6—Spawn
Full page →Summon a slippery snake! (It has a 66% dodge chance.)Druid6—Spawn
Full page →Summon a squirrel.Druid6—Spawn
Full page →Summon a squirrel to any tile.Druid6—Spawn
Full page →Summon a toad.Druid6—Spawn
Full page →Summon a super toad! (It has more damage, health, and can move an extra time each turn)Druid6—Spawn
Full page →Summon a turtle.Druid6—Spawn
Full page →Summon a turtle to any tile in range 6.Druid6—Spawn
Full page →Inflicts Burn 1 and Blind 1 at infinite range.Colorless60Spell
Full page →Inflict Burn 1 and Blind 1 in an area at infinite range.Colorless60Spell
Full page →Spawn a crate on an adjacent tile.Colorless4—Spawn
Spawn a crate within range 5.Colorless4—Spawn
Full page →Deal damage to and inflict Blind on every unit within your line of sight.Psychic1012Spell
Full page →Deal damage to and inflict Blind on every unit within your line of sight, excluding your allies.Psychic1012Spell
Full page →Grab a unit in front of you and slam it into the tile behind you.Basic attacks—5+bonus_melee_damageMelee attack
Full page →Grab a unit in front of you and slam it into the tile behind you.Tank53+bonus_melee_ability_damageMelee attack
Full page →Grab a unit in front of you and slam it into the tile behind you, inflicting Bruise 3 and Immobile.Tank53+bonus_melee_ability_damageMelee attack
Full page →Heal 15 HP and gain -2 Speed. (Castable once per battle.)Tank0—Self buff
Full page →Heal 15 HP, gain -2 Speed and +5 Health Regeneration. (Castable once per battle.)Tank0—Self buff
Full page →A water spell that deals damage and knockback in a large area.Mage73Spell
Full page →A water spell that deals more damage and knockback in a larger area.Mage75Spell
Full page →Eat a unit and take damage equal to that unit's remaining HP. You can't swallow bosses or large units.Butcher40Targeted status
Full page →Eat a unit within range 2 and take damage equal to half of that unit's remaining HP. You can't swallow bosses or large units.Butcher40Targeted status
Full page →This cat swapTank——Swap
Full page →This cat swapTank——Swap
This cat swapBasic movement——Swap
Full page →Swap positions with any ally.Tank5—Swap
Full page →Swap positions with any ally.Tank5—Swap
Full page →Swap positions with any unit.Tank3—Swap
Full page →Knockback a unit 3 tiles.Colorless30Melee attack
Full page →Knockback a unit 10 tiles. (This spell costs less.)Colorless20Melee attack
Full page →Give a unit +1 Bonus Move. That unit becomes the Alpha. If there is an Alpha, this spell must target it and it gives you +1 Bonus Move too.Medic4—Targeted status
Full page →Give a unit +1 Bonus Move. That unit becomes the Alpha. If there is an Alpha, this spell has infinite range, costs less and must target it, and it gives you +1 Bonus Move too.Medic——Targeted status
Full page →Switch positions with any unit.Mage5—Swap
Full page →Switch positions with any unit. (This spell costs less.)Mage3—Swap
Full page →Your next attack breaks your weapon, then craft a new one.Tinkerer6—Self buff
Full page →Your next attack breaks your weapon, then gain +1 Tech and craft a weapon.Tinkerer6—Self buff
Full page →You and each allied cat do a spin attack at the same time.Fighter8—Self buff
Full page →You and each allied cat do a spin attack at the same time. (This spell costs less.)Fighter4—Self buff
Full page →Heal 2 HP and gain Charge 2.Druid3—Self buff
Full page →You and allies within 3 tiles gain 2 HP and 2 Charge.Druid3—Self buff
Full page →Teleport up to 5 tiles away. Set a bear trap on the tile you teleported from.Hunter6—Teleport
Full page →Teleport up to 5 tiles away. Set a baited bear trap on the tile you teleported from.Hunter6—Teleport
Full page →An attack that hits 2 tiles in front of and behind you.Fighter65+bonus_melee_ability_damageMelee attack
Full page →An attack that hits 4 tiles in front of and behind you.Fighter65+bonus_melee_ability_damageMelee attack
Full page →Jump to any open tile and fall asleep. While asleep, inflict Rot 1 and Poison 1 on units that contact you.Butcher4—Jump attack
Full page →Jump to any open tile and fall asleep. While asleep, inflict Rot 2 and Poison 2 on units that contact you.Butcher4—Jump attack
Full page →Hit all adjacent units, then spawn a rock.Tank31+bonus_melee_ability_damageMelee attack
Full page →Hit all adjacent and diagonally adjacent units, then spawn a rock.Tank33+bonus_melee_ability_damageMelee attack
Full page →All enemies within 3 tiles move toward you.Fighter40Spell