Full page →66% chance to find a random parasite at the end of each battle. | — | Trinket | — | — |
Full page →Side Quest Item. All units explode when they die. Use: Explode a random other unit, once per battle. | sidequest | Weapon | — | — |
Full page →Use: Explode a random unit within a target radius. (Usable once per battle.) | rare | Weapon | — | — |
Full page →Your basic attack inflicts Bleed 1. Gain +1 Bleed each time you use your basic attack. | — | Weapon | — | — |
Use: Move 1 tile toward the closest enemy. | common | Trinket | 10 | — |
Full page →Use: Gain +5 Damage and Madness 3. This can be used on adjacent units. | consumable uncommon | Trinket | 3 | — |
Full page →If you end your turn without dealing damage, gain +1 Holy Shield. | uncommon | Neck | — | HippieTwine |
Full page →Damage you deal to allies is reduced to 0. | rare | Face | — | Hippie |
Use: Gain 10-30 coins. | — | Trinket | 1 | — |
Full page →Use: Take 5 damage and refresh your basic attack and movement actions. | very rare | Trinket | 5 | Demonic |
Use: Gain +X Shield. | consumable common | Trinket | 1 | — |
Full page →Side Quest Item. Use to permanently charm a non-boss enemy. It joins your party. (Usable once per battle.) | sidequest | Weapon | — | — |
Full page →Use to permanently charm a non-boss enemy. It joins your party. (Usable once per battle.) | rare | Weapon | — | — |
If an attack would down you, instead this breaks and you regain 50% of your max HP. | uncommon | Trinket | — | RatRock |
Full page →Familiars you spawn gain +2 Shield. | uncommon | Trinket | — | RockFecal |
Full page →+10% chance to Block attacks. When you take damage, this becomes an invincible familiar. | very rare | Face | — | — |
Full page →Use: Summon a swarm of charmed flies. When you destroy a corpse, restore this weapon's use. | very rare | Weapon | 1 | — |
Full page →+10% Dodge Chance. Each time you end movement, gain +1 Speed and Charge 2. | uncommon | Head | — | PhoenixFeathered |
Full page →+10% Dodge Chance. Each time you end movement, gain +1 Speed and Charge 2. | uncommon | Face | — | PhoenixFeathered |
Full page →+10% Dodge Chance. Each time you end movement, gain +1 Speed and Charge 2. | uncommon | Neck | — | PhoenixFeathered |
Full page →Use: A melee attack that ignores shield. If used on static or inanimate objects it destroys them and spawns a Rock. Restore 1 use when used this way. | rare | Weapon | — | Miner |
Full page →+1 Thorns. Gain +1 Charge when you take damage. | uncommon | Face | — | Gimp |
Full page →Use: A melee wind attack with Knockback 1. Can be used 3 times per turn. | common | Weapon | 10–16 | Paper |
Full page →Spawns a Maggot familiar when you take damage. | — | Neck | — | Parasite |
Full page →Use: A melee attack with a 10% chance to inflict Stun. | uncommon | Weapon | — | Lead |
Full page →Use: A melee attack that inflicts Weakness 3. | rare | Weapon | — | — |
Full page →Use: Jump to a tile and damage units you land on. | uncommon | Weapon | 3–7 | — |
Full page →Use: Transform a non-boss enemy into another random enemy from the same chapter. (Usable once per battle.) | rare | Weapon | — | — |
Full page →+1 Health Regen. 25% chance to spawn a Charmed Clot when you take damage. | rare | Neck | — | MeatHuman Flesh |
Full page →Use: A lobbed attack with Knockback 1. | common | Weapon | 6–10 | — |
+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Neck | — | Meat |
+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Neck | — | Meat |
Full page →Each time you take damage, gain +3 Brace until your next turn. (This counts as an empty armor slot.) | rare | Neck | — | MonkTwine |
Full page →33% chance to gain +1 Holy Shield each time you take damage. | rare | Trinket | — | ClericCardboardPaper |
Full page →Side Quest Item. Fragile. Equipped cat cannot use any actions except Move. | sidequest | Head | — | — |
Full page →Use: Inflict Charm 3. Can only hit from behind. | very rare | Weapon | — | Space |
Flying. | uncommon | Head | — | — |
Full page →Bruise 2. All allies gain Brace 1. | rare | Head | — | Transmitter |
Full page →Backstabs have +25% Crit Chance. | uncommon | Head | — | Prowler |
Full page →Backstabs inflict Bleed 1. | uncommon | Face | — | Prowler |
Full page →Backstabs heal you by 2 HP. | uncommon | Neck | — | Prowler |
Full page →Use: Permanently turn into a Psychic. | rare | Trinket | 1 | Psychic |
 | common | Trinket | — | Scrap |
Use: Heal 2 HP, gain 2 mana and +1 Shield. (Usable once per battle.) | uncommon | Trinket | — | — |
Full page →Use: A ranged attack that inflicts Confusion 2. (Usable once per battle.) | common | Weapon | 2–4 | Druid |
Full page →Take it to the Throbbing Artery in the Boneyard. You never level up and die when downed. You have Lifesteal on all of your attacks and abilities. | quest | Head | — | Leech |
Full page →Adjacent units move away from you at the end of their turns. Your basic attack inflicts Poison. | uncommon | Trinket | — | — |
Full page →Use: Shoot hooks in 8 directions that inflict Bleed 1 and pull units towards you. (Usable once per battle.) | rare | Weapon | — | GimpDemonic |
Full page →Pyrophina joins you on your journey. She wishes to activate an obelisk on the moon. | quest | Trinket | — | Used |
Full page →Fire Immunity. | very rare | Neck | — | — |
Full page →+1 Brace. | common | Neck | — | GemstoneTwine |
Use: Move any number of tiles in a straight or diagonal line. | very rare | Trinket | 8 | — |
Full page →Your basic attack has Knockback and Chain Knockback. | very rare | Head | — | — |
Full page →Your explosions deal +1 damage and have +1 area. | very rare | Face | — | Cool |
Full page →One random enemy becomes Marked at the start of each turn. | uncommon | Neck | — | CyborgBionicSpace |
Full page →Adjacent units get All Stats Down. | uncommon | Head | — | Radioactive |
Full page →Adjacent units get All Stats Down. | uncommon | Face | — | Radioactive |
Full page →Adjacent units get All Stats Down. | uncommon | Neck | — | Radioactive |
Full page →+15% Dodge Chance. | common | Head | — | Rag |
Full page →+15% Dodge Chance. | common | Face | — | Rag |
Full page →Use: Gain +4 Strength, +4 Speed, Brace 2 and Madness for the rest of the battle. (Usable once per battle.) | rare | Trinket | — | Fighter |
Full page →+15% Dodge Chance. | common | Neck | — | Rag |
Use: A ranged attack. | common | Weapon | 8 | Lead |
Full page →You have All Stats Up while wet. | uncommon | Head | — | — |
Full page →Use: Spawn a large puddle of water anywhere. | rare | Weapon | — | DruidWood |
Full page →Use: Cast a targeted random spell. (Usable once per battle.) | rare | Weapon | — | Experimental |
Full page →Use: Heal to full. 10% chance at the end of each turn to break and summon a Charmed Raptor Kitten. | — | Trinket | 1 | — |
Full page →Breaks when Shield is depleted. Becomes a random piece of rare furniture when you return home. | very rare | Trinket | — | — |
Full page →Poisonous 1. | common | Trinket | — | Rat |
Full page →Use: Toss a Bomb that explodes at the end of the round. | rare | Weapon | 5 | Rat |
Full page →Start battle with a Charmed Pinky. | common | Head | — | Rat |
 | common | Trinket | — | RatGuts |
Full page →Start battle with a Charmed Pinky. | common | Face | — | Rat |
Full page →Start battle with a Charmed Pinky. | common | Neck | — | Rat |
 | common | Trinket | — | Rat |
Full page →Inflict Soul Link on 2 random enemies at the start of each battle. | rare | Neck | — | Feathered |
Full page →Use: Take 5 damage and gain +2 Strength and +2 Dexterity. | rare | Trinket | — | — |
Full page →Place it far in the past. All events cause special happenings. Gain +2 Charge whenever an ally spends mana. | quest | Head | — | BionicCyborg |
Full page →Gain +2 Charge when you take damage. Find a common item when you are downed. | very rare | Face | — | GimpRecycled |
Full page →Brittle. Find a common item when this breaks. | common | Head | — | Recycled |
Full page →Brittle. Find a common item when this breaks. | common | Face | — | Recycled |
Full page →Brittle. Find a common item when this breaks. | common | Neck | — | Recycled |
Full page →+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Head | — | Meat |
Full page →+1 Damage. Gain +1 Damage when you kill an enemy. | rare | Head | — | Meat |
Use: Heal 5 HP. (Usable once per battle.) | uncommon | Trinket | — | — |
Full page →Use: A ranged attack that inflicts Charm 3. (Usable once per battle.) | rare | Weapon | — | Druid |
Use: 50% chance to get Chungus (+4 Constitution), otherwise take 8 damage. | consumable rare | Trinket | 1 | — |
Full page →Side Quest Item. Health bars and status icons are hidden in battle. | sidequest | Face | — | — |
Full page →Use: Fire a shot in a straight line that instakills units and deals 25 damage to bosses. | very rare | Weapon | 6 | — |
Emit 4 Sparkles at the start of each battle. | common | Face | — | Gemstone |
Full page →Freezes tiles you walk over. +25% chance to inflict Freeze on units that contact or attack you. Your Ice Element damage is increased by 1. | rare | Trinket | — | MageFrozen |
Full page →All of your area abilities gain +1 area. | rare | Neck | — | DruidTwine |
Full page →Your basic attack inflicts Weakness 3. | — | Face | — | Parasite |
Full page →Start with +1 bonus attack. Collect all adjacent pickups when you end your turn. | rare | Neck | — | BionicCyborg |
Full page →Apply Poison 1 to all enemies at the start of the battle. | rare | Face | — | Bionic |
Full page →Use: A melee attack with a chance to repeat. Gains 1 damage for the rest of the battle each time it's used. Refreshes when affected by Electric element. | very rare | Weapon | — | Cyborg |
Full page →Brittle. Your basic attack has +1 Knockback. Gain coins when this breaks. | uncommon | Head | — | Rock |
Full page →Brittle. Your basic attack has +1 Knockback. Gain coins when this breaks. | uncommon | Face | — | Rock |
Full page →Brittle. Your basic attack has +1 Knockback. Gain coins when this breaks. | uncommon | Neck | — | Rock |
Use: Fire a rocket anywhere that explodes. | very rare | Weapon | 5 | — |